/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */

/*
 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 * BRIAN PAUL,
 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

#include "glheader.h"
#include "enums.h"
#include "imports.h"

typedef struct {
   size_t offset;
   int n;
} enum_elt;

LONGSTRING static const char enum_string_table[] = 
   "GL_2D\0"
   "GL_2_BYTES\0"
   "GL_3D\0"
   "GL_3D_COLOR\0"
   "GL_3D_COLOR_TEXTURE\0"
   "GL_3_BYTES\0"
   "GL_4D_COLOR_TEXTURE\0"
   "GL_4_BYTES\0"
   "GL_ACCUM\0"
   "GL_ACCUM_ALPHA_BITS\0"
   "GL_ACCUM_BLUE_BITS\0"
   "GL_ACCUM_BUFFER_BIT\0"
   "GL_ACCUM_CLEAR_VALUE\0"
   "GL_ACCUM_GREEN_BITS\0"
   "GL_ACCUM_RED_BITS\0"
   "GL_ACTIVE_ATTRIBUTES\0"
   "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
   "GL_ACTIVE_STENCIL_FACE_EXT\0"
   "GL_ACTIVE_TEXTURE\0"
   "GL_ACTIVE_TEXTURE_ARB\0"
   "GL_ACTIVE_UNIFORMS\0"
   "GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
   "GL_ACTIVE_VERTEX_UNITS_ARB\0"
   "GL_ADD\0"
   "GL_ADD_SIGNED\0"
   "GL_ADD_SIGNED_ARB\0"
   "GL_ADD_SIGNED_EXT\0"
   "GL_ALIASED_LINE_WIDTH_RANGE\0"
   "GL_ALIASED_POINT_SIZE_RANGE\0"
   "GL_ALL_ATTRIB_BITS\0"
   "GL_ALL_CLIENT_ATTRIB_BITS\0"
   "GL_ALPHA\0"
   "GL_ALPHA12\0"
   "GL_ALPHA12_EXT\0"
   "GL_ALPHA16\0"
   "GL_ALPHA16_EXT\0"
   "GL_ALPHA4\0"
   "GL_ALPHA4_EXT\0"
   "GL_ALPHA8\0"
   "GL_ALPHA8_EXT\0"
   "GL_ALPHA_BIAS\0"
   "GL_ALPHA_BITS\0"
   "GL_ALPHA_SCALE\0"
   "GL_ALPHA_TEST\0"
   "GL_ALPHA_TEST_FUNC\0"
   "GL_ALPHA_TEST_REF\0"
   "GL_ALWAYS\0"
   "GL_AMBIENT\0"
   "GL_AMBIENT_AND_DIFFUSE\0"
   "GL_AND\0"
   "GL_AND_INVERTED\0"
   "GL_AND_REVERSE\0"
   "GL_ARRAY_BUFFER\0"
   "GL_ARRAY_BUFFER_ARB\0"
   "GL_ARRAY_BUFFER_BINDING\0"
   "GL_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_ATTACHED_SHADERS\0"
   "GL_ATTRIB_ARRAY_POINTER_NV\0"
   "GL_ATTRIB_ARRAY_SIZE_NV\0"
   "GL_ATTRIB_ARRAY_STRIDE_NV\0"
   "GL_ATTRIB_ARRAY_TYPE_NV\0"
   "GL_ATTRIB_STACK_DEPTH\0"
   "GL_AUTO_NORMAL\0"
   "GL_AUX0\0"
   "GL_AUX1\0"
   "GL_AUX2\0"
   "GL_AUX3\0"
   "GL_AUX_BUFFERS\0"
   "GL_BACK\0"
   "GL_BACK_LEFT\0"
   "GL_BACK_RIGHT\0"
   "GL_BGR\0"
   "GL_BGRA\0"
   "GL_BITMAP\0"
   "GL_BITMAP_TOKEN\0"
   "GL_BLEND\0"
   "GL_BLEND_COLOR\0"
   "GL_BLEND_COLOR_EXT\0"
   "GL_BLEND_DST\0"
   "GL_BLEND_DST_ALPHA\0"
   "GL_BLEND_DST_RGB\0"
   "GL_BLEND_EQUATION\0"
   "GL_BLEND_EQUATION_ALPHA\0"
   "GL_BLEND_EQUATION_ALPHA_EXT\0"
   "GL_BLEND_EQUATION_EXT\0"
   "GL_BLEND_EQUATION_RGB_EXT\0"
   "GL_BLEND_SRC\0"
   "GL_BLEND_SRC_ALPHA\0"
   "GL_BLEND_SRC_RGB\0"
   "GL_BLUE\0"
   "GL_BLUE_BIAS\0"
   "GL_BLUE_BITS\0"
   "GL_BLUE_SCALE\0"
   "GL_BOOL\0"
   "GL_BOOL_ARB\0"
   "GL_BOOL_VEC2\0"
   "GL_BOOL_VEC2_ARB\0"
   "GL_BOOL_VEC3\0"
   "GL_BOOL_VEC3_ARB\0"
   "GL_BOOL_VEC4\0"
   "GL_BOOL_VEC4_ARB\0"
   "GL_BUFFER_ACCESS\0"
   "GL_BUFFER_ACCESS_ARB\0"
   "GL_BUFFER_MAPPED\0"
   "GL_BUFFER_MAPPED_ARB\0"
   "GL_BUFFER_MAP_POINTER\0"
   "GL_BUFFER_MAP_POINTER_ARB\0"
   "GL_BUFFER_SIZE\0"
   "GL_BUFFER_SIZE_ARB\0"
   "GL_BUFFER_USAGE\0"
   "GL_BUFFER_USAGE_ARB\0"
   "GL_BYTE\0"
   "GL_C3F_V3F\0"
   "GL_C4F_N3F_V3F\0"
   "GL_C4UB_V2F\0"
   "GL_C4UB_V3F\0"
   "GL_CCW\0"
   "GL_CLAMP\0"
   "GL_CLAMP_TO_BORDER\0"
   "GL_CLAMP_TO_BORDER_ARB\0"
   "GL_CLAMP_TO_BORDER_SGIS\0"
   "GL_CLAMP_TO_EDGE\0"
   "GL_CLAMP_TO_EDGE_SGIS\0"
   "GL_CLEAR\0"
   "GL_CLIENT_ACTIVE_TEXTURE\0"
   "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
   "GL_CLIENT_ALL_ATTRIB_BITS\0"
   "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
   "GL_CLIENT_PIXEL_STORE_BIT\0"
   "GL_CLIENT_VERTEX_ARRAY_BIT\0"
   "GL_CLIP_PLANE0\0"
   "GL_CLIP_PLANE1\0"
   "GL_CLIP_PLANE2\0"
   "GL_CLIP_PLANE3\0"
   "GL_CLIP_PLANE4\0"
   "GL_CLIP_PLANE5\0"
   "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
   "GL_COEFF\0"
   "GL_COLOR\0"
   "GL_COLOR_ARRAY\0"
   "GL_COLOR_ARRAY_BUFFER_BINDING\0"
   "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_COLOR_ARRAY_POINTER\0"
   "GL_COLOR_ARRAY_SIZE\0"
   "GL_COLOR_ARRAY_STRIDE\0"
   "GL_COLOR_ARRAY_TYPE\0"
   "GL_COLOR_ATTACHMENT0_EXT\0"
   "GL_COLOR_ATTACHMENT10_EXT\0"
   "GL_COLOR_ATTACHMENT11_EXT\0"
   "GL_COLOR_ATTACHMENT12_EXT\0"
   "GL_COLOR_ATTACHMENT13_EXT\0"
   "GL_COLOR_ATTACHMENT14_EXT\0"
   "GL_COLOR_ATTACHMENT15_EXT\0"
   "GL_COLOR_ATTACHMENT1_EXT\0"
   "GL_COLOR_ATTACHMENT2_EXT\0"
   "GL_COLOR_ATTACHMENT3_EXT\0"
   "GL_COLOR_ATTACHMENT4_EXT\0"
   "GL_COLOR_ATTACHMENT5_EXT\0"
   "GL_COLOR_ATTACHMENT6_EXT\0"
   "GL_COLOR_ATTACHMENT7_EXT\0"
   "GL_COLOR_ATTACHMENT8_EXT\0"
   "GL_COLOR_ATTACHMENT9_EXT\0"
   "GL_COLOR_BUFFER_BIT\0"
   "GL_COLOR_CLEAR_VALUE\0"
   "GL_COLOR_INDEX\0"
   "GL_COLOR_INDEXES\0"
   "GL_COLOR_LOGIC_OP\0"
   "GL_COLOR_MATERIAL\0"
   "GL_COLOR_MATERIAL_FACE\0"
   "GL_COLOR_MATERIAL_PARAMETER\0"
   "GL_COLOR_MATRIX\0"
   "GL_COLOR_MATRIX_SGI\0"
   "GL_COLOR_MATRIX_STACK_DEPTH\0"
   "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
   "GL_COLOR_SUM\0"
   "GL_COLOR_SUM_ARB\0"
   "GL_COLOR_TABLE\0"
   "GL_COLOR_TABLE_ALPHA_SIZE\0"
   "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
   "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0"
   "GL_COLOR_TABLE_BIAS\0"
   "GL_COLOR_TABLE_BIAS_SGI\0"
   "GL_COLOR_TABLE_BLUE_SIZE\0"
   "GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
   "GL_COLOR_TABLE_BLUE_SIZE_SGI\0"
   "GL_COLOR_TABLE_FORMAT\0"
   "GL_COLOR_TABLE_FORMAT_EXT\0"
   "GL_COLOR_TABLE_FORMAT_SGI\0"
   "GL_COLOR_TABLE_GREEN_SIZE\0"
   "GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
   "GL_COLOR_TABLE_GREEN_SIZE_SGI\0"
   "GL_COLOR_TABLE_INTENSITY_SIZE\0"
   "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
   "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0"
   "GL_COLOR_TABLE_LUMINANCE_SIZE\0"
   "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
   "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0"
   "GL_COLOR_TABLE_RED_SIZE\0"
   "GL_COLOR_TABLE_RED_SIZE_EXT\0"
   "GL_COLOR_TABLE_RED_SIZE_SGI\0"
   "GL_COLOR_TABLE_SCALE\0"
   "GL_COLOR_TABLE_SCALE_SGI\0"
   "GL_COLOR_TABLE_WIDTH\0"
   "GL_COLOR_TABLE_WIDTH_EXT\0"
   "GL_COLOR_TABLE_WIDTH_SGI\0"
   "GL_COLOR_WRITEMASK\0"
   "GL_COMBINE\0"
   "GL_COMBINE4\0"
   "GL_COMBINE_ALPHA\0"
   "GL_COMBINE_ALPHA_ARB\0"
   "GL_COMBINE_ALPHA_EXT\0"
   "GL_COMBINE_ARB\0"
   "GL_COMBINE_EXT\0"
   "GL_COMBINE_RGB\0"
   "GL_COMBINE_RGB_ARB\0"
   "GL_COMBINE_RGB_EXT\0"
   "GL_COMPARE_R_TO_TEXTURE\0"
   "GL_COMPARE_R_TO_TEXTURE_ARB\0"
   "GL_COMPILE\0"
   "GL_COMPILE_AND_EXECUTE\0"
   "GL_COMPILE_STATUS\0"
   "GL_COMPRESSED_ALPHA\0"
   "GL_COMPRESSED_ALPHA_ARB\0"
   "GL_COMPRESSED_INTENSITY\0"
   "GL_COMPRESSED_INTENSITY_ARB\0"
   "GL_COMPRESSED_LUMINANCE\0"
   "GL_COMPRESSED_LUMINANCE_ALPHA\0"
   "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
   "GL_COMPRESSED_LUMINANCE_ARB\0"
   "GL_COMPRESSED_RGB\0"
   "GL_COMPRESSED_RGBA\0"
   "GL_COMPRESSED_RGBA_ARB\0"
   "GL_COMPRESSED_RGBA_FXT1_3DFX\0"
   "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
   "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
   "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
   "GL_COMPRESSED_RGB_ARB\0"
   "GL_COMPRESSED_RGB_FXT1_3DFX\0"
   "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
   "GL_COMPRESSED_TEXTURE_FORMATS\0"
   "GL_CONSTANT\0"
   "GL_CONSTANT_ALPHA\0"
   "GL_CONSTANT_ALPHA_EXT\0"
   "GL_CONSTANT_ARB\0"
   "GL_CONSTANT_ATTENUATION\0"
   "GL_CONSTANT_BORDER_HP\0"
   "GL_CONSTANT_COLOR\0"
   "GL_CONSTANT_COLOR_EXT\0"
   "GL_CONSTANT_EXT\0"
   "GL_CONVOLUTION_1D\0"
   "GL_CONVOLUTION_2D\0"
   "GL_CONVOLUTION_BORDER_COLOR\0"
   "GL_CONVOLUTION_BORDER_COLOR_HP\0"
   "GL_CONVOLUTION_BORDER_MODE\0"
   "GL_CONVOLUTION_BORDER_MODE_EXT\0"
   "GL_CONVOLUTION_FILTER_BIAS\0"
   "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
   "GL_CONVOLUTION_FILTER_SCALE\0"
   "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
   "GL_CONVOLUTION_FORMAT\0"
   "GL_CONVOLUTION_FORMAT_EXT\0"
   "GL_CONVOLUTION_HEIGHT\0"
   "GL_CONVOLUTION_HEIGHT_EXT\0"
   "GL_CONVOLUTION_WIDTH\0"
   "GL_CONVOLUTION_WIDTH_EXT\0"
   "GL_COORD_REPLACE\0"
   "GL_COORD_REPLACE_ARB\0"
   "GL_COORD_REPLACE_NV\0"
   "GL_COPY\0"
   "GL_COPY_INVERTED\0"
   "GL_COPY_PIXEL_TOKEN\0"
   "GL_CULL_FACE\0"
   "GL_CULL_FACE_MODE\0"
   "GL_CULL_VERTEX_EXT\0"
   "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
   "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
   "GL_CURRENT_ATTRIB_NV\0"
   "GL_CURRENT_BIT\0"
   "GL_CURRENT_COLOR\0"
   "GL_CURRENT_FOG_COORD\0"
   "GL_CURRENT_FOG_COORDINATE\0"
   "GL_CURRENT_INDEX\0"
   "GL_CURRENT_MATRIX_ARB\0"
   "GL_CURRENT_MATRIX_INDEX_ARB\0"
   "GL_CURRENT_MATRIX_NV\0"
   "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
   "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
   "GL_CURRENT_NORMAL\0"
   "GL_CURRENT_PALETTE_MATRIX_ARB\0"
   "GL_CURRENT_PROGRAM\0"
   "GL_CURRENT_QUERY\0"
   "GL_CURRENT_QUERY_ARB\0"
   "GL_CURRENT_RASTER_COLOR\0"
   "GL_CURRENT_RASTER_DISTANCE\0"
   "GL_CURRENT_RASTER_INDEX\0"
   "GL_CURRENT_RASTER_POSITION\0"
   "GL_CURRENT_RASTER_POSITION_VALID\0"
   "GL_CURRENT_RASTER_TEXTURE_COORDS\0"
   "GL_CURRENT_SECONDARY_COLOR\0"
   "GL_CURRENT_TEXTURE_COORDS\0"
   "GL_CURRENT_VERTEX_ATTRIB\0"
   "GL_CURRENT_VERTEX_ATTRIB_ARB\0"
   "GL_CURRENT_WEIGHT_ARB\0"
   "GL_CW\0"
   "GL_DEBUG_ASSERT_MESA\0"
   "GL_DEBUG_OBJECT_MESA\0"
   "GL_DEBUG_PRINT_MESA\0"
   "GL_DECAL\0"
   "GL_DECR\0"
   "GL_DECR_WRAP\0"
   "GL_DECR_WRAP_EXT\0"
   "GL_DELETE_STATUS\0"
   "GL_DEPTH\0"
   "GL_DEPTH_ATTACHMENT_EXT\0"
   "GL_DEPTH_BIAS\0"
   "GL_DEPTH_BITS\0"
   "GL_DEPTH_BOUNDS_EXT\0"
   "GL_DEPTH_BOUNDS_TEST_EXT\0"
   "GL_DEPTH_BUFFER_BIT\0"
   "GL_DEPTH_CLAMP_NV\0"
   "GL_DEPTH_CLEAR_VALUE\0"
   "GL_DEPTH_COMPONENT\0"
   "GL_DEPTH_COMPONENT16\0"
   "GL_DEPTH_COMPONENT16_ARB\0"
   "GL_DEPTH_COMPONENT16_SGIX\0"
   "GL_DEPTH_COMPONENT24\0"
   "GL_DEPTH_COMPONENT24_ARB\0"
   "GL_DEPTH_COMPONENT24_SGIX\0"
   "GL_DEPTH_COMPONENT32\0"
   "GL_DEPTH_COMPONENT32_ARB\0"
   "GL_DEPTH_COMPONENT32_SGIX\0"
   "GL_DEPTH_FUNC\0"
   "GL_DEPTH_RANGE\0"
   "GL_DEPTH_SCALE\0"
   "GL_DEPTH_STENCIL_NV\0"
   "GL_DEPTH_STENCIL_TO_BGRA_NV\0"
   "GL_DEPTH_STENCIL_TO_RGBA_NV\0"
   "GL_DEPTH_TEST\0"
   "GL_DEPTH_TEXTURE_MODE\0"
   "GL_DEPTH_TEXTURE_MODE_ARB\0"
   "GL_DEPTH_WRITEMASK\0"
   "GL_DIFFUSE\0"
   "GL_DITHER\0"
   "GL_DOMAIN\0"
   "GL_DONT_CARE\0"
   "GL_DOT3_RGB\0"
   "GL_DOT3_RGBA\0"
   "GL_DOT3_RGBA_ARB\0"
   "GL_DOT3_RGBA_EXT\0"
   "GL_DOT3_RGB_ARB\0"
   "GL_DOT3_RGB_EXT\0"
   "GL_DOUBLE\0"
   "GL_DOUBLEBUFFER\0"
   "GL_DRAW_BUFFER\0"
   "GL_DRAW_BUFFER0\0"
   "GL_DRAW_BUFFER0_ARB\0"
   "GL_DRAW_BUFFER0_ATI\0"
   "GL_DRAW_BUFFER1\0"
   "GL_DRAW_BUFFER10\0"
   "GL_DRAW_BUFFER10_ARB\0"
   "GL_DRAW_BUFFER10_ATI\0"
   "GL_DRAW_BUFFER11\0"
   "GL_DRAW_BUFFER11_ARB\0"
   "GL_DRAW_BUFFER11_ATI\0"
   "GL_DRAW_BUFFER12\0"
   "GL_DRAW_BUFFER12_ARB\0"
   "GL_DRAW_BUFFER12_ATI\0"
   "GL_DRAW_BUFFER13\0"
   "GL_DRAW_BUFFER13_ARB\0"
   "GL_DRAW_BUFFER13_ATI\0"
   "GL_DRAW_BUFFER14\0"
   "GL_DRAW_BUFFER14_ARB\0"
   "GL_DRAW_BUFFER14_ATI\0"
   "GL_DRAW_BUFFER15\0"
   "GL_DRAW_BUFFER15_ARB\0"
   "GL_DRAW_BUFFER15_ATI\0"
   "GL_DRAW_BUFFER1_ARB\0"
   "GL_DRAW_BUFFER1_ATI\0"
   "GL_DRAW_BUFFER2\0"
   "GL_DRAW_BUFFER2_ARB\0"
   "GL_DRAW_BUFFER2_ATI\0"
   "GL_DRAW_BUFFER3\0"
   "GL_DRAW_BUFFER3_ARB\0"
   "GL_DRAW_BUFFER3_ATI\0"
   "GL_DRAW_BUFFER4\0"
   "GL_DRAW_BUFFER4_ARB\0"
   "GL_DRAW_BUFFER4_ATI\0"
   "GL_DRAW_BUFFER5\0"
   "GL_DRAW_BUFFER5_ARB\0"
   "GL_DRAW_BUFFER5_ATI\0"
   "GL_DRAW_BUFFER6\0"
   "GL_DRAW_BUFFER6_ARB\0"
   "GL_DRAW_BUFFER6_ATI\0"
   "GL_DRAW_BUFFER7\0"
   "GL_DRAW_BUFFER7_ARB\0"
   "GL_DRAW_BUFFER7_ATI\0"
   "GL_DRAW_BUFFER8\0"
   "GL_DRAW_BUFFER8_ARB\0"
   "GL_DRAW_BUFFER8_ATI\0"
   "GL_DRAW_BUFFER9\0"
   "GL_DRAW_BUFFER9_ARB\0"
   "GL_DRAW_BUFFER9_ATI\0"
   "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
   "GL_DRAW_FRAMEBUFFER_EXT\0"
   "GL_DRAW_PIXEL_TOKEN\0"
   "GL_DST_ALPHA\0"
   "GL_DST_COLOR\0"
   "GL_DYNAMIC_COPY\0"
   "GL_DYNAMIC_COPY_ARB\0"
   "GL_DYNAMIC_DRAW\0"
   "GL_DYNAMIC_DRAW_ARB\0"
   "GL_DYNAMIC_READ\0"
   "GL_DYNAMIC_READ_ARB\0"
   "GL_EDGE_FLAG\0"
   "GL_EDGE_FLAG_ARRAY\0"
   "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0"
   "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_EDGE_FLAG_ARRAY_POINTER\0"
   "GL_EDGE_FLAG_ARRAY_STRIDE\0"
   "GL_ELEMENT_ARRAY_BUFFER\0"
   "GL_ELEMENT_ARRAY_BUFFER_ARB\0"
   "GL_ELEMENT_ARRAY_BUFFER_BINDING\0"
   "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_EMISSION\0"
   "GL_ENABLE_BIT\0"
   "GL_EQUAL\0"
   "GL_EQUIV\0"
   "GL_EVAL_BIT\0"
   "GL_EXP\0"
   "GL_EXP2\0"
   "GL_EXTENSIONS\0"
   "GL_EYE_LINEAR\0"
   "GL_EYE_PLANE\0"
   "GL_EYE_PLANE_ABSOLUTE_NV\0"
   "GL_EYE_RADIAL_NV\0"
   "GL_FALSE\0"
   "GL_FASTEST\0"
   "GL_FEEDBACK\0"
   "GL_FEEDBACK_BUFFER_POINTER\0"
   "GL_FEEDBACK_BUFFER_SIZE\0"
   "GL_FEEDBACK_BUFFER_TYPE\0"
   "GL_FILL\0"
   "GL_FLAT\0"
   "GL_FLOAT\0"
   "GL_FLOAT_MAT2\0"
   "GL_FLOAT_MAT2_ARB\0"
   "GL_FLOAT_MAT3\0"
   "GL_FLOAT_MAT3_ARB\0"
   "GL_FLOAT_MAT4\0"
   "GL_FLOAT_MAT4_ARB\0"
   "GL_FLOAT_VEC2\0"
   "GL_FLOAT_VEC2_ARB\0"
   "GL_FLOAT_VEC3\0"
   "GL_FLOAT_VEC3_ARB\0"
   "GL_FLOAT_VEC4\0"
   "GL_FLOAT_VEC4_ARB\0"
   "GL_FOG\0"
   "GL_FOG_BIT\0"
   "GL_FOG_COLOR\0"
   "GL_FOG_COORD\0"
   "GL_FOG_COORDINATE\0"
   "GL_FOG_COORDINATE_ARRAY\0"
   "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0"
   "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_FOG_COORDINATE_ARRAY_POINTER\0"
   "GL_FOG_COORDINATE_ARRAY_STRIDE\0"
   "GL_FOG_COORDINATE_ARRAY_TYPE\0"
   "GL_FOG_COORDINATE_SOURCE\0"
   "GL_FOG_COORD_ARRAY\0"
   "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0"
   "GL_FOG_COORD_ARRAY_POINTER\0"
   "GL_FOG_COORD_ARRAY_STRIDE\0"
   "GL_FOG_COORD_ARRAY_TYPE\0"
   "GL_FOG_COORD_SRC\0"
   "GL_FOG_DENSITY\0"
   "GL_FOG_DISTANCE_MODE_NV\0"
   "GL_FOG_END\0"
   "GL_FOG_HINT\0"
   "GL_FOG_INDEX\0"
   "GL_FOG_MODE\0"
   "GL_FOG_OFFSET_SGIX\0"
   "GL_FOG_OFFSET_VALUE_SGIX\0"
   "GL_FOG_START\0"
   "GL_FRAGMENT_DEPTH\0"
   "GL_FRAGMENT_PROGRAM_ARB\0"
   "GL_FRAGMENT_SHADER\0"
   "GL_FRAGMENT_SHADER_ARB\0"
   "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0"
   "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
   "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
   "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
   "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0"
   "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
   "GL_FRAMEBUFFER_BINDING_EXT\0"
   "GL_FRAMEBUFFER_COMPLETE_EXT\0"
   "GL_FRAMEBUFFER_EXT\0"
   "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
   "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
   "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
   "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
   "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
   "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
   "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
   "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
   "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0"
   "GL_FRONT\0"
   "GL_FRONT_AND_BACK\0"
   "GL_FRONT_FACE\0"
   "GL_FRONT_LEFT\0"
   "GL_FRONT_RIGHT\0"
   "GL_FUNC_ADD\0"
   "GL_FUNC_ADD_EXT\0"
   "GL_FUNC_REVERSE_SUBTRACT\0"
   "GL_FUNC_REVERSE_SUBTRACT_EXT\0"
   "GL_FUNC_SUBTRACT\0"
   "GL_FUNC_SUBTRACT_EXT\0"
   "GL_GENERATE_MIPMAP\0"
   "GL_GENERATE_MIPMAP_HINT\0"
   "GL_GENERATE_MIPMAP_HINT_SGIS\0"
   "GL_GENERATE_MIPMAP_SGIS\0"
   "GL_GEQUAL\0"
   "GL_GL_BLEND_EQUATION_RGB\0"
   "GL_GL_COMPRESSED_SLUMINANCE\0"
   "GL_GL_COMPRESSED_SLUMINANCE_ALPHA\0"
   "GL_GL_COMPRESSED_SRGB\0"
   "GL_GL_COMPRESSED_SRGB_ALPHA\0"
   "GL_GL_CURRENT_RASTER_SECONDARY_COLOR\0"
   "GL_GL_FLOAT_MAT2x3\0"
   "GL_GL_FLOAT_MAT2x4\0"
   "GL_GL_FLOAT_MAT3x2\0"
   "GL_GL_FLOAT_MAT3x4\0"
   "GL_GL_FLOAT_MAT4x2\0"
   "GL_GL_FLOAT_MAT4x3\0"
   "GL_GL_PIXEL_PACK_BUFFER\0"
   "GL_GL_PIXEL_PACK_BUFFER_BINDING\0"
   "GL_GL_PIXEL_UNPACK_BUFFER\0"
   "GL_GL_PIXEL_UNPACK_BUFFER_BINDING\0"
   "GL_GL_SLUMINANCE\0"
   "GL_GL_SLUMINANCE8\0"
   "GL_GL_SLUMINANCE8_ALPHA8\0"
   "GL_GL_SLUMINANCE_ALPHA\0"
   "GL_GL_SRGB\0"
   "GL_GL_SRGB8\0"
   "GL_GL_SRGB8_ALPHA8\0"
   "GL_GL_SRGB_ALPHA\0"
   "GL_GREATER\0"
   "GL_GREEN\0"
   "GL_GREEN_BIAS\0"
   "GL_GREEN_BITS\0"
   "GL_GREEN_SCALE\0"
   "GL_HINT_BIT\0"
   "GL_HISTOGRAM\0"
   "GL_HISTOGRAM_ALPHA_SIZE\0"
   "GL_HISTOGRAM_ALPHA_SIZE_EXT\0"
   "GL_HISTOGRAM_BLUE_SIZE\0"
   "GL_HISTOGRAM_BLUE_SIZE_EXT\0"
   "GL_HISTOGRAM_EXT\0"
   "GL_HISTOGRAM_FORMAT\0"
   "GL_HISTOGRAM_FORMAT_EXT\0"
   "GL_HISTOGRAM_GREEN_SIZE\0"
   "GL_HISTOGRAM_GREEN_SIZE_EXT\0"
   "GL_HISTOGRAM_LUMINANCE_SIZE\0"
   "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0"
   "GL_HISTOGRAM_RED_SIZE\0"
   "GL_HISTOGRAM_RED_SIZE_EXT\0"
   "GL_HISTOGRAM_SINK\0"
   "GL_HISTOGRAM_SINK_EXT\0"
   "GL_HISTOGRAM_WIDTH\0"
   "GL_HISTOGRAM_WIDTH_EXT\0"
   "GL_IDENTITY_NV\0"
   "GL_IGNORE_BORDER_HP\0"
   "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0"
   "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0"
   "GL_INCR\0"
   "GL_INCR_WRAP\0"
   "GL_INCR_WRAP_EXT\0"
   "GL_INDEX_ARRAY\0"
   "GL_INDEX_ARRAY_BUFFER_BINDING\0"
   "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_INDEX_ARRAY_POINTER\0"
   "GL_INDEX_ARRAY_STRIDE\0"
   "GL_INDEX_ARRAY_TYPE\0"
   "GL_INDEX_BITS\0"
   "GL_INDEX_CLEAR_VALUE\0"
   "GL_INDEX_LOGIC_OP\0"
   "GL_INDEX_MODE\0"
   "GL_INDEX_OFFSET\0"
   "GL_INDEX_SHIFT\0"
   "GL_INDEX_WRITEMASK\0"
   "GL_INFO_LOG_LENGTH\0"
   "GL_INT\0"
   "GL_INTENSITY\0"
   "GL_INTENSITY12\0"
   "GL_INTENSITY12_EXT\0"
   "GL_INTENSITY16\0"
   "GL_INTENSITY16_EXT\0"
   "GL_INTENSITY4\0"
   "GL_INTENSITY4_EXT\0"
   "GL_INTENSITY8\0"
   "GL_INTENSITY8_EXT\0"
   "GL_INTENSITY_EXT\0"
   "GL_INTERPOLATE\0"
   "GL_INTERPOLATE_ARB\0"
   "GL_INTERPOLATE_EXT\0"
   "GL_INT_VEC2\0"
   "GL_INT_VEC2_ARB\0"
   "GL_INT_VEC3\0"
   "GL_INT_VEC3_ARB\0"
   "GL_INT_VEC4\0"
   "GL_INT_VEC4_ARB\0"
   "GL_INVALID_ENUM\0"
   "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
   "GL_INVALID_OPERATION\0"
   "GL_INVALID_VALUE\0"
   "GL_INVERSE_NV\0"
   "GL_INVERSE_TRANSPOSE_NV\0"
   "GL_INVERT\0"
   "GL_KEEP\0"
   "GL_LEFT\0"
   "GL_LEQUAL\0"
   "GL_LESS\0"
   "GL_LIGHT0\0"
   "GL_LIGHT1\0"
   "GL_LIGHT2\0"
   "GL_LIGHT3\0"
   "GL_LIGHT4\0"
   "GL_LIGHT5\0"
   "GL_LIGHT6\0"
   "GL_LIGHT7\0"
   "GL_LIGHTING\0"
   "GL_LIGHTING_BIT\0"
   "GL_LIGHT_MODEL_AMBIENT\0"
   "GL_LIGHT_MODEL_COLOR_CONTROL\0"
   "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0"
   "GL_LIGHT_MODEL_LOCAL_VIEWER\0"
   "GL_LIGHT_MODEL_TWO_SIDE\0"
   "GL_LINE\0"
   "GL_LINEAR\0"
   "GL_LINEAR_ATTENUATION\0"
   "GL_LINEAR_CLIPMAP_LINEAR_SGIX\0"
   "GL_LINEAR_CLIPMAP_NEAREST_SGIX\0"
   "GL_LINEAR_MIPMAP_LINEAR\0"
   "GL_LINEAR_MIPMAP_NEAREST\0"
   "GL_LINES\0"
   "GL_LINE_BIT\0"
   "GL_LINE_LOOP\0"
   "GL_LINE_RESET_TOKEN\0"
   "GL_LINE_SMOOTH\0"
   "GL_LINE_SMOOTH_HINT\0"
   "GL_LINE_STIPPLE\0"
   "GL_LINE_STIPPLE_PATTERN\0"
   "GL_LINE_STIPPLE_REPEAT\0"
   "GL_LINE_STRIP\0"
   "GL_LINE_TOKEN\0"
   "GL_LINE_WIDTH\0"
   "GL_LINE_WIDTH_GRANULARITY\0"
   "GL_LINE_WIDTH_RANGE\0"
   "GL_LINK_STATUS\0"
   "GL_LIST_BASE\0"
   "GL_LIST_BIT\0"
   "GL_LIST_INDEX\0"
   "GL_LIST_MODE\0"
   "GL_LOAD\0"
   "GL_LOGIC_OP\0"
   "GL_LOGIC_OP_MODE\0"
   "GL_LOWER_LEFT\0"
   "GL_LUMINANCE\0"
   "GL_LUMINANCE12\0"
   "GL_LUMINANCE12_ALPHA12\0"
   "GL_LUMINANCE12_ALPHA12_EXT\0"
   "GL_LUMINANCE12_ALPHA4\0"
   "GL_LUMINANCE12_ALPHA4_EXT\0"
   "GL_LUMINANCE12_EXT\0"
   "GL_LUMINANCE16\0"
   "GL_LUMINANCE16_ALPHA16\0"
   "GL_LUMINANCE16_ALPHA16_EXT\0"
   "GL_LUMINANCE16_EXT\0"
   "GL_LUMINANCE4\0"
   "GL_LUMINANCE4_ALPHA4\0"
   "GL_LUMINANCE4_ALPHA4_EXT\0"
   "GL_LUMINANCE4_EXT\0"
   "GL_LUMINANCE6_ALPHA2\0"
   "GL_LUMINANCE6_ALPHA2_EXT\0"
   "GL_LUMINANCE8\0"
   "GL_LUMINANCE8_ALPHA8\0"
   "GL_LUMINANCE8_ALPHA8_EXT\0"
   "GL_LUMINANCE8_EXT\0"
   "GL_LUMINANCE_ALPHA\0"
   "GL_MAP1_COLOR_4\0"
   "GL_MAP1_GRID_DOMAIN\0"
   "GL_MAP1_GRID_SEGMENTS\0"
   "GL_MAP1_INDEX\0"
   "GL_MAP1_NORMAL\0"
   "GL_MAP1_TEXTURE_COORD_1\0"
   "GL_MAP1_TEXTURE_COORD_2\0"
   "GL_MAP1_TEXTURE_COORD_3\0"
   "GL_MAP1_TEXTURE_COORD_4\0"
   "GL_MAP1_VERTEX_3\0"
   "GL_MAP1_VERTEX_4\0"
   "GL_MAP1_VERTEX_ATTRIB0_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB10_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB11_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB12_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB13_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB14_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB15_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB1_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB2_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB3_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB4_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB5_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB6_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB7_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB8_4_NV\0"
   "GL_MAP1_VERTEX_ATTRIB9_4_NV\0"
   "GL_MAP2_COLOR_4\0"
   "GL_MAP2_GRID_DOMAIN\0"
   "GL_MAP2_GRID_SEGMENTS\0"
   "GL_MAP2_INDEX\0"
   "GL_MAP2_NORMAL\0"
   "GL_MAP2_TEXTURE_COORD_1\0"
   "GL_MAP2_TEXTURE_COORD_2\0"
   "GL_MAP2_TEXTURE_COORD_3\0"
   "GL_MAP2_TEXTURE_COORD_4\0"
   "GL_MAP2_VERTEX_3\0"
   "GL_MAP2_VERTEX_4\0"
   "GL_MAP2_VERTEX_ATTRIB0_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB10_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB11_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB12_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB13_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB14_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB15_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB1_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB2_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB3_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB4_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB5_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB6_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB7_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB8_4_NV\0"
   "GL_MAP2_VERTEX_ATTRIB9_4_NV\0"
   "GL_MAP_COLOR\0"
   "GL_MAP_STENCIL\0"
   "GL_MATRIX0_ARB\0"
   "GL_MATRIX0_NV\0"
   "GL_MATRIX10_ARB\0"
   "GL_MATRIX11_ARB\0"
   "GL_MATRIX12_ARB\0"
   "GL_MATRIX13_ARB\0"
   "GL_MATRIX14_ARB\0"
   "GL_MATRIX15_ARB\0"
   "GL_MATRIX16_ARB\0"
   "GL_MATRIX17_ARB\0"
   "GL_MATRIX18_ARB\0"
   "GL_MATRIX19_ARB\0"
   "GL_MATRIX1_ARB\0"
   "GL_MATRIX1_NV\0"
   "GL_MATRIX20_ARB\0"
   "GL_MATRIX21_ARB\0"
   "GL_MATRIX22_ARB\0"
   "GL_MATRIX23_ARB\0"
   "GL_MATRIX24_ARB\0"
   "GL_MATRIX25_ARB\0"
   "GL_MATRIX26_ARB\0"
   "GL_MATRIX27_ARB\0"
   "GL_MATRIX28_ARB\0"
   "GL_MATRIX29_ARB\0"
   "GL_MATRIX2_ARB\0"
   "GL_MATRIX2_NV\0"
   "GL_MATRIX30_ARB\0"
   "GL_MATRIX31_ARB\0"
   "GL_MATRIX3_ARB\0"
   "GL_MATRIX3_NV\0"
   "GL_MATRIX4_ARB\0"
   "GL_MATRIX4_NV\0"
   "GL_MATRIX5_ARB\0"
   "GL_MATRIX5_NV\0"
   "GL_MATRIX6_ARB\0"
   "GL_MATRIX6_NV\0"
   "GL_MATRIX7_ARB\0"
   "GL_MATRIX7_NV\0"
   "GL_MATRIX8_ARB\0"
   "GL_MATRIX9_ARB\0"
   "GL_MATRIX_INDEX_ARRAY_ARB\0"
   "GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0"
   "GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0"
   "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0"
   "GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0"
   "GL_MATRIX_MODE\0"
   "GL_MATRIX_PALETTE_ARB\0"
   "GL_MAX\0"
   "GL_MAX_3D_TEXTURE_SIZE\0"
   "GL_MAX_ATTRIB_STACK_DEPTH\0"
   "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0"
   "GL_MAX_CLIPMAP_DEPTH_SGIX\0"
   "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
   "GL_MAX_CLIP_PLANES\0"
   "GL_MAX_COLOR_ATTACHMENTS_EXT\0"
   "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
   "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
   "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS\0"
   "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0"
   "GL_MAX_CONVOLUTION_HEIGHT\0"
   "GL_MAX_CONVOLUTION_HEIGHT_EXT\0"
   "GL_MAX_CONVOLUTION_WIDTH\0"
   "GL_MAX_CONVOLUTION_WIDTH_EXT\0"
   "GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
   "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0"
   "GL_MAX_DRAW_BUFFERS\0"
   "GL_MAX_DRAW_BUFFERS_ARB\0"
   "GL_MAX_DRAW_BUFFERS_ATI\0"
   "GL_MAX_ELEMENTS_INDICES\0"
   "GL_MAX_ELEMENTS_VERTICES\0"
   "GL_MAX_EVAL_ORDER\0"
   "GL_MAX_EXT\0"
   "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0"
   "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
   "GL_MAX_LIGHTS\0"
   "GL_MAX_LIST_NESTING\0"
   "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB\0"
   "GL_MAX_MODELVIEW_STACK_DEPTH\0"
   "GL_MAX_NAME_STACK_DEPTH\0"
   "GL_MAX_PALETTE_MATRICES_ARB\0"
   "GL_MAX_PIXEL_MAP_TABLE\0"
   "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB\0"
   "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
   "GL_MAX_PROGRAM_ATTRIBS_ARB\0"
   "GL_MAX_PROGRAM_CALL_DEPTH_NV\0"
   "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB\0"
   "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0"
   "GL_MAX_PROGRAM_IF_DEPTH_NV\0"
   "GL_MAX_PROGRAM_INSTRUCTIONS_ARB\0"
   "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB\0"
   "GL_MAX_PROGRAM_LOOP_COUNT_NV\0"
   "GL_MAX_PROGRAM_LOOP_DEPTH_NV\0"
   "GL_MAX_PROGRAM_MATRICES_ARB\0"
   "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0"
   "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
   "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
   "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0"
   "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
   "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0"
   "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
   "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
   "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
   "GL_MAX_PROGRAM_PARAMETERS_ARB\0"
   "GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
   "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
   "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
   "GL_MAX_PROJECTION_STACK_DEPTH\0"
   "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
   "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
   "GL_MAX_RENDERBUFFER_SIZE_EXT\0"
   "GL_MAX_SHININESS_NV\0"
   "GL_MAX_SPOT_EXPONENT_NV\0"
   "GL_MAX_TEXTURE_COORDS\0"
   "GL_MAX_TEXTURE_COORDS_ARB\0"
   "GL_MAX_TEXTURE_IMAGE_UNITS\0"
   "GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0"
   "GL_MAX_TEXTURE_LOD_BIAS\0"
   "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0"
   "GL_MAX_TEXTURE_SIZE\0"
   "GL_MAX_TEXTURE_STACK_DEPTH\0"
   "GL_MAX_TEXTURE_UNITS\0"
   "GL_MAX_TEXTURE_UNITS_ARB\0"
   "GL_MAX_TRACK_MATRICES_NV\0"
   "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
   "GL_MAX_VARYING_FLOATS\0"
   "GL_MAX_VARYING_FLOATS_ARB\0"
   "GL_MAX_VERTEX_ATTRIBS\0"
   "GL_MAX_VERTEX_ATTRIBS_ARB\0"
   "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
   "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
   "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
   "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0"
   "GL_MAX_VERTEX_UNITS_ARB\0"
   "GL_MAX_VIEWPORT_DIMS\0"
   "GL_MIN\0"
   "GL_MINMAX\0"
   "GL_MINMAX_EXT\0"
   "GL_MINMAX_FORMAT\0"
   "GL_MINMAX_FORMAT_EXT\0"
   "GL_MINMAX_SINK\0"
   "GL_MINMAX_SINK_EXT\0"
   "GL_MIN_EXT\0"
   "GL_MIRRORED_REPEAT\0"
   "GL_MIRRORED_REPEAT_ARB\0"
   "GL_MIRRORED_REPEAT_IBM\0"
   "GL_MIRROR_CLAMP_ATI\0"
   "GL_MIRROR_CLAMP_EXT\0"
   "GL_MIRROR_CLAMP_TO_BORDER_EXT\0"
   "GL_MIRROR_CLAMP_TO_EDGE_ATI\0"
   "GL_MIRROR_CLAMP_TO_EDGE_EXT\0"
   "GL_MODELVIEW\0"
   "GL_MODELVIEW0_ARB\0"
   "GL_MODELVIEW10_ARB\0"
   "GL_MODELVIEW11_ARB\0"
   "GL_MODELVIEW12_ARB\0"
   "GL_MODELVIEW13_ARB\0"
   "GL_MODELVIEW14_ARB\0"
   "GL_MODELVIEW15_ARB\0"
   "GL_MODELVIEW16_ARB\0"
   "GL_MODELVIEW17_ARB\0"
   "GL_MODELVIEW18_ARB\0"
   "GL_MODELVIEW19_ARB\0"
   "GL_MODELVIEW1_ARB\0"
   "GL_MODELVIEW20_ARB\0"
   "GL_MODELVIEW21_ARB\0"
   "GL_MODELVIEW22_ARB\0"
   "GL_MODELVIEW23_ARB\0"
   "GL_MODELVIEW24_ARB\0"
   "GL_MODELVIEW25_ARB\0"
   "GL_MODELVIEW26_ARB\0"
   "GL_MODELVIEW27_ARB\0"
   "GL_MODELVIEW28_ARB\0"
   "GL_MODELVIEW29_ARB\0"
   "GL_MODELVIEW2_ARB\0"
   "GL_MODELVIEW30_ARB\0"
   "GL_MODELVIEW31_ARB\0"
   "GL_MODELVIEW3_ARB\0"
   "GL_MODELVIEW4_ARB\0"
   "GL_MODELVIEW5_ARB\0"
   "GL_MODELVIEW6_ARB\0"
   "GL_MODELVIEW7_ARB\0"
   "GL_MODELVIEW8_ARB\0"
   "GL_MODELVIEW9_ARB\0"
   "GL_MODELVIEW_MATRIX\0"
   "GL_MODELVIEW_PROJECTION_NV\0"
   "GL_MODELVIEW_STACK_DEPTH\0"
   "GL_MODULATE\0"
   "GL_MODULATE_ADD_ATI\0"
   "GL_MODULATE_SIGNED_ADD_ATI\0"
   "GL_MODULATE_SUBTRACT_ATI\0"
   "GL_MULT\0"
   "GL_MULTISAMPLE\0"
   "GL_MULTISAMPLE_3DFX\0"
   "GL_MULTISAMPLE_ARB\0"
   "GL_MULTISAMPLE_BIT\0"
   "GL_MULTISAMPLE_BIT_3DFX\0"
   "GL_MULTISAMPLE_BIT_ARB\0"
   "GL_MULTISAMPLE_FILTER_HINT_NV\0"
   "GL_N3F_V3F\0"
   "GL_NAME_STACK_DEPTH\0"
   "GL_NAND\0"
   "GL_NEAREST\0"
   "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0"
   "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0"
   "GL_NEAREST_MIPMAP_LINEAR\0"
   "GL_NEAREST_MIPMAP_NEAREST\0"
   "GL_NEVER\0"
   "GL_NICEST\0"
   "GL_NONE\0"
   "GL_NOOP\0"
   "GL_NOR\0"
   "GL_NORMALIZE\0"
   "GL_NORMAL_ARRAY\0"
   "GL_NORMAL_ARRAY_BUFFER_BINDING\0"
   "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_NORMAL_ARRAY_POINTER\0"
   "GL_NORMAL_ARRAY_STRIDE\0"
   "GL_NORMAL_ARRAY_TYPE\0"
   "GL_NORMAL_MAP\0"
   "GL_NORMAL_MAP_ARB\0"
   "GL_NORMAL_MAP_NV\0"
   "GL_NOTEQUAL\0"
   "GL_NO_ERROR\0"
   "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
   "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0"
   "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
   "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0"
   "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0"
   "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0"
   "GL_OBJECT_ATTACHED_OBJECTS_ARB\0"
   "GL_OBJECT_COMPILE_STATUS_ARB\0"
   "GL_OBJECT_DELETE_STATUS_ARB\0"
   "GL_OBJECT_INFO_LOG_LENGTH_ARB\0"
   "GL_OBJECT_LINEAR\0"
   "GL_OBJECT_LINK_STATUS_ARB\0"
   "GL_OBJECT_PLANE\0"
   "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
   "GL_OBJECT_SUBTYPE_ARB\0"
   "GL_OBJECT_TYPE_ARB\0"
   "GL_OBJECT_VALIDATE_STATUS_ARB\0"
   "GL_OCCLUSION_TEST_HP\0"
   "GL_OCCLUSION_TEST_RESULT_HP\0"
   "GL_ONE\0"
   "GL_ONE_MINUS_CONSTANT_ALPHA\0"
   "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0"
   "GL_ONE_MINUS_CONSTANT_COLOR\0"
   "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0"
   "GL_ONE_MINUS_DST_ALPHA\0"
   "GL_ONE_MINUS_DST_COLOR\0"
   "GL_ONE_MINUS_SRC_ALPHA\0"
   "GL_ONE_MINUS_SRC_COLOR\0"
   "GL_OPERAND0_ALPHA\0"
   "GL_OPERAND0_ALPHA_ARB\0"
   "GL_OPERAND0_ALPHA_EXT\0"
   "GL_OPERAND0_RGB\0"
   "GL_OPERAND0_RGB_ARB\0"
   "GL_OPERAND0_RGB_EXT\0"
   "GL_OPERAND1_ALPHA\0"
   "GL_OPERAND1_ALPHA_ARB\0"
   "GL_OPERAND1_ALPHA_EXT\0"
   "GL_OPERAND1_RGB\0"
   "GL_OPERAND1_RGB_ARB\0"
   "GL_OPERAND1_RGB_EXT\0"
   "GL_OPERAND2_ALPHA\0"
   "GL_OPERAND2_ALPHA_ARB\0"
   "GL_OPERAND2_ALPHA_EXT\0"
   "GL_OPERAND2_RGB\0"
   "GL_OPERAND2_RGB_ARB\0"
   "GL_OPERAND2_RGB_EXT\0"
   "GL_OPERAND3_ALPHA_NV\0"
   "GL_OPERAND3_RGB_NV\0"
   "GL_OR\0"
   "GL_ORDER\0"
   "GL_OR_INVERTED\0"
   "GL_OR_REVERSE\0"
   "GL_OUT_OF_MEMORY\0"
   "GL_PACK_ALIGNMENT\0"
   "GL_PACK_IMAGE_HEIGHT\0"
   "GL_PACK_INVERT_MESA\0"
   "GL_PACK_LSB_FIRST\0"
   "GL_PACK_ROW_LENGTH\0"
   "GL_PACK_SKIP_IMAGES\0"
   "GL_PACK_SKIP_PIXELS\0"
   "GL_PACK_SKIP_ROWS\0"
   "GL_PACK_SWAP_BYTES\0"
   "GL_PALETTE4_R5_G6_B5_OES\0"
   "GL_PALETTE4_RGB5_A1_OES\0"
   "GL_PALETTE4_RGB8_OES\0"
   "GL_PALETTE4_RGBA4_OES\0"
   "GL_PALETTE4_RGBA8_OES\0"
   "GL_PALETTE8_R5_G6_B5_OES\0"
   "GL_PALETTE8_RGB5_A1_OES\0"
   "GL_PALETTE8_RGB8_OES\0"
   "GL_PALETTE8_RGBA4_OES\0"
   "GL_PALETTE8_RGBA8_OES\0"
   "GL_PASS_THROUGH_TOKEN\0"
   "GL_PERSPECTIVE_CORRECTION_HINT\0"
   "GL_PIXEL_MAP_A_TO_A\0"
   "GL_PIXEL_MAP_A_TO_A_SIZE\0"
   "GL_PIXEL_MAP_B_TO_B\0"
   "GL_PIXEL_MAP_B_TO_B_SIZE\0"
   "GL_PIXEL_MAP_G_TO_G\0"
   "GL_PIXEL_MAP_G_TO_G_SIZE\0"
   "GL_PIXEL_MAP_I_TO_A\0"
   "GL_PIXEL_MAP_I_TO_A_SIZE\0"
   "GL_PIXEL_MAP_I_TO_B\0"
   "GL_PIXEL_MAP_I_TO_B_SIZE\0"
   "GL_PIXEL_MAP_I_TO_G\0"
   "GL_PIXEL_MAP_I_TO_G_SIZE\0"
   "GL_PIXEL_MAP_I_TO_I\0"
   "GL_PIXEL_MAP_I_TO_I_SIZE\0"
   "GL_PIXEL_MAP_I_TO_R\0"
   "GL_PIXEL_MAP_I_TO_R_SIZE\0"
   "GL_PIXEL_MAP_R_TO_R\0"
   "GL_PIXEL_MAP_R_TO_R_SIZE\0"
   "GL_PIXEL_MAP_S_TO_S\0"
   "GL_PIXEL_MAP_S_TO_S_SIZE\0"
   "GL_PIXEL_MODE_BIT\0"
   "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0"
   "GL_PIXEL_PACK_BUFFER_EXT\0"
   "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0"
   "GL_PIXEL_UNPACK_BUFFER_EXT\0"
   "GL_POINT\0"
   "GL_POINTS\0"
   "GL_POINT_BIT\0"
   "GL_POINT_DISTANCE_ATTENUATION\0"
   "GL_POINT_DISTANCE_ATTENUATION_ARB\0"
   "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
   "GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
   "GL_POINT_FADE_THRESHOLD_SIZE\0"
   "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0"
   "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
   "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0"
   "GL_POINT_SIZE\0"
   "GL_POINT_SIZE_GRANULARITY\0"
   "GL_POINT_SIZE_MAX\0"
   "GL_POINT_SIZE_MAX_ARB\0"
   "GL_POINT_SIZE_MAX_EXT\0"
   "GL_POINT_SIZE_MAX_SGIS\0"
   "GL_POINT_SIZE_MIN\0"
   "GL_POINT_SIZE_MIN_ARB\0"
   "GL_POINT_SIZE_MIN_EXT\0"
   "GL_POINT_SIZE_MIN_SGIS\0"
   "GL_POINT_SIZE_RANGE\0"
   "GL_POINT_SMOOTH\0"
   "GL_POINT_SMOOTH_HINT\0"
   "GL_POINT_SPRITE\0"
   "GL_POINT_SPRITE_ARB\0"
   "GL_POINT_SPRITE_COORD_ORIGIN\0"
   "GL_POINT_SPRITE_NV\0"
   "GL_POINT_SPRITE_R_MODE_NV\0"
   "GL_POINT_TOKEN\0"
   "GL_POLYGON\0"
   "GL_POLYGON_BIT\0"
   "GL_POLYGON_MODE\0"
   "GL_POLYGON_OFFSET_BIAS\0"
   "GL_POLYGON_OFFSET_FACTOR\0"
   "GL_POLYGON_OFFSET_FILL\0"
   "GL_POLYGON_OFFSET_LINE\0"
   "GL_POLYGON_OFFSET_POINT\0"
   "GL_POLYGON_OFFSET_UNITS\0"
   "GL_POLYGON_SMOOTH\0"
   "GL_POLYGON_SMOOTH_HINT\0"
   "GL_POLYGON_STIPPLE\0"
   "GL_POLYGON_STIPPLE_BIT\0"
   "GL_POLYGON_TOKEN\0"
   "GL_POSITION\0"
   "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
   "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0"
   "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
   "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0"
   "GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
   "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0"
   "GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
   "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0"
   "GL_POST_COLOR_MATRIX_COLOR_TABLE\0"
   "GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
   "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0"
   "GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
   "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0"
   "GL_POST_COLOR_MATRIX_RED_BIAS\0"
   "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0"
   "GL_POST_COLOR_MATRIX_RED_SCALE\0"
   "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0"
   "GL_POST_CONVOLUTION_ALPHA_BIAS\0"
   "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0"
   "GL_POST_CONVOLUTION_ALPHA_SCALE\0"
   "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0"
   "GL_POST_CONVOLUTION_BLUE_BIAS\0"
   "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0"
   "GL_POST_CONVOLUTION_BLUE_SCALE\0"
   "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0"
   "GL_POST_CONVOLUTION_COLOR_TABLE\0"
   "GL_POST_CONVOLUTION_GREEN_BIAS\0"
   "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
   "GL_POST_CONVOLUTION_GREEN_SCALE\0"
   "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
   "GL_POST_CONVOLUTION_RED_BIAS\0"
   "GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
   "GL_POST_CONVOLUTION_RED_SCALE\0"
   "GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
   "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
   "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
   "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
   "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
   "GL_PREVIOUS\0"
   "GL_PREVIOUS_ARB\0"
   "GL_PREVIOUS_EXT\0"
   "GL_PRIMARY_COLOR\0"
   "GL_PRIMARY_COLOR_ARB\0"
   "GL_PRIMARY_COLOR_EXT\0"
   "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
   "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
   "GL_PROGRAM_ATTRIBS_ARB\0"
   "GL_PROGRAM_BINDING_ARB\0"
   "GL_PROGRAM_ERROR_POSITION_ARB\0"
   "GL_PROGRAM_ERROR_POSITION_NV\0"
   "GL_PROGRAM_ERROR_STRING_ARB\0"
   "GL_PROGRAM_FORMAT_ARB\0"
   "GL_PROGRAM_FORMAT_ASCII_ARB\0"
   "GL_PROGRAM_INSTRUCTIONS_ARB\0"
   "GL_PROGRAM_LENGTH_ARB\0"
   "GL_PROGRAM_LENGTH_NV\0"
   "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
   "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
   "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
   "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
   "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
   "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
   "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
   "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
   "GL_PROGRAM_OBJECT_ARB\0"
   "GL_PROGRAM_PARAMETERS_ARB\0"
   "GL_PROGRAM_PARAMETER_NV\0"
   "GL_PROGRAM_RESIDENT_NV\0"
   "GL_PROGRAM_STRING_ARB\0"
   "GL_PROGRAM_STRING_NV\0"
   "GL_PROGRAM_TARGET_NV\0"
   "GL_PROGRAM_TEMPORARIES_ARB\0"
   "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
   "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
   "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
   "GL_PROJECTION\0"
   "GL_PROJECTION_MATRIX\0"
   "GL_PROJECTION_STACK_DEPTH\0"
   "GL_PROXY_COLOR_TABLE\0"
   "GL_PROXY_HISTOGRAM\0"
   "GL_PROXY_HISTOGRAM_EXT\0"
   "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
   "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
   "GL_PROXY_TEXTURE_1D\0"
   "GL_PROXY_TEXTURE_1D_EXT\0"
   "GL_PROXY_TEXTURE_2D\0"
   "GL_PROXY_TEXTURE_2D_EXT\0"
   "GL_PROXY_TEXTURE_3D\0"
   "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
   "GL_PROXY_TEXTURE_CUBE_MAP\0"
   "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
   "GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
   "GL_PROXY_TEXTURE_RECTANGLE_NV\0"
   "GL_Q\0"
   "GL_QUADRATIC_ATTENUATION\0"
   "GL_QUADS\0"
   "GL_QUAD_MESH_SUN\0"
   "GL_QUAD_STRIP\0"
   "GL_QUERY_COUNTER_BITS\0"
   "GL_QUERY_COUNTER_BITS_ARB\0"
   "GL_QUERY_RESULT\0"
   "GL_QUERY_RESULT_ARB\0"
   "GL_QUERY_RESULT_AVAILABLE\0"
   "GL_QUERY_RESULT_AVAILABLE_ARB\0"
   "GL_R\0"
   "GL_R3_G3_B2\0"
   "GL_RASTER_POSITION_UNCLIPPED_IBM\0"
   "GL_READ_BUFFER\0"
   "GL_READ_FRAMEBUFFER_BINDING_EXT\0"
   "GL_READ_FRAMEBUFFER_EXT\0"
   "GL_READ_ONLY\0"
   "GL_READ_ONLY_ARB\0"
   "GL_READ_WRITE\0"
   "GL_READ_WRITE_ARB\0"
   "GL_RED\0"
   "GL_REDUCE\0"
   "GL_REDUCE_EXT\0"
   "GL_RED_BIAS\0"
   "GL_RED_BITS\0"
   "GL_RED_SCALE\0"
   "GL_REFLECTION_MAP\0"
   "GL_REFLECTION_MAP_ARB\0"
   "GL_REFLECTION_MAP_NV\0"
   "GL_RENDER\0"
   "GL_RENDERBUFFER_BINDING_EXT\0"
   "GL_RENDERBUFFER_EXT\0"
   "GL_RENDERBUFFER_HEIGHT_EXT\0"
   "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
   "GL_RENDERBUFFER_WIDTH_EXT\0"
   "GL_RENDERER\0"
   "GL_RENDER_MODE\0"
   "GL_REPEAT\0"
   "GL_REPLACE\0"
   "GL_REPLACE_EXT\0"
   "GL_REPLICATE_BORDER_HP\0"
   "GL_RESCALE_NORMAL\0"
   "GL_RESCALE_NORMAL_EXT\0"
   "GL_RETURN\0"
   "GL_RGB\0"
   "GL_RGB10\0"
   "GL_RGB10_A2\0"
   "GL_RGB10_A2_EXT\0"
   "GL_RGB10_EXT\0"
   "GL_RGB12\0"
   "GL_RGB12_EXT\0"
   "GL_RGB16\0"
   "GL_RGB16_EXT\0"
   "GL_RGB2_EXT\0"
   "GL_RGB4\0"
   "GL_RGB4_EXT\0"
   "GL_RGB4_S3TC\0"
   "GL_RGB5\0"
   "GL_RGB5_A1\0"
   "GL_RGB5_A1_EXT\0"
   "GL_RGB5_EXT\0"
   "GL_RGB8\0"
   "GL_RGB8_EXT\0"
   "GL_RGBA\0"
   "GL_RGBA12\0"
   "GL_RGBA12_EXT\0"
   "GL_RGBA16\0"
   "GL_RGBA16_EXT\0"
   "GL_RGBA2\0"
   "GL_RGBA2_EXT\0"
   "GL_RGBA4\0"
   "GL_RGBA4_DXT5_S3TC\0"
   "GL_RGBA4_EXT\0"
   "GL_RGBA4_S3TC\0"
   "GL_RGBA8\0"
   "GL_RGBA8_EXT\0"
   "GL_RGBA_DXT5_S3TC\0"
   "GL_RGBA_MODE\0"
   "GL_RGBA_S3TC\0"
   "GL_RGB_S3TC\0"
   "GL_RGB_SCALE\0"
   "GL_RGB_SCALE_ARB\0"
   "GL_RGB_SCALE_EXT\0"
   "GL_RIGHT\0"
   "GL_S\0"
   "GL_SAMPLER_1D\0"
   "GL_SAMPLER_1D_SHADOW\0"
   "GL_SAMPLER_2D\0"
   "GL_SAMPLER_2D_SHADOW\0"
   "GL_SAMPLER_3D\0"
   "GL_SAMPLER_CUBE\0"
   "GL_SAMPLES\0"
   "GL_SAMPLES_3DFX\0"
   "GL_SAMPLES_ARB\0"
   "GL_SAMPLES_PASSED\0"
   "GL_SAMPLES_PASSED_ARB\0"
   "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
   "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
   "GL_SAMPLE_ALPHA_TO_ONE\0"
   "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
   "GL_SAMPLE_BUFFERS\0"
   "GL_SAMPLE_BUFFERS_3DFX\0"
   "GL_SAMPLE_BUFFERS_ARB\0"
   "GL_SAMPLE_COVERAGE\0"
   "GL_SAMPLE_COVERAGE_ARB\0"
   "GL_SAMPLE_COVERAGE_INVERT\0"
   "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
   "GL_SAMPLE_COVERAGE_VALUE\0"
   "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
   "GL_SCISSOR_BIT\0"
   "GL_SCISSOR_BOX\0"
   "GL_SCISSOR_TEST\0"
   "GL_SECONDARY_COLOR_ARRAY\0"
   "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
   "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
   "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
   "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
   "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
   "GL_SELECT\0"
   "GL_SELECTION_BUFFER_POINTER\0"
   "GL_SELECTION_BUFFER_SIZE\0"
   "GL_SEPARABLE_2D\0"
   "GL_SEPARATE_SPECULAR_COLOR\0"
   "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
   "GL_SET\0"
   "GL_SHADER_OBJECT_ARB\0"
   "GL_SHADER_SOURCE_LENGTH\0"
   "GL_SHADER_TYPE\0"
   "GL_SHADE_MODEL\0"
   "GL_SHADING_LANGUAGE_VERSION\0"
   "GL_SHADOW_AMBIENT_SGIX\0"
   "GL_SHARED_TEXTURE_PALETTE_EXT\0"
   "GL_SHININESS\0"
   "GL_SHORT\0"
   "GL_SINGLE_COLOR\0"
   "GL_SINGLE_COLOR_EXT\0"
   "GL_SLICE_ACCUM_SUN\0"
   "GL_SMOOTH\0"
   "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
   "GL_SMOOTH_LINE_WIDTH_RANGE\0"
   "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
   "GL_SMOOTH_POINT_SIZE_RANGE\0"
   "GL_SOURCE0_ALPHA\0"
   "GL_SOURCE0_ALPHA_ARB\0"
   "GL_SOURCE0_ALPHA_EXT\0"
   "GL_SOURCE0_RGB\0"
   "GL_SOURCE0_RGB_ARB\0"
   "GL_SOURCE0_RGB_EXT\0"
   "GL_SOURCE1_ALPHA\0"
   "GL_SOURCE1_ALPHA_ARB\0"
   "GL_SOURCE1_ALPHA_EXT\0"
   "GL_SOURCE1_RGB\0"
   "GL_SOURCE1_RGB_ARB\0"
   "GL_SOURCE1_RGB_EXT\0"
   "GL_SOURCE2_ALPHA\0"
   "GL_SOURCE2_ALPHA_ARB\0"
   "GL_SOURCE2_ALPHA_EXT\0"
   "GL_SOURCE2_RGB\0"
   "GL_SOURCE2_RGB_ARB\0"
   "GL_SOURCE2_RGB_EXT\0"
   "GL_SOURCE3_ALPHA_NV\0"
   "GL_SOURCE3_RGB_NV\0"
   "GL_SPECULAR\0"
   "GL_SPHERE_MAP\0"
   "GL_SPOT_CUTOFF\0"
   "GL_SPOT_DIRECTION\0"
   "GL_SPOT_EXPONENT\0"
   "GL_SRC0_ALPHA\0"
   "GL_SRC0_RGB\0"
   "GL_SRC1_ALPHA\0"
   "GL_SRC1_RGB\0"
   "GL_SRC2_ALPHA\0"
   "GL_SRC2_RGB\0"
   "GL_SRC_ALPHA\0"
   "GL_SRC_ALPHA_SATURATE\0"
   "GL_SRC_COLOR\0"
   "GL_STACK_OVERFLOW\0"
   "GL_STACK_UNDERFLOW\0"
   "GL_STATIC_COPY\0"
   "GL_STATIC_COPY_ARB\0"
   "GL_STATIC_DRAW\0"
   "GL_STATIC_DRAW_ARB\0"
   "GL_STATIC_READ\0"
   "GL_STATIC_READ_ARB\0"
   "GL_STENCIL\0"
   "GL_STENCIL_ATTACHMENT_EXT\0"
   "GL_STENCIL_BACK_FAIL\0"
   "GL_STENCIL_BACK_FAIL_ATI\0"
   "GL_STENCIL_BACK_FUNC\0"
   "GL_STENCIL_BACK_FUNC_ATI\0"
   "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
   "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0"
   "GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
   "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0"
   "GL_STENCIL_BACK_REF\0"
   "GL_STENCIL_BACK_VALUE_MASK\0"
   "GL_STENCIL_BACK_WRITEMASK\0"
   "GL_STENCIL_BITS\0"
   "GL_STENCIL_BUFFER_BIT\0"
   "GL_STENCIL_CLEAR_VALUE\0"
   "GL_STENCIL_FAIL\0"
   "GL_STENCIL_FUNC\0"
   "GL_STENCIL_INDEX\0"
   "GL_STENCIL_INDEX16_EXT\0"
   "GL_STENCIL_INDEX1_EXT\0"
   "GL_STENCIL_INDEX4_EXT\0"
   "GL_STENCIL_INDEX8_EXT\0"
   "GL_STENCIL_INDEX_EXT\0"
   "GL_STENCIL_PASS_DEPTH_FAIL\0"
   "GL_STENCIL_PASS_DEPTH_PASS\0"
   "GL_STENCIL_REF\0"
   "GL_STENCIL_TEST\0"
   "GL_STENCIL_TEST_TWO_SIDE_EXT\0"
   "GL_STENCIL_VALUE_MASK\0"
   "GL_STENCIL_WRITEMASK\0"
   "GL_STEREO\0"
   "GL_STREAM_COPY\0"
   "GL_STREAM_COPY_ARB\0"
   "GL_STREAM_DRAW\0"
   "GL_STREAM_DRAW_ARB\0"
   "GL_STREAM_READ\0"
   "GL_STREAM_READ_ARB\0"
   "GL_SUBPIXEL_BITS\0"
   "GL_SUBTRACT\0"
   "GL_SUBTRACT_ARB\0"
   "GL_T\0"
   "GL_T2F_C3F_V3F\0"
   "GL_T2F_C4F_N3F_V3F\0"
   "GL_T2F_C4UB_V3F\0"
   "GL_T2F_N3F_V3F\0"
   "GL_T2F_V3F\0"
   "GL_T4F_C4F_N3F_V4F\0"
   "GL_T4F_V4F\0"
   "GL_TABLE_TOO_LARGE_EXT\0"
   "GL_TEXTURE\0"
   "GL_TEXTURE0\0"
   "GL_TEXTURE0_ARB\0"
   "GL_TEXTURE1\0"
   "GL_TEXTURE10\0"
   "GL_TEXTURE10_ARB\0"
   "GL_TEXTURE11\0"
   "GL_TEXTURE11_ARB\0"
   "GL_TEXTURE12\0"
   "GL_TEXTURE12_ARB\0"
   "GL_TEXTURE13\0"
   "GL_TEXTURE13_ARB\0"
   "GL_TEXTURE14\0"
   "GL_TEXTURE14_ARB\0"
   "GL_TEXTURE15\0"
   "GL_TEXTURE15_ARB\0"
   "GL_TEXTURE16\0"
   "GL_TEXTURE16_ARB\0"
   "GL_TEXTURE17\0"
   "GL_TEXTURE17_ARB\0"
   "GL_TEXTURE18\0"
   "GL_TEXTURE18_ARB\0"
   "GL_TEXTURE19\0"
   "GL_TEXTURE19_ARB\0"
   "GL_TEXTURE1_ARB\0"
   "GL_TEXTURE2\0"
   "GL_TEXTURE20\0"
   "GL_TEXTURE20_ARB\0"
   "GL_TEXTURE21\0"
   "GL_TEXTURE21_ARB\0"
   "GL_TEXTURE22\0"
   "GL_TEXTURE22_ARB\0"
   "GL_TEXTURE23\0"
   "GL_TEXTURE23_ARB\0"
   "GL_TEXTURE24\0"
   "GL_TEXTURE24_ARB\0"
   "GL_TEXTURE25\0"
   "GL_TEXTURE25_ARB\0"
   "GL_TEXTURE26\0"
   "GL_TEXTURE26_ARB\0"
   "GL_TEXTURE27\0"
   "GL_TEXTURE27_ARB\0"
   "GL_TEXTURE28\0"
   "GL_TEXTURE28_ARB\0"
   "GL_TEXTURE29\0"
   "GL_TEXTURE29_ARB\0"
   "GL_TEXTURE2_ARB\0"
   "GL_TEXTURE3\0"
   "GL_TEXTURE30\0"
   "GL_TEXTURE30_ARB\0"
   "GL_TEXTURE31\0"
   "GL_TEXTURE31_ARB\0"
   "GL_TEXTURE3_ARB\0"
   "GL_TEXTURE4\0"
   "GL_TEXTURE4_ARB\0"
   "GL_TEXTURE5\0"
   "GL_TEXTURE5_ARB\0"
   "GL_TEXTURE6\0"
   "GL_TEXTURE6_ARB\0"
   "GL_TEXTURE7\0"
   "GL_TEXTURE7_ARB\0"
   "GL_TEXTURE8\0"
   "GL_TEXTURE8_ARB\0"
   "GL_TEXTURE9\0"
   "GL_TEXTURE9_ARB\0"
   "GL_TEXTURE_1D\0"
   "GL_TEXTURE_2D\0"
   "GL_TEXTURE_3D\0"
   "GL_TEXTURE_ALPHA_SIZE\0"
   "GL_TEXTURE_ALPHA_SIZE_EXT\0"
   "GL_TEXTURE_BASE_LEVEL\0"
   "GL_TEXTURE_BINDING_1D\0"
   "GL_TEXTURE_BINDING_2D\0"
   "GL_TEXTURE_BINDING_3D\0"
   "GL_TEXTURE_BINDING_CUBE_MAP\0"
   "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
   "GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
   "GL_TEXTURE_BINDING_RECTANGLE_NV\0"
   "GL_TEXTURE_BIT\0"
   "GL_TEXTURE_BLUE_SIZE\0"
   "GL_TEXTURE_BLUE_SIZE_EXT\0"
   "GL_TEXTURE_BORDER\0"
   "GL_TEXTURE_BORDER_COLOR\0"
   "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
   "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
   "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
   "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
   "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
   "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
   "GL_TEXTURE_COLOR_TABLE_SGI\0"
   "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
   "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
   "GL_TEXTURE_COMPARE_FUNC\0"
   "GL_TEXTURE_COMPARE_FUNC_ARB\0"
   "GL_TEXTURE_COMPARE_MODE\0"
   "GL_TEXTURE_COMPARE_MODE_ARB\0"
   "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
   "GL_TEXTURE_COMPARE_SGIX\0"
   "GL_TEXTURE_COMPONENTS\0"
   "GL_TEXTURE_COMPRESSED\0"
   "GL_TEXTURE_COMPRESSED_ARB\0"
   "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
   "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
   "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
   "GL_TEXTURE_COMPRESSION_HINT\0"
   "GL_TEXTURE_COMPRESSION_HINT_ARB\0"
   "GL_TEXTURE_COORD_ARRAY\0"
   "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
   "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_TEXTURE_COORD_ARRAY_POINTER\0"
   "GL_TEXTURE_COORD_ARRAY_SIZE\0"
   "GL_TEXTURE_COORD_ARRAY_STRIDE\0"
   "GL_TEXTURE_COORD_ARRAY_TYPE\0"
   "GL_TEXTURE_CUBE_MAP\0"
   "GL_TEXTURE_CUBE_MAP_ARB\0"
   "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
   "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
   "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
   "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
   "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
   "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
   "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
   "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
   "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
   "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
   "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
   "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
   "GL_TEXTURE_DEPTH\0"
   "GL_TEXTURE_DEPTH_SIZE\0"
   "GL_TEXTURE_DEPTH_SIZE_ARB\0"
   "GL_TEXTURE_ENV\0"
   "GL_TEXTURE_ENV_COLOR\0"
   "GL_TEXTURE_ENV_MODE\0"
   "GL_TEXTURE_FILTER_CONTROL\0"
   "GL_TEXTURE_GEN_MODE\0"
   "GL_TEXTURE_GEN_Q\0"
   "GL_TEXTURE_GEN_R\0"
   "GL_TEXTURE_GEN_S\0"
   "GL_TEXTURE_GEN_T\0"
   "GL_TEXTURE_GEQUAL_R_SGIX\0"
   "GL_TEXTURE_GREEN_SIZE\0"
   "GL_TEXTURE_GREEN_SIZE_EXT\0"
   "GL_TEXTURE_HEIGHT\0"
   "GL_TEXTURE_INDEX_SIZE_EXT\0"
   "GL_TEXTURE_INTENSITY_SIZE\0"
   "GL_TEXTURE_INTENSITY_SIZE_EXT\0"
   "GL_TEXTURE_INTERNAL_FORMAT\0"
   "GL_TEXTURE_LEQUAL_R_SGIX\0"
   "GL_TEXTURE_LOD_BIAS\0"
   "GL_TEXTURE_LOD_BIAS_EXT\0"
   "GL_TEXTURE_LOD_BIAS_R_SGIX\0"
   "GL_TEXTURE_LOD_BIAS_S_SGIX\0"
   "GL_TEXTURE_LOD_BIAS_T_SGIX\0"
   "GL_TEXTURE_LUMINANCE_SIZE\0"
   "GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
   "GL_TEXTURE_MAG_FILTER\0"
   "GL_TEXTURE_MATRIX\0"
   "GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
   "GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
   "GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
   "GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
   "GL_TEXTURE_MAX_LEVEL\0"
   "GL_TEXTURE_MAX_LOD\0"
   "GL_TEXTURE_MIN_FILTER\0"
   "GL_TEXTURE_MIN_LOD\0"
   "GL_TEXTURE_PRIORITY\0"
   "GL_TEXTURE_RECTANGLE_ARB\0"
   "GL_TEXTURE_RECTANGLE_NV\0"
   "GL_TEXTURE_RED_SIZE\0"
   "GL_TEXTURE_RED_SIZE_EXT\0"
   "GL_TEXTURE_RESIDENT\0"
   "GL_TEXTURE_STACK_DEPTH\0"
   "GL_TEXTURE_TOO_LARGE_EXT\0"
   "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
   "GL_TEXTURE_WIDTH\0"
   "GL_TEXTURE_WRAP_R\0"
   "GL_TEXTURE_WRAP_S\0"
   "GL_TEXTURE_WRAP_T\0"
   "GL_TIME_ELAPSED_EXT\0"
   "GL_TRACK_MATRIX_NV\0"
   "GL_TRACK_MATRIX_TRANSFORM_NV\0"
   "GL_TRANSFORM_BIT\0"
   "GL_TRANSPOSE_COLOR_MATRIX\0"
   "GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
   "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
   "GL_TRANSPOSE_MODELVIEW_MATRIX\0"
   "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
   "GL_TRANSPOSE_NV\0"
   "GL_TRANSPOSE_PROJECTION_MATRIX\0"
   "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
   "GL_TRANSPOSE_TEXTURE_MATRIX\0"
   "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
   "GL_TRIANGLES\0"
   "GL_TRIANGLE_FAN\0"
   "GL_TRIANGLE_MESH_SUN\0"
   "GL_TRIANGLE_STRIP\0"
   "GL_TRUE\0"
   "GL_UNPACK_ALIGNMENT\0"
   "GL_UNPACK_IMAGE_HEIGHT\0"
   "GL_UNPACK_LSB_FIRST\0"
   "GL_UNPACK_ROW_LENGTH\0"
   "GL_UNPACK_SKIP_IMAGES\0"
   "GL_UNPACK_SKIP_PIXELS\0"
   "GL_UNPACK_SKIP_ROWS\0"
   "GL_UNPACK_SWAP_BYTES\0"
   "GL_UNSIGNED_BYTE\0"
   "GL_UNSIGNED_BYTE_2_3_3_REV\0"
   "GL_UNSIGNED_BYTE_3_3_2\0"
   "GL_UNSIGNED_INT\0"
   "GL_UNSIGNED_INT_10_10_10_2\0"
   "GL_UNSIGNED_INT_24_8_NV\0"
   "GL_UNSIGNED_INT_2_10_10_10_REV\0"
   "GL_UNSIGNED_INT_8_8_8_8\0"
   "GL_UNSIGNED_INT_8_8_8_8_REV\0"
   "GL_UNSIGNED_SHORT\0"
   "GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
   "GL_UNSIGNED_SHORT_4_4_4_4\0"
   "GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
   "GL_UNSIGNED_SHORT_5_5_5_1\0"
   "GL_UNSIGNED_SHORT_5_6_5\0"
   "GL_UNSIGNED_SHORT_5_6_5_REV\0"
   "GL_UNSIGNED_SHORT_8_8_APPLE\0"
   "GL_UNSIGNED_SHORT_8_8_MESA\0"
   "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
   "GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
   "GL_UPPER_LEFT\0"
   "GL_V2F\0"
   "GL_V3F\0"
   "GL_VALIDATE_STATUS\0"
   "GL_VENDOR\0"
   "GL_VERSION\0"
   "GL_VERTEX_ARRAY\0"
   "GL_VERTEX_ARRAY_BINDING_APPLE\0"
   "GL_VERTEX_ARRAY_BUFFER_BINDING\0"
   "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_VERTEX_ARRAY_POINTER\0"
   "GL_VERTEX_ARRAY_SIZE\0"
   "GL_VERTEX_ARRAY_STRIDE\0"
   "GL_VERTEX_ARRAY_TYPE\0"
   "GL_VERTEX_ATTRIB_ARRAY0_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY10_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY11_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY12_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY13_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY14_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY15_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY1_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY2_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY3_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY4_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY5_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY6_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY7_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY8_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY9_NV\0"
   "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
   "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
   "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
   "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
   "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
   "GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
   "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
   "GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
   "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
   "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
   "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
   "GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
   "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
   "GL_VERTEX_BLEND_ARB\0"
   "GL_VERTEX_PROGRAM_ARB\0"
   "GL_VERTEX_PROGRAM_BINDING_NV\0"
   "GL_VERTEX_PROGRAM_NV\0"
   "GL_VERTEX_PROGRAM_POINT_SIZE\0"
   "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
   "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
   "GL_VERTEX_PROGRAM_TWO_SIDE\0"
   "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
   "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
   "GL_VERTEX_SHADER\0"
   "GL_VERTEX_SHADER_ARB\0"
   "GL_VERTEX_STATE_PROGRAM_NV\0"
   "GL_VIEWPORT\0"
   "GL_VIEWPORT_BIT\0"
   "GL_WEIGHT_ARRAY_ARB\0"
   "GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
   "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
   "GL_WEIGHT_ARRAY_POINTER_ARB\0"
   "GL_WEIGHT_ARRAY_SIZE_ARB\0"
   "GL_WEIGHT_ARRAY_STRIDE_ARB\0"
   "GL_WEIGHT_ARRAY_TYPE_ARB\0"
   "GL_WEIGHT_SUM_UNITY_ARB\0"
   "GL_WRAP_BORDER_SUN\0"
   "GL_WRITE_ONLY\0"
   "GL_WRITE_ONLY_ARB\0"
   "GL_XOR\0"
   "GL_YCBCR_422_APPLE\0"
   "GL_YCBCR_MESA\0"
   "GL_ZERO\0"
   "GL_ZOOM_X\0"
   "GL_ZOOM_Y\0"
   ;

static const enum_elt all_enums[1741] =
{
   {     0, 0x00000600 }, /* GL_2D */
   {     6, 0x00001407 }, /* GL_2_BYTES */
   {    17, 0x00000601 }, /* GL_3D */
   {    23, 0x00000602 }, /* GL_3D_COLOR */
   {    35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
   {    55, 0x00001408 }, /* GL_3_BYTES */
   {    66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
   {    86, 0x00001409 }, /* GL_4_BYTES */
   {    97, 0x00000100 }, /* GL_ACCUM */
   {   106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
   {   126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
   {   145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
   {   165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
   {   186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
   {   206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
   {   224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
   {   245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
   {   276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
   {   303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
   {   321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
   {   343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
   {   362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
   {   391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
   {   418, 0x00000104 }, /* GL_ADD */
   {   425, 0x00008574 }, /* GL_ADD_SIGNED */
   {   439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
   {   457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
   {   475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
   {   503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
   {   531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
   {   550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
   {   576, 0x00001906 }, /* GL_ALPHA */
   {   585, 0x0000803D }, /* GL_ALPHA12 */
   {   596, 0x0000803D }, /* GL_ALPHA12_EXT */
   {   611, 0x0000803E }, /* GL_ALPHA16 */
   {   622, 0x0000803E }, /* GL_ALPHA16_EXT */
   {   637, 0x0000803B }, /* GL_ALPHA4 */
   {   647, 0x0000803B }, /* GL_ALPHA4_EXT */
   {   661, 0x0000803C }, /* GL_ALPHA8 */
   {   671, 0x0000803C }, /* GL_ALPHA8_EXT */
   {   685, 0x00000D1D }, /* GL_ALPHA_BIAS */
   {   699, 0x00000D55 }, /* GL_ALPHA_BITS */
   {   713, 0x00000D1C }, /* GL_ALPHA_SCALE */
   {   728, 0x00000BC0 }, /* GL_ALPHA_TEST */
   {   742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
   {   761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
   {   779, 0x00000207 }, /* GL_ALWAYS */
   {   789, 0x00001200 }, /* GL_AMBIENT */
   {   800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
   {   823, 0x00001501 }, /* GL_AND */
   {   830, 0x00001504 }, /* GL_AND_INVERTED */
   {   846, 0x00001502 }, /* GL_AND_REVERSE */
   {   861, 0x00008892 }, /* GL_ARRAY_BUFFER */
   {   877, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */
   {   897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
   {   921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
   {   949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
   {   969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
   {   996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
   {  1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
   {  1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
   {  1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
   {  1092, 0x00000D80 }, /* GL_AUTO_NORMAL */
   {  1107, 0x00000409 }, /* GL_AUX0 */
   {  1115, 0x0000040A }, /* GL_AUX1 */
   {  1123, 0x0000040B }, /* GL_AUX2 */
   {  1131, 0x0000040C }, /* GL_AUX3 */
   {  1139, 0x00000C00 }, /* GL_AUX_BUFFERS */
   {  1154, 0x00000405 }, /* GL_BACK */
   {  1162, 0x00000402 }, /* GL_BACK_LEFT */
   {  1175, 0x00000403 }, /* GL_BACK_RIGHT */
   {  1189, 0x000080E0 }, /* GL_BGR */
   {  1196, 0x000080E1 }, /* GL_BGRA */
   {  1204, 0x00001A00 }, /* GL_BITMAP */
   {  1214, 0x00000704 }, /* GL_BITMAP_TOKEN */
   {  1230, 0x00000BE2 }, /* GL_BLEND */
   {  1239, 0x00008005 }, /* GL_BLEND_COLOR */
   {  1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
   {  1273, 0x00000BE0 }, /* GL_BLEND_DST */
   {  1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
   {  1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */
   {  1322, 0x00008009 }, /* GL_BLEND_EQUATION */
   {  1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
   {  1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
   {  1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
   {  1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
   {  1440, 0x00000BE1 }, /* GL_BLEND_SRC */
   {  1453, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
   {  1472, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
   {  1489, 0x00001905 }, /* GL_BLUE */
   {  1497, 0x00000D1B }, /* GL_BLUE_BIAS */
   {  1510, 0x00000D54 }, /* GL_BLUE_BITS */
   {  1523, 0x00000D1A }, /* GL_BLUE_SCALE */
   {  1537, 0x00008B56 }, /* GL_BOOL */
   {  1545, 0x00008B56 }, /* GL_BOOL_ARB */
   {  1557, 0x00008B57 }, /* GL_BOOL_VEC2 */
   {  1570, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
   {  1587, 0x00008B58 }, /* GL_BOOL_VEC3 */
   {  1600, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
   {  1617, 0x00008B59 }, /* GL_BOOL_VEC4 */
   {  1630, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
   {  1647, 0x000088BB }, /* GL_BUFFER_ACCESS */
   {  1664, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
   {  1685, 0x000088BC }, /* GL_BUFFER_MAPPED */
   {  1702, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
   {  1723, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
   {  1745, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
   {  1771, 0x00008764 }, /* GL_BUFFER_SIZE */
   {  1786, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
   {  1805, 0x00008765 }, /* GL_BUFFER_USAGE */
   {  1821, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
   {  1841, 0x00001400 }, /* GL_BYTE */
   {  1849, 0x00002A24 }, /* GL_C3F_V3F */
   {  1860, 0x00002A26 }, /* GL_C4F_N3F_V3F */
   {  1875, 0x00002A22 }, /* GL_C4UB_V2F */
   {  1887, 0x00002A23 }, /* GL_C4UB_V3F */
   {  1899, 0x00000901 }, /* GL_CCW */
   {  1906, 0x00002900 }, /* GL_CLAMP */
   {  1915, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
   {  1934, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
   {  1957, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
   {  1981, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
   {  1998, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
   {  2020, 0x00001500 }, /* GL_CLEAR */
   {  2029, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
   {  2054, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
   {  2083, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
   {  2109, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
   {  2138, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
   {  2164, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
   {  2191, 0x00003000 }, /* GL_CLIP_PLANE0 */
   {  2206, 0x00003001 }, /* GL_CLIP_PLANE1 */
   {  2221, 0x00003002 }, /* GL_CLIP_PLANE2 */
   {  2236, 0x00003003 }, /* GL_CLIP_PLANE3 */
   {  2251, 0x00003004 }, /* GL_CLIP_PLANE4 */
   {  2266, 0x00003005 }, /* GL_CLIP_PLANE5 */
   {  2281, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
   {  2314, 0x00000A00 }, /* GL_COEFF */
   {  2323, 0x00001800 }, /* GL_COLOR */
   {  2332, 0x00008076 }, /* GL_COLOR_ARRAY */
   {  2347, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
   {  2377, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
   {  2411, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
   {  2434, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
   {  2454, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
   {  2476, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
   {  2496, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
   {  2521, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
   {  2547, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
   {  2573, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
   {  2599, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
   {  2625, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
   {  2651, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
   {  2677, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
   {  2702, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
   {  2727, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
   {  2752, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
   {  2777, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
   {  2802, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
   {  2827, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
   {  2852, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
   {  2877, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
   {  2902, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
   {  2922, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
   {  2943, 0x00001900 }, /* GL_COLOR_INDEX */
   {  2958, 0x00001603 }, /* GL_COLOR_INDEXES */
   {  2975, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
   {  2993, 0x00000B57 }, /* GL_COLOR_MATERIAL */
   {  3011, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
   {  3034, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
   {  3062, 0x000080B1 }, /* GL_COLOR_MATRIX */
   {  3078, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
   {  3098, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
   {  3126, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
   {  3158, 0x00008458 }, /* GL_COLOR_SUM */
   {  3171, 0x00008458 }, /* GL_COLOR_SUM_ARB */
   {  3188, 0x000080D0 }, /* GL_COLOR_TABLE */
   {  3203, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
   {  3229, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
   {  3259, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
   {  3289, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
   {  3309, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
   {  3333, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
   {  3358, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
   {  3387, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
   {  3416, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
   {  3438, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
   {  3464, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
   {  3490, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
   {  3516, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
   {  3546, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
   {  3576, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
   {  3606, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
   {  3640, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
   {  3674, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
   {  3704, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
   {  3738, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
   {  3772, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
   {  3796, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
   {  3824, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
   {  3852, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
   {  3873, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
   {  3898, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
   {  3919, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
   {  3944, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
   {  3969, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
   {  3988, 0x00008570 }, /* GL_COMBINE */
   {  3999, 0x00008503 }, /* GL_COMBINE4 */
   {  4011, 0x00008572 }, /* GL_COMBINE_ALPHA */
   {  4028, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
   {  4049, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
   {  4070, 0x00008570 }, /* GL_COMBINE_ARB */
   {  4085, 0x00008570 }, /* GL_COMBINE_EXT */
   {  4100, 0x00008571 }, /* GL_COMBINE_RGB */
   {  4115, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
   {  4134, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
   {  4153, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
   {  4177, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
   {  4205, 0x00001300 }, /* GL_COMPILE */
   {  4216, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
   {  4239, 0x00008B81 }, /* GL_COMPILE_STATUS */
   {  4257, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
   {  4277, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
   {  4301, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
   {  4325, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
   {  4353, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
   {  4377, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
   {  4407, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
   {  4441, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
   {  4469, 0x000084ED }, /* GL_COMPRESSED_RGB */
   {  4487, 0x000084EE }, /* GL_COMPRESSED_RGBA */
   {  4506, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
   {  4529, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
   {  4558, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
   {  4591, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
   {  4624, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
   {  4657, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
   {  4679, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
   {  4707, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
   {  4739, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
   {  4769, 0x00008576 }, /* GL_CONSTANT */
   {  4781, 0x00008003 }, /* GL_CONSTANT_ALPHA */
   {  4799, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
   {  4821, 0x00008576 }, /* GL_CONSTANT_ARB */
   {  4837, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
   {  4861, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
   {  4883, 0x00008001 }, /* GL_CONSTANT_COLOR */
   {  4901, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
   {  4923, 0x00008576 }, /* GL_CONSTANT_EXT */
   {  4939, 0x00008010 }, /* GL_CONVOLUTION_1D */
   {  4957, 0x00008011 }, /* GL_CONVOLUTION_2D */
   {  4975, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
   {  5003, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
   {  5034, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
   {  5061, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
   {  5092, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
   {  5119, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
   {  5150, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
   {  5178, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
   {  5210, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
   {  5232, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
   {  5258, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
   {  5280, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
   {  5306, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
   {  5327, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
   {  5352, 0x00008862 }, /* GL_COORD_REPLACE */
   {  5369, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
   {  5390, 0x00008862 }, /* GL_COORD_REPLACE_NV */
   {  5410, 0x00001503 }, /* GL_COPY */
   {  5418, 0x0000150C }, /* GL_COPY_INVERTED */
   {  5435, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
   {  5455, 0x00000B44 }, /* GL_CULL_FACE */
   {  5468, 0x00000B45 }, /* GL_CULL_FACE_MODE */
   {  5486, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
   {  5505, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
   {  5537, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
   {  5572, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
   {  5593, 0x00000001 }, /* GL_CURRENT_BIT */
   {  5608, 0x00000B00 }, /* GL_CURRENT_COLOR */
   {  5625, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
   {  5646, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
   {  5672, 0x00000B01 }, /* GL_CURRENT_INDEX */
   {  5689, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
   {  5711, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
   {  5739, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
   {  5760, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
   {  5794, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
   {  5827, 0x00000B02 }, /* GL_CURRENT_NORMAL */
   {  5845, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
   {  5875, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
   {  5894, 0x00008865 }, /* GL_CURRENT_QUERY */
   {  5911, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
   {  5932, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
   {  5956, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
   {  5983, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
   {  6007, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
   {  6034, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
   {  6067, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
   {  6100, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
   {  6127, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
   {  6153, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
   {  6178, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
   {  6207, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
   {  6229, 0x00000900 }, /* GL_CW */
   {  6235, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
   {  6256, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
   {  6277, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
   {  6297, 0x00002101 }, /* GL_DECAL */
   {  6306, 0x00001E03 }, /* GL_DECR */
   {  6314, 0x00008508 }, /* GL_DECR_WRAP */
   {  6327, 0x00008508 }, /* GL_DECR_WRAP_EXT */
   {  6344, 0x00008B80 }, /* GL_DELETE_STATUS */
   {  6361, 0x00001801 }, /* GL_DEPTH */
   {  6370, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
   {  6394, 0x00000D1F }, /* GL_DEPTH_BIAS */
   {  6408, 0x00000D56 }, /* GL_DEPTH_BITS */
   {  6422, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
   {  6442, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
   {  6467, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
   {  6487, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
   {  6505, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
   {  6526, 0x00001902 }, /* GL_DEPTH_COMPONENT */
   {  6545, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
   {  6566, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
   {  6591, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
   {  6617, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
   {  6638, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
   {  6663, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
   {  6689, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
   {  6710, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
   {  6735, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
   {  6761, 0x00000B74 }, /* GL_DEPTH_FUNC */
   {  6775, 0x00000B70 }, /* GL_DEPTH_RANGE */
   {  6790, 0x00000D1E }, /* GL_DEPTH_SCALE */
   {  6805, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
   {  6825, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
   {  6853, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
   {  6881, 0x00000B71 }, /* GL_DEPTH_TEST */
   {  6895, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
   {  6917, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
   {  6943, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
   {  6962, 0x00001201 }, /* GL_DIFFUSE */
   {  6973, 0x00000BD0 }, /* GL_DITHER */
   {  6983, 0x00000A02 }, /* GL_DOMAIN */
   {  6993, 0x00001100 }, /* GL_DONT_CARE */
   {  7006, 0x000086AE }, /* GL_DOT3_RGB */
   {  7018, 0x000086AF }, /* GL_DOT3_RGBA */
   {  7031, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
   {  7048, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
   {  7065, 0x000086AE }, /* GL_DOT3_RGB_ARB */
   {  7081, 0x00008740 }, /* GL_DOT3_RGB_EXT */
   {  7097, 0x0000140A }, /* GL_DOUBLE */
   {  7107, 0x00000C32 }, /* GL_DOUBLEBUFFER */
   {  7123, 0x00000C01 }, /* GL_DRAW_BUFFER */
   {  7138, 0x00008825 }, /* GL_DRAW_BUFFER0 */
   {  7154, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
   {  7174, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
   {  7194, 0x00008826 }, /* GL_DRAW_BUFFER1 */
   {  7210, 0x0000882F }, /* GL_DRAW_BUFFER10 */
   {  7227, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
   {  7248, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
   {  7269, 0x00008830 }, /* GL_DRAW_BUFFER11 */
   {  7286, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
   {  7307, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
   {  7328, 0x00008831 }, /* GL_DRAW_BUFFER12 */
   {  7345, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
   {  7366, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
   {  7387, 0x00008832 }, /* GL_DRAW_BUFFER13 */
   {  7404, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
   {  7425, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
   {  7446, 0x00008833 }, /* GL_DRAW_BUFFER14 */
   {  7463, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
   {  7484, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
   {  7505, 0x00008834 }, /* GL_DRAW_BUFFER15 */
   {  7522, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
   {  7543, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
   {  7564, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
   {  7584, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
   {  7604, 0x00008827 }, /* GL_DRAW_BUFFER2 */
   {  7620, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
   {  7640, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
   {  7660, 0x00008828 }, /* GL_DRAW_BUFFER3 */
   {  7676, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
   {  7696, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
   {  7716, 0x00008829 }, /* GL_DRAW_BUFFER4 */
   {  7732, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
   {  7752, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
   {  7772, 0x0000882A }, /* GL_DRAW_BUFFER5 */
   {  7788, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
   {  7808, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
   {  7828, 0x0000882B }, /* GL_DRAW_BUFFER6 */
   {  7844, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
   {  7864, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
   {  7884, 0x0000882C }, /* GL_DRAW_BUFFER7 */
   {  7900, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
   {  7920, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
   {  7940, 0x0000882D }, /* GL_DRAW_BUFFER8 */
   {  7956, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
   {  7976, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
   {  7996, 0x0000882E }, /* GL_DRAW_BUFFER9 */
   {  8012, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
   {  8032, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
   {  8052, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
   {  8084, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
   {  8108, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
   {  8128, 0x00000304 }, /* GL_DST_ALPHA */
   {  8141, 0x00000306 }, /* GL_DST_COLOR */
   {  8154, 0x000088EA }, /* GL_DYNAMIC_COPY */
   {  8170, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
   {  8190, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
   {  8206, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
   {  8226, 0x000088E9 }, /* GL_DYNAMIC_READ */
   {  8242, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
   {  8262, 0x00000B43 }, /* GL_EDGE_FLAG */
   {  8275, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
   {  8294, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
   {  8328, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
   {  8366, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
   {  8393, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
   {  8419, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
   {  8443, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */
   {  8471, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
   {  8503, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
   {  8539, 0x00001600 }, /* GL_EMISSION */
   {  8551, 0x00002000 }, /* GL_ENABLE_BIT */
   {  8565, 0x00000202 }, /* GL_EQUAL */
   {  8574, 0x00001509 }, /* GL_EQUIV */
   {  8583, 0x00010000 }, /* GL_EVAL_BIT */
   {  8595, 0x00000800 }, /* GL_EXP */
   {  8602, 0x00000801 }, /* GL_EXP2 */
   {  8610, 0x00001F03 }, /* GL_EXTENSIONS */
   {  8624, 0x00002400 }, /* GL_EYE_LINEAR */
   {  8638, 0x00002502 }, /* GL_EYE_PLANE */
   {  8651, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
   {  8676, 0x0000855B }, /* GL_EYE_RADIAL_NV */
   {  8693, 0x00000000 }, /* GL_FALSE */
   {  8702, 0x00001101 }, /* GL_FASTEST */
   {  8713, 0x00001C01 }, /* GL_FEEDBACK */
   {  8725, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
   {  8752, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
   {  8776, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
   {  8800, 0x00001B02 }, /* GL_FILL */
   {  8808, 0x00001D00 }, /* GL_FLAT */
   {  8816, 0x00001406 }, /* GL_FLOAT */
   {  8825, 0x00008B5A }, /* GL_FLOAT_MAT2 */
   {  8839, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
   {  8857, 0x00008B5B }, /* GL_FLOAT_MAT3 */
   {  8871, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
   {  8889, 0x00008B5C }, /* GL_FLOAT_MAT4 */
   {  8903, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
   {  8921, 0x00008B50 }, /* GL_FLOAT_VEC2 */
   {  8935, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
   {  8953, 0x00008B51 }, /* GL_FLOAT_VEC3 */
   {  8967, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
   {  8985, 0x00008B52 }, /* GL_FLOAT_VEC4 */
   {  8999, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
   {  9017, 0x00000B60 }, /* GL_FOG */
   {  9024, 0x00000080 }, /* GL_FOG_BIT */
   {  9035, 0x00000B66 }, /* GL_FOG_COLOR */
   {  9048, 0x00008451 }, /* GL_FOG_COORD */
   {  9061, 0x00008451 }, /* GL_FOG_COORDINATE */
   {  9079, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
   {  9103, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
   {  9142, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
   {  9185, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
   {  9217, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
   {  9248, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
   {  9277, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
   {  9302, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
   {  9321, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
   {  9355, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
   {  9382, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
   {  9408, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
   {  9432, 0x00008450 }, /* GL_FOG_COORD_SRC */
   {  9449, 0x00000B62 }, /* GL_FOG_DENSITY */
   {  9464, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
   {  9488, 0x00000B64 }, /* GL_FOG_END */
   {  9499, 0x00000C54 }, /* GL_FOG_HINT */
   {  9511, 0x00000B61 }, /* GL_FOG_INDEX */
   {  9524, 0x00000B65 }, /* GL_FOG_MODE */
   {  9536, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
   {  9555, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
   {  9580, 0x00000B63 }, /* GL_FOG_START */
   {  9593, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
   {  9611, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
   {  9635, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
   {  9654, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
   {  9677, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
   {  9712, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
   {  9754, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
   {  9796, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
   {  9845, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
   {  9897, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
   {  9941, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
   {  9968, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
   {  9996, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
   { 10015, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
   { 10056, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
   { 10097, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
   { 10139, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
   { 10190, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
   { 10228, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
   { 10277, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
   { 10319, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
   { 10351, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
   { 10382, 0x00000404 }, /* GL_FRONT */
   { 10391, 0x00000408 }, /* GL_FRONT_AND_BACK */
   { 10409, 0x00000B46 }, /* GL_FRONT_FACE */
   { 10423, 0x00000400 }, /* GL_FRONT_LEFT */
   { 10437, 0x00000401 }, /* GL_FRONT_RIGHT */
   { 10452, 0x00008006 }, /* GL_FUNC_ADD */
   { 10464, 0x00008006 }, /* GL_FUNC_ADD_EXT */
   { 10480, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
   { 10505, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
   { 10534, 0x0000800A }, /* GL_FUNC_SUBTRACT */
   { 10551, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
   { 10572, 0x00008191 }, /* GL_GENERATE_MIPMAP */
   { 10591, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
   { 10615, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
   { 10644, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
   { 10668, 0x00000206 }, /* GL_GEQUAL */
   { 10678, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
   { 10703, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
   { 10731, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
   { 10765, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
   { 10787, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
   { 10815, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
   { 10852, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
   { 10871, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
   { 10890, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
   { 10909, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
   { 10928, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
   { 10947, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
   { 10966, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
   { 10990, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
   { 11022, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
   { 11048, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
   { 11082, 0x00008C46 }, /* GL_GL_SLUMINANCE */
   { 11099, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
   { 11117, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
   { 11142, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
   { 11165, 0x00008C40 }, /* GL_GL_SRGB */
   { 11176, 0x00008C41 }, /* GL_GL_SRGB8 */
   { 11188, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
   { 11207, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
   { 11224, 0x00000204 }, /* GL_GREATER */
   { 11235, 0x00001904 }, /* GL_GREEN */
   { 11244, 0x00000D19 }, /* GL_GREEN_BIAS */
   { 11258, 0x00000D53 }, /* GL_GREEN_BITS */
   { 11272, 0x00000D18 }, /* GL_GREEN_SCALE */
   { 11287, 0x00008000 }, /* GL_HINT_BIT */
   { 11299, 0x00008024 }, /* GL_HISTOGRAM */
   { 11312, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
   { 11336, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
   { 11364, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
   { 11387, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
   { 11414, 0x00008024 }, /* GL_HISTOGRAM_EXT */
   { 11431, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
   { 11451, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
   { 11475, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
   { 11499, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
   { 11527, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
   { 11555, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
   { 11587, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
   { 11609, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
   { 11635, 0x0000802D }, /* GL_HISTOGRAM_SINK */
   { 11653, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
   { 11675, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
   { 11694, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
   { 11717, 0x0000862A }, /* GL_IDENTITY_NV */
   { 11732, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
   { 11752, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
   { 11792, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
   { 11830, 0x00001E02 }, /* GL_INCR */
   { 11838, 0x00008507 }, /* GL_INCR_WRAP */
   { 11851, 0x00008507 }, /* GL_INCR_WRAP_EXT */
   { 11868, 0x00008077 }, /* GL_INDEX_ARRAY */
   { 11883, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
   { 11913, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
   { 11947, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
   { 11970, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
   { 11992, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
   { 12012, 0x00000D51 }, /* GL_INDEX_BITS */
   { 12026, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
   { 12047, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
   { 12065, 0x00000C30 }, /* GL_INDEX_MODE */
   { 12079, 0x00000D13 }, /* GL_INDEX_OFFSET */
   { 12095, 0x00000D12 }, /* GL_INDEX_SHIFT */
   { 12110, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
   { 12129, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
   { 12148, 0x00001404 }, /* GL_INT */
   { 12155, 0x00008049 }, /* GL_INTENSITY */
   { 12168, 0x0000804C }, /* GL_INTENSITY12 */
   { 12183, 0x0000804C }, /* GL_INTENSITY12_EXT */
   { 12202, 0x0000804D }, /* GL_INTENSITY16 */
   { 12217, 0x0000804D }, /* GL_INTENSITY16_EXT */
   { 12236, 0x0000804A }, /* GL_INTENSITY4 */
   { 12250, 0x0000804A }, /* GL_INTENSITY4_EXT */
   { 12268, 0x0000804B }, /* GL_INTENSITY8 */
   { 12282, 0x0000804B }, /* GL_INTENSITY8_EXT */
   { 12300, 0x00008049 }, /* GL_INTENSITY_EXT */
   { 12317, 0x00008575 }, /* GL_INTERPOLATE */
   { 12332, 0x00008575 }, /* GL_INTERPOLATE_ARB */
   { 12351, 0x00008575 }, /* GL_INTERPOLATE_EXT */
   { 12370, 0x00008B53 }, /* GL_INT_VEC2 */
   { 12382, 0x00008B53 }, /* GL_INT_VEC2_ARB */
   { 12398, 0x00008B54 }, /* GL_INT_VEC3 */
   { 12410, 0x00008B54 }, /* GL_INT_VEC3_ARB */
   { 12426, 0x00008B55 }, /* GL_INT_VEC4 */
   { 12438, 0x00008B55 }, /* GL_INT_VEC4_ARB */
   { 12454, 0x00000500 }, /* GL_INVALID_ENUM */
   { 12470, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
   { 12507, 0x00000502 }, /* GL_INVALID_OPERATION */
   { 12528, 0x00000501 }, /* GL_INVALID_VALUE */
   { 12545, 0x0000862B }, /* GL_INVERSE_NV */
   { 12559, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
   { 12583, 0x0000150A }, /* GL_INVERT */
   { 12593, 0x00001E00 }, /* GL_KEEP */
   { 12601, 0x00000406 }, /* GL_LEFT */
   { 12609, 0x00000203 }, /* GL_LEQUAL */
   { 12619, 0x00000201 }, /* GL_LESS */
   { 12627, 0x00004000 }, /* GL_LIGHT0 */
   { 12637, 0x00004001 }, /* GL_LIGHT1 */
   { 12647, 0x00004002 }, /* GL_LIGHT2 */
   { 12657, 0x00004003 }, /* GL_LIGHT3 */
   { 12667, 0x00004004 }, /* GL_LIGHT4 */
   { 12677, 0x00004005 }, /* GL_LIGHT5 */
   { 12687, 0x00004006 }, /* GL_LIGHT6 */
   { 12697, 0x00004007 }, /* GL_LIGHT7 */
   { 12707, 0x00000B50 }, /* GL_LIGHTING */
   { 12719, 0x00000040 }, /* GL_LIGHTING_BIT */
   { 12735, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
   { 12758, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
   { 12787, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
   { 12820, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
   { 12848, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
   { 12872, 0x00001B01 }, /* GL_LINE */
   { 12880, 0x00002601 }, /* GL_LINEAR */
   { 12890, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
   { 12912, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
   { 12942, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
   { 12973, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
   { 12997, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
   { 13022, 0x00000001 }, /* GL_LINES */
   { 13031, 0x00000004 }, /* GL_LINE_BIT */
   { 13043, 0x00000002 }, /* GL_LINE_LOOP */
   { 13056, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
   { 13076, 0x00000B20 }, /* GL_LINE_SMOOTH */
   { 13091, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
   { 13111, 0x00000B24 }, /* GL_LINE_STIPPLE */
   { 13127, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
   { 13151, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
   { 13174, 0x00000003 }, /* GL_LINE_STRIP */
   { 13188, 0x00000702 }, /* GL_LINE_TOKEN */
   { 13202, 0x00000B21 }, /* GL_LINE_WIDTH */
   { 13216, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
   { 13242, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
   { 13262, 0x00008B82 }, /* GL_LINK_STATUS */
   { 13277, 0x00000B32 }, /* GL_LIST_BASE */
   { 13290, 0x00020000 }, /* GL_LIST_BIT */
   { 13302, 0x00000B33 }, /* GL_LIST_INDEX */
   { 13316, 0x00000B30 }, /* GL_LIST_MODE */
   { 13329, 0x00000101 }, /* GL_LOAD */
   { 13337, 0x00000BF1 }, /* GL_LOGIC_OP */
   { 13349, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
   { 13366, 0x00008CA1 }, /* GL_LOWER_LEFT */
   { 13380, 0x00001909 }, /* GL_LUMINANCE */
   { 13393, 0x00008041 }, /* GL_LUMINANCE12 */
   { 13408, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
   { 13431, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
   { 13458, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
   { 13480, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
   { 13506, 0x00008041 }, /* GL_LUMINANCE12_EXT */
   { 13525, 0x00008042 }, /* GL_LUMINANCE16 */
   { 13540, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
   { 13563, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
   { 13590, 0x00008042 }, /* GL_LUMINANCE16_EXT */
   { 13609, 0x0000803F }, /* GL_LUMINANCE4 */
   { 13623, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
   { 13644, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
   { 13669, 0x0000803F }, /* GL_LUMINANCE4_EXT */
   { 13687, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
   { 13708, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
   { 13733, 0x00008040 }, /* GL_LUMINANCE8 */
   { 13747, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
   { 13768, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
   { 13793, 0x00008040 }, /* GL_LUMINANCE8_EXT */
   { 13811, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
   { 13830, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
   { 13846, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
   { 13866, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
   { 13888, 0x00000D91 }, /* GL_MAP1_INDEX */
   { 13902, 0x00000D92 }, /* GL_MAP1_NORMAL */
   { 13917, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
   { 13941, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
   { 13965, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
   { 13989, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
   { 14013, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
   { 14030, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
   { 14047, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
   { 14075, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
   { 14104, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
   { 14133, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
   { 14162, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
   { 14191, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
   { 14220, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
   { 14249, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
   { 14277, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
   { 14305, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
   { 14333, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
   { 14361, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
   { 14389, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
   { 14417, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
   { 14445, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
   { 14473, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
   { 14501, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
   { 14517, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
   { 14537, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
   { 14559, 0x00000DB1 }, /* GL_MAP2_INDEX */
   { 14573, 0x00000DB2 }, /* GL_MAP2_NORMAL */
   { 14588, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
   { 14612, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
   { 14636, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
   { 14660, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
   { 14684, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
   { 14701, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
   { 14718, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
   { 14746, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
   { 14775, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
   { 14804, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
   { 14833, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
   { 14862, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
   { 14891, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
   { 14920, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
   { 14948, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
   { 14976, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
   { 15004, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
   { 15032, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
   { 15060, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
   { 15088, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
   { 15116, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
   { 15144, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
   { 15172, 0x00000D10 }, /* GL_MAP_COLOR */
   { 15185, 0x00000D11 }, /* GL_MAP_STENCIL */
   { 15200, 0x000088C0 }, /* GL_MATRIX0_ARB */
   { 15215, 0x00008630 }, /* GL_MATRIX0_NV */
   { 15229, 0x000088CA }, /* GL_MATRIX10_ARB */
   { 15245, 0x000088CB }, /* GL_MATRIX11_ARB */
   { 15261, 0x000088CC }, /* GL_MATRIX12_ARB */
   { 15277, 0x000088CD }, /* GL_MATRIX13_ARB */
   { 15293, 0x000088CE }, /* GL_MATRIX14_ARB */
   { 15309, 0x000088CF }, /* GL_MATRIX15_ARB */
   { 15325, 0x000088D0 }, /* GL_MATRIX16_ARB */
   { 15341, 0x000088D1 }, /* GL_MATRIX17_ARB */
   { 15357, 0x000088D2 }, /* GL_MATRIX18_ARB */
   { 15373, 0x000088D3 }, /* GL_MATRIX19_ARB */
   { 15389, 0x000088C1 }, /* GL_MATRIX1_ARB */
   { 15404, 0x00008631 }, /* GL_MATRIX1_NV */
   { 15418, 0x000088D4 }, /* GL_MATRIX20_ARB */
   { 15434, 0x000088D5 }, /* GL_MATRIX21_ARB */
   { 15450, 0x000088D6 }, /* GL_MATRIX22_ARB */
   { 15466, 0x000088D7 }, /* GL_MATRIX23_ARB */
   { 15482, 0x000088D8 }, /* GL_MATRIX24_ARB */
   { 15498, 0x000088D9 }, /* GL_MATRIX25_ARB */
   { 15514, 0x000088DA }, /* GL_MATRIX26_ARB */
   { 15530, 0x000088DB }, /* GL_MATRIX27_ARB */
   { 15546, 0x000088DC }, /* GL_MATRIX28_ARB */
   { 15562, 0x000088DD }, /* GL_MATRIX29_ARB */
   { 15578, 0x000088C2 }, /* GL_MATRIX2_ARB */
   { 15593, 0x00008632 }, /* GL_MATRIX2_NV */
   { 15607, 0x000088DE }, /* GL_MATRIX30_ARB */
   { 15623, 0x000088DF }, /* GL_MATRIX31_ARB */
   { 15639, 0x000088C3 }, /* GL_MATRIX3_ARB */
   { 15654, 0x00008633 }, /* GL_MATRIX3_NV */
   { 15668, 0x000088C4 }, /* GL_MATRIX4_ARB */
   { 15683, 0x00008634 }, /* GL_MATRIX4_NV */
   { 15697, 0x000088C5 }, /* GL_MATRIX5_ARB */
   { 15712, 0x00008635 }, /* GL_MATRIX5_NV */
   { 15726, 0x000088C6 }, /* GL_MATRIX6_ARB */
   { 15741, 0x00008636 }, /* GL_MATRIX6_NV */
   { 15755, 0x000088C7 }, /* GL_MATRIX7_ARB */
   { 15770, 0x00008637 }, /* GL_MATRIX7_NV */
   { 15784, 0x000088C8 }, /* GL_MATRIX8_ARB */
   { 15799, 0x000088C9 }, /* GL_MATRIX9_ARB */
   { 15814, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
   { 15840, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
   { 15874, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
   { 15905, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
   { 15938, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
   { 15969, 0x00000BA0 }, /* GL_MATRIX_MODE */
   { 15984, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
   { 16006, 0x00008008 }, /* GL_MAX */
   { 16013, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
   { 16036, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
   { 16062, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
   { 16095, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
   { 16121, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
   { 16155, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
   { 16174, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
   { 16203, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
   { 16235, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
   { 16271, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
   { 16307, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
   { 16347, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
   { 16373, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
   { 16403, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
   { 16428, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
   { 16457, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
   { 16486, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
   { 16519, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
   { 16539, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
   { 16563, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
   { 16587, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
   { 16611, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
   { 16636, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
   { 16654, 0x00008008 }, /* GL_MAX_EXT */
   { 16665, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
   { 16700, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
   { 16739, 0x00000D31 }, /* GL_MAX_LIGHTS */
   { 16753, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
   { 16773, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
   { 16811, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
   { 16840, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
   { 16864, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
   { 16892, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
   { 16915, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
   { 16952, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
   { 16988, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
   { 17015, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
   { 17044, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
   { 17078, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
   { 17114, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
   { 17141, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
   { 17173, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
   { 17209, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
   { 17238, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
   { 17267, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
   { 17295, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
   { 17333, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
   { 17377, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
   { 17420, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
   { 17454, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
   { 17493, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
   { 17530, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
   { 17568, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
   { 17611, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
   { 17654, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
   { 17684, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
   { 17715, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
   { 17751, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
   { 17787, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
   { 17817, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
   { 17851, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
   { 17884, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
   { 17913, 0x00008504 }, /* GL_MAX_SHININESS_NV */
   { 17933, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
   { 17957, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
   { 17979, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
   { 18005, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
   { 18032, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
   { 18063, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
   { 18087, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
   { 18121, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
   { 18141, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
   { 18168, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
   { 18189, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
   { 18214, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
   { 18239, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
   { 18274, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
   { 18296, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
   { 18322, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
   { 18344, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
   { 18370, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
   { 18404, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
   { 18442, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
   { 18475, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
   { 18512, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
   { 18536, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
   { 18557, 0x00008007 }, /* GL_MIN */
   { 18564, 0x0000802E }, /* GL_MINMAX */
   { 18574, 0x0000802E }, /* GL_MINMAX_EXT */
   { 18588, 0x0000802F }, /* GL_MINMAX_FORMAT */
   { 18605, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
   { 18626, 0x00008030 }, /* GL_MINMAX_SINK */
   { 18641, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
   { 18660, 0x00008007 }, /* GL_MIN_EXT */
   { 18671, 0x00008370 }, /* GL_MIRRORED_REPEAT */
   { 18690, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
   { 18713, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
   { 18736, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
   { 18756, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
   { 18776, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
   { 18806, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
   { 18834, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
   { 18862, 0x00001700 }, /* GL_MODELVIEW */
   { 18875, 0x00001700 }, /* GL_MODELVIEW0_ARB */
   { 18893, 0x0000872A }, /* GL_MODELVIEW10_ARB */
   { 18912, 0x0000872B }, /* GL_MODELVIEW11_ARB */
   { 18931, 0x0000872C }, /* GL_MODELVIEW12_ARB */
   { 18950, 0x0000872D }, /* GL_MODELVIEW13_ARB */
   { 18969, 0x0000872E }, /* GL_MODELVIEW14_ARB */
   { 18988, 0x0000872F }, /* GL_MODELVIEW15_ARB */
   { 19007, 0x00008730 }, /* GL_MODELVIEW16_ARB */
   { 19026, 0x00008731 }, /* GL_MODELVIEW17_ARB */
   { 19045, 0x00008732 }, /* GL_MODELVIEW18_ARB */
   { 19064, 0x00008733 }, /* GL_MODELVIEW19_ARB */
   { 19083, 0x0000850A }, /* GL_MODELVIEW1_ARB */
   { 19101, 0x00008734 }, /* GL_MODELVIEW20_ARB */
   { 19120, 0x00008735 }, /* GL_MODELVIEW21_ARB */
   { 19139, 0x00008736 }, /* GL_MODELVIEW22_ARB */
   { 19158, 0x00008737 }, /* GL_MODELVIEW23_ARB */
   { 19177, 0x00008738 }, /* GL_MODELVIEW24_ARB */
   { 19196, 0x00008739 }, /* GL_MODELVIEW25_ARB */
   { 19215, 0x0000873A }, /* GL_MODELVIEW26_ARB */
   { 19234, 0x0000873B }, /* GL_MODELVIEW27_ARB */
   { 19253, 0x0000873C }, /* GL_MODELVIEW28_ARB */
   { 19272, 0x0000873D }, /* GL_MODELVIEW29_ARB */
   { 19291, 0x00008722 }, /* GL_MODELVIEW2_ARB */
   { 19309, 0x0000873E }, /* GL_MODELVIEW30_ARB */
   { 19328, 0x0000873F }, /* GL_MODELVIEW31_ARB */
   { 19347, 0x00008723 }, /* GL_MODELVIEW3_ARB */
   { 19365, 0x00008724 }, /* GL_MODELVIEW4_ARB */
   { 19383, 0x00008725 }, /* GL_MODELVIEW5_ARB */
   { 19401, 0x00008726 }, /* GL_MODELVIEW6_ARB */
   { 19419, 0x00008727 }, /* GL_MODELVIEW7_ARB */
   { 19437, 0x00008728 }, /* GL_MODELVIEW8_ARB */
   { 19455, 0x00008729 }, /* GL_MODELVIEW9_ARB */
   { 19473, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
   { 19493, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
   { 19520, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
   { 19545, 0x00002100 }, /* GL_MODULATE */
   { 19557, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
   { 19577, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
   { 19604, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
   { 19629, 0x00000103 }, /* GL_MULT */
   { 19637, 0x0000809D }, /* GL_MULTISAMPLE */
   { 19652, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
   { 19672, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
   { 19691, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
   { 19710, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
   { 19734, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
   { 19757, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
   { 19787, 0x00002A25 }, /* GL_N3F_V3F */
   { 19798, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
   { 19818, 0x0000150E }, /* GL_NAND */
   { 19826, 0x00002600 }, /* GL_NEAREST */
   { 19837, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
   { 19868, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
   { 19900, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
   { 19925, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
   { 19951, 0x00000200 }, /* GL_NEVER */
   { 19960, 0x00001102 }, /* GL_NICEST */
   { 19970, 0x00000000 }, /* GL_NONE */
   { 19978, 0x00001505 }, /* GL_NOOP */
   { 19986, 0x00001508 }, /* GL_NOR */
   { 19993, 0x00000BA1 }, /* GL_NORMALIZE */
   { 20006, 0x00008075 }, /* GL_NORMAL_ARRAY */
   { 20022, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
   { 20053, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
   { 20088, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
   { 20112, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
   { 20135, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
   { 20156, 0x00008511 }, /* GL_NORMAL_MAP */
   { 20170, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
   { 20188, 0x00008511 }, /* GL_NORMAL_MAP_NV */
   { 20205, 0x00000205 }, /* GL_NOTEQUAL */
   { 20217, 0x00000000 }, /* GL_NO_ERROR */
   { 20229, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
   { 20263, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
   { 20301, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
   { 20333, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
   { 20375, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
   { 20405, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
   { 20445, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
   { 20476, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
   { 20505, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
   { 20533, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
   { 20563, 0x00002401 }, /* GL_OBJECT_LINEAR */
   { 20580, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
   { 20606, 0x00002501 }, /* GL_OBJECT_PLANE */
   { 20622, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
   { 20657, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
   { 20679, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
   { 20698, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
   { 20728, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
   { 20749, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
   { 20777, 0x00000001 }, /* GL_ONE */
   { 20784, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
   { 20812, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
   { 20844, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
   { 20872, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
   { 20904, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
   { 20927, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
   { 20950, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
   { 20973, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
   { 20996, 0x00008598 }, /* GL_OPERAND0_ALPHA */
   { 21014, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
   { 21036, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
   { 21058, 0x00008590 }, /* GL_OPERAND0_RGB */
   { 21074, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
   { 21094, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
   { 21114, 0x00008599 }, /* GL_OPERAND1_ALPHA */
   { 21132, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
   { 21154, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
   { 21176, 0x00008591 }, /* GL_OPERAND1_RGB */
   { 21192, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
   { 21212, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
   { 21232, 0x0000859A }, /* GL_OPERAND2_ALPHA */
   { 21250, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
   { 21272, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
   { 21294, 0x00008592 }, /* GL_OPERAND2_RGB */
   { 21310, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
   { 21330, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
   { 21350, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
   { 21371, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
   { 21390, 0x00001507 }, /* GL_OR */
   { 21396, 0x00000A01 }, /* GL_ORDER */
   { 21405, 0x0000150D }, /* GL_OR_INVERTED */
   { 21420, 0x0000150B }, /* GL_OR_REVERSE */
   { 21434, 0x00000505 }, /* GL_OUT_OF_MEMORY */
   { 21451, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
   { 21469, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
   { 21490, 0x00008758 }, /* GL_PACK_INVERT_MESA */
   { 21510, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
   { 21528, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
   { 21547, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
   { 21567, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
   { 21587, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
   { 21605, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
   { 21624, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
   { 21649, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
   { 21673, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
   { 21694, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
   { 21716, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
   { 21738, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
   { 21763, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
   { 21787, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
   { 21808, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
   { 21830, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
   { 21852, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
   { 21874, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
   { 21905, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
   { 21925, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
   { 21950, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
   { 21970, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
   { 21995, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
   { 22015, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
   { 22040, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
   { 22060, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
   { 22085, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
   { 22105, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
   { 22130, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
   { 22150, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
   { 22175, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
   { 22195, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
   { 22220, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
   { 22240, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
   { 22265, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
   { 22285, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
   { 22310, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
   { 22330, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
   { 22355, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
   { 22373, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
   { 22406, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
   { 22431, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
   { 22466, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
   { 22493, 0x00001B00 }, /* GL_POINT */
   { 22502, 0x00000000 }, /* GL_POINTS */
   { 22512, 0x00000002 }, /* GL_POINT_BIT */
   { 22525, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
   { 22555, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
   { 22589, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
   { 22623, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
   { 22658, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
   { 22687, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
   { 22720, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
   { 22753, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
   { 22787, 0x00000B11 }, /* GL_POINT_SIZE */
   { 22801, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
   { 22827, 0x00008127 }, /* GL_POINT_SIZE_MAX */
   { 22845, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
   { 22867, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
   { 22889, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
   { 22912, 0x00008126 }, /* GL_POINT_SIZE_MIN */
   { 22930, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
   { 22952, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
   { 22974, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
   { 22997, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
   { 23017, 0x00000B10 }, /* GL_POINT_SMOOTH */
   { 23033, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
   { 23054, 0x00008861 }, /* GL_POINT_SPRITE */
   { 23070, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
   { 23090, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
   { 23119, 0x00008861 }, /* GL_POINT_SPRITE_NV */
   { 23138, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
   { 23164, 0x00000701 }, /* GL_POINT_TOKEN */
   { 23179, 0x00000009 }, /* GL_POLYGON */
   { 23190, 0x00000008 }, /* GL_POLYGON_BIT */
   { 23205, 0x00000B40 }, /* GL_POLYGON_MODE */
   { 23221, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
   { 23244, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
   { 23269, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
   { 23292, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
   { 23315, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
   { 23339, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
   { 23363, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
   { 23381, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
   { 23404, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
   { 23423, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
   { 23446, 0x00000703 }, /* GL_POLYGON_TOKEN */
   { 23463, 0x00001203 }, /* GL_POSITION */
   { 23475, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
   { 23507, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
   { 23543, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
   { 23576, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
   { 23613, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
   { 23644, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
   { 23679, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
   { 23711, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
   { 23747, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
   { 23780, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
   { 23812, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
   { 23848, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
   { 23881, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
   { 23918, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
   { 23948, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
   { 23982, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
   { 24013, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
   { 24048, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
   { 24079, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
   { 24114, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
   { 24146, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
   { 24182, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
   { 24212, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
   { 24246, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
   { 24277, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
   { 24312, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
   { 24344, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
   { 24375, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
   { 24410, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
   { 24442, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
   { 24478, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
   { 24507, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
   { 24540, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
   { 24570, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
   { 24604, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
   { 24643, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
   { 24676, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
   { 24716, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
   { 24750, 0x00008578 }, /* GL_PREVIOUS */
   { 24762, 0x00008578 }, /* GL_PREVIOUS_ARB */
   { 24778, 0x00008578 }, /* GL_PREVIOUS_EXT */
   { 24794, 0x00008577 }, /* GL_PRIMARY_COLOR */
   { 24811, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
   { 24832, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
   { 24853, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
   { 24886, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
   { 24918, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
   { 24941, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
   { 24964, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
   { 24994, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
   { 25023, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
   { 25051, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
   { 25073, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
   { 25101, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
   { 25129, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
   { 25151, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
   { 25172, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
   { 25212, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
   { 25251, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
   { 25281, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
   { 25316, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
   { 25349, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
   { 25383, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
   { 25422, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
   { 25461, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
   { 25483, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
   { 25509, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
   { 25533, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
   { 25556, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
   { 25578, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
   { 25599, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
   { 25620, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
   { 25647, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
   { 25679, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
   { 25711, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
   { 25746, 0x00001701 }, /* GL_PROJECTION */
   { 25760, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
   { 25781, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
   { 25807, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
   { 25828, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
   { 25847, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
   { 25870, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
   { 25909, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
   { 25947, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
   { 25967, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
   { 25991, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
   { 26011, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
   { 26035, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
   { 26055, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
   { 26088, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
   { 26114, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
   { 26144, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
   { 26175, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
   { 26205, 0x00002003 }, /* GL_Q */
   { 26210, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
   { 26235, 0x00000007 }, /* GL_QUADS */
   { 26244, 0x00008614 }, /* GL_QUAD_MESH_SUN */
   { 26261, 0x00000008 }, /* GL_QUAD_STRIP */
   { 26275, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
   { 26297, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
   { 26323, 0x00008866 }, /* GL_QUERY_RESULT */
   { 26339, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
   { 26359, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
   { 26385, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
   { 26415, 0x00002002 }, /* GL_R */
   { 26420, 0x00002A10 }, /* GL_R3_G3_B2 */
   { 26432, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
   { 26465, 0x00000C02 }, /* GL_READ_BUFFER */
   { 26480, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
   { 26512, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
   { 26536, 0x000088B8 }, /* GL_READ_ONLY */
   { 26549, 0x000088B8 }, /* GL_READ_ONLY_ARB */
   { 26566, 0x000088BA }, /* GL_READ_WRITE */
   { 26580, 0x000088BA }, /* GL_READ_WRITE_ARB */
   { 26598, 0x00001903 }, /* GL_RED */
   { 26605, 0x00008016 }, /* GL_REDUCE */
   { 26615, 0x00008016 }, /* GL_REDUCE_EXT */
   { 26629, 0x00000D15 }, /* GL_RED_BIAS */
   { 26641, 0x00000D52 }, /* GL_RED_BITS */
   { 26653, 0x00000D14 }, /* GL_RED_SCALE */
   { 26666, 0x00008512 }, /* GL_REFLECTION_MAP */
   { 26684, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
   { 26706, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
   { 26727, 0x00001C00 }, /* GL_RENDER */
   { 26737, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
   { 26765, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
   { 26785, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
   { 26812, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
   { 26848, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
   { 26874, 0x00001F01 }, /* GL_RENDERER */
   { 26886, 0x00000C40 }, /* GL_RENDER_MODE */
   { 26901, 0x00002901 }, /* GL_REPEAT */
   { 26911, 0x00001E01 }, /* GL_REPLACE */
   { 26922, 0x00008062 }, /* GL_REPLACE_EXT */
   { 26937, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
   { 26960, 0x0000803A }, /* GL_RESCALE_NORMAL */
   { 26978, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
   { 27000, 0x00000102 }, /* GL_RETURN */
   { 27010, 0x00001907 }, /* GL_RGB */
   { 27017, 0x00008052 }, /* GL_RGB10 */
   { 27026, 0x00008059 }, /* GL_RGB10_A2 */
   { 27038, 0x00008059 }, /* GL_RGB10_A2_EXT */
   { 27054, 0x00008052 }, /* GL_RGB10_EXT */
   { 27067, 0x00008053 }, /* GL_RGB12 */
   { 27076, 0x00008053 }, /* GL_RGB12_EXT */
   { 27089, 0x00008054 }, /* GL_RGB16 */
   { 27098, 0x00008054 }, /* GL_RGB16_EXT */
   { 27111, 0x0000804E }, /* GL_RGB2_EXT */
   { 27123, 0x0000804F }, /* GL_RGB4 */
   { 27131, 0x0000804F }, /* GL_RGB4_EXT */
   { 27143, 0x000083A1 }, /* GL_RGB4_S3TC */
   { 27156, 0x00008050 }, /* GL_RGB5 */
   { 27164, 0x00008057 }, /* GL_RGB5_A1 */
   { 27175, 0x00008057 }, /* GL_RGB5_A1_EXT */
   { 27190, 0x00008050 }, /* GL_RGB5_EXT */
   { 27202, 0x00008051 }, /* GL_RGB8 */
   { 27210, 0x00008051 }, /* GL_RGB8_EXT */
   { 27222, 0x00001908 }, /* GL_RGBA */
   { 27230, 0x0000805A }, /* GL_RGBA12 */
   { 27240, 0x0000805A }, /* GL_RGBA12_EXT */
   { 27254, 0x0000805B }, /* GL_RGBA16 */
   { 27264, 0x0000805B }, /* GL_RGBA16_EXT */
   { 27278, 0x00008055 }, /* GL_RGBA2 */
   { 27287, 0x00008055 }, /* GL_RGBA2_EXT */
   { 27300, 0x00008056 }, /* GL_RGBA4 */
   { 27309, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
   { 27328, 0x00008056 }, /* GL_RGBA4_EXT */
   { 27341, 0x000083A3 }, /* GL_RGBA4_S3TC */
   { 27355, 0x00008058 }, /* GL_RGBA8 */
   { 27364, 0x00008058 }, /* GL_RGBA8_EXT */
   { 27377, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
   { 27395, 0x00000C31 }, /* GL_RGBA_MODE */
   { 27408, 0x000083A2 }, /* GL_RGBA_S3TC */
   { 27421, 0x000083A0 }, /* GL_RGB_S3TC */
   { 27433, 0x00008573 }, /* GL_RGB_SCALE */
   { 27446, 0x00008573 }, /* GL_RGB_SCALE_ARB */
   { 27463, 0x00008573 }, /* GL_RGB_SCALE_EXT */
   { 27480, 0x00000407 }, /* GL_RIGHT */
   { 27489, 0x00002000 }, /* GL_S */
   { 27494, 0x00008B5D }, /* GL_SAMPLER_1D */
   { 27508, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
   { 27529, 0x00008B5E }, /* GL_SAMPLER_2D */
   { 27543, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
   { 27564, 0x00008B5F }, /* GL_SAMPLER_3D */
   { 27578, 0x00008B60 }, /* GL_SAMPLER_CUBE */
   { 27594, 0x000080A9 }, /* GL_SAMPLES */
   { 27605, 0x000086B4 }, /* GL_SAMPLES_3DFX */
   { 27621, 0x000080A9 }, /* GL_SAMPLES_ARB */
   { 27636, 0x00008914 }, /* GL_SAMPLES_PASSED */
   { 27654, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
   { 27676, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
   { 27704, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
   { 27736, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
   { 27759, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
   { 27786, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
   { 27804, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
   { 27827, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
   { 27849, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
   { 27868, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
   { 27891, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
   { 27917, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
   { 27947, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
   { 27972, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
   { 28001, 0x00080000 }, /* GL_SCISSOR_BIT */
   { 28016, 0x00000C10 }, /* GL_SCISSOR_BOX */
   { 28031, 0x00000C11 }, /* GL_SCISSOR_TEST */
   { 28047, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
   { 28072, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
   { 28112, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
   { 28156, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
   { 28189, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
   { 28219, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
   { 28251, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
   { 28281, 0x00001C02 }, /* GL_SELECT */
   { 28291, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
   { 28319, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
   { 28344, 0x00008012 }, /* GL_SEPARABLE_2D */
   { 28360, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
   { 28387, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
   { 28418, 0x0000150F }, /* GL_SET */
   { 28425, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
   { 28446, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
   { 28470, 0x00008B4F }, /* GL_SHADER_TYPE */
   { 28485, 0x00000B54 }, /* GL_SHADE_MODEL */
   { 28500, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
   { 28528, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
   { 28551, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
   { 28581, 0x00001601 }, /* GL_SHININESS */
   { 28594, 0x00001402 }, /* GL_SHORT */
   { 28603, 0x000081F9 }, /* GL_SINGLE_COLOR */
   { 28619, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
   { 28639, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
   { 28658, 0x00001D01 }, /* GL_SMOOTH */
   { 28668, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
   { 28701, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
   { 28728, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
   { 28761, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
   { 28788, 0x00008588 }, /* GL_SOURCE0_ALPHA */
   { 28805, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
   { 28826, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
   { 28847, 0x00008580 }, /* GL_SOURCE0_RGB */
   { 28862, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
   { 28881, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
   { 28900, 0x00008589 }, /* GL_SOURCE1_ALPHA */
   { 28917, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
   { 28938, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
   { 28959, 0x00008581 }, /* GL_SOURCE1_RGB */
   { 28974, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
   { 28993, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
   { 29012, 0x0000858A }, /* GL_SOURCE2_ALPHA */
   { 29029, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
   { 29050, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
   { 29071, 0x00008582 }, /* GL_SOURCE2_RGB */
   { 29086, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
   { 29105, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
   { 29124, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
   { 29144, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
   { 29162, 0x00001202 }, /* GL_SPECULAR */
   { 29174, 0x00002402 }, /* GL_SPHERE_MAP */
   { 29188, 0x00001206 }, /* GL_SPOT_CUTOFF */
   { 29203, 0x00001204 }, /* GL_SPOT_DIRECTION */
   { 29221, 0x00001205 }, /* GL_SPOT_EXPONENT */
   { 29238, 0x00008588 }, /* GL_SRC0_ALPHA */
   { 29252, 0x00008580 }, /* GL_SRC0_RGB */
   { 29264, 0x00008589 }, /* GL_SRC1_ALPHA */
   { 29278, 0x00008581 }, /* GL_SRC1_RGB */
   { 29290, 0x0000858A }, /* GL_SRC2_ALPHA */
   { 29304, 0x00008582 }, /* GL_SRC2_RGB */
   { 29316, 0x00000302 }, /* GL_SRC_ALPHA */
   { 29329, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
   { 29351, 0x00000300 }, /* GL_SRC_COLOR */
   { 29364, 0x00000503 }, /* GL_STACK_OVERFLOW */
   { 29382, 0x00000504 }, /* GL_STACK_UNDERFLOW */
   { 29401, 0x000088E6 }, /* GL_STATIC_COPY */
   { 29416, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
   { 29435, 0x000088E4 }, /* GL_STATIC_DRAW */
   { 29450, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
   { 29469, 0x000088E5 }, /* GL_STATIC_READ */
   { 29484, 0x000088E5 }, /* GL_STATIC_READ_ARB */
   { 29503, 0x00001802 }, /* GL_STENCIL */
   { 29514, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
   { 29540, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
   { 29561, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
   { 29586, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
   { 29607, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
   { 29632, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
   { 29664, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
   { 29700, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
   { 29732, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
   { 29768, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
   { 29788, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
   { 29815, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
   { 29841, 0x00000D57 }, /* GL_STENCIL_BITS */
   { 29857, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
   { 29879, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
   { 29902, 0x00000B94 }, /* GL_STENCIL_FAIL */
   { 29918, 0x00000B92 }, /* GL_STENCIL_FUNC */
   { 29934, 0x00001901 }, /* GL_STENCIL_INDEX */
   { 29951, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
   { 29974, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
   { 29996, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
   { 30018, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
   { 30040, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
   { 30061, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
   { 30088, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
   { 30115, 0x00000B97 }, /* GL_STENCIL_REF */
   { 30130, 0x00000B90 }, /* GL_STENCIL_TEST */
   { 30146, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
   { 30175, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
   { 30197, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
   { 30218, 0x00000C33 }, /* GL_STEREO */
   { 30228, 0x000088E2 }, /* GL_STREAM_COPY */
   { 30243, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
   { 30262, 0x000088E0 }, /* GL_STREAM_DRAW */
   { 30277, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
   { 30296, 0x000088E1 }, /* GL_STREAM_READ */
   { 30311, 0x000088E1 }, /* GL_STREAM_READ_ARB */
   { 30330, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
   { 30347, 0x000084E7 }, /* GL_SUBTRACT */
   { 30359, 0x000084E7 }, /* GL_SUBTRACT_ARB */
   { 30375, 0x00002001 }, /* GL_T */
   { 30380, 0x00002A2A }, /* GL_T2F_C3F_V3F */
   { 30395, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
   { 30414, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
   { 30430, 0x00002A2B }, /* GL_T2F_N3F_V3F */
   { 30445, 0x00002A27 }, /* GL_T2F_V3F */
   { 30456, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
   { 30475, 0x00002A28 }, /* GL_T4F_V4F */
   { 30486, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
   { 30509, 0x00001702 }, /* GL_TEXTURE */
   { 30520, 0x000084C0 }, /* GL_TEXTURE0 */
   { 30532, 0x000084C0 }, /* GL_TEXTURE0_ARB */
   { 30548, 0x000084C1 }, /* GL_TEXTURE1 */
   { 30560, 0x000084CA }, /* GL_TEXTURE10 */
   { 30573, 0x000084CA }, /* GL_TEXTURE10_ARB */
   { 30590, 0x000084CB }, /* GL_TEXTURE11 */
   { 30603, 0x000084CB }, /* GL_TEXTURE11_ARB */
   { 30620, 0x000084CC }, /* GL_TEXTURE12 */
   { 30633, 0x000084CC }, /* GL_TEXTURE12_ARB */
   { 30650, 0x000084CD }, /* GL_TEXTURE13 */
   { 30663, 0x000084CD }, /* GL_TEXTURE13_ARB */
   { 30680, 0x000084CE }, /* GL_TEXTURE14 */
   { 30693, 0x000084CE }, /* GL_TEXTURE14_ARB */
   { 30710, 0x000084CF }, /* GL_TEXTURE15 */
   { 30723, 0x000084CF }, /* GL_TEXTURE15_ARB */
   { 30740, 0x000084D0 }, /* GL_TEXTURE16 */
   { 30753, 0x000084D0 }, /* GL_TEXTURE16_ARB */
   { 30770, 0x000084D1 }, /* GL_TEXTURE17 */
   { 30783, 0x000084D1 }, /* GL_TEXTURE17_ARB */
   { 30800, 0x000084D2 }, /* GL_TEXTURE18 */
   { 30813, 0x000084D2 }, /* GL_TEXTURE18_ARB */
   { 30830, 0x000084D3 }, /* GL_TEXTURE19 */
   { 30843, 0x000084D3 }, /* GL_TEXTURE19_ARB */
   { 30860, 0x000084C1 }, /* GL_TEXTURE1_ARB */
   { 30876, 0x000084C2 }, /* GL_TEXTURE2 */
   { 30888, 0x000084D4 }, /* GL_TEXTURE20 */
   { 30901, 0x000084D4 }, /* GL_TEXTURE20_ARB */
   { 30918, 0x000084D5 }, /* GL_TEXTURE21 */
   { 30931, 0x000084D5 }, /* GL_TEXTURE21_ARB */
   { 30948, 0x000084D6 }, /* GL_TEXTURE22 */
   { 30961, 0x000084D6 }, /* GL_TEXTURE22_ARB */
   { 30978, 0x000084D7 }, /* GL_TEXTURE23 */
   { 30991, 0x000084D7 }, /* GL_TEXTURE23_ARB */
   { 31008, 0x000084D8 }, /* GL_TEXTURE24 */
   { 31021, 0x000084D8 }, /* GL_TEXTURE24_ARB */
   { 31038, 0x000084D9 }, /* GL_TEXTURE25 */
   { 31051, 0x000084D9 }, /* GL_TEXTURE25_ARB */
   { 31068, 0x000084DA }, /* GL_TEXTURE26 */
   { 31081, 0x000084DA }, /* GL_TEXTURE26_ARB */
   { 31098, 0x000084DB }, /* GL_TEXTURE27 */
   { 31111, 0x000084DB }, /* GL_TEXTURE27_ARB */
   { 31128, 0x000084DC }, /* GL_TEXTURE28 */
   { 31141, 0x000084DC }, /* GL_TEXTURE28_ARB */
   { 31158, 0x000084DD }, /* GL_TEXTURE29 */
   { 31171, 0x000084DD }, /* GL_TEXTURE29_ARB */
   { 31188, 0x000084C2 }, /* GL_TEXTURE2_ARB */
   { 31204, 0x000084C3 }, /* GL_TEXTURE3 */
   { 31216, 0x000084DE }, /* GL_TEXTURE30 */
   { 31229, 0x000084DE }, /* GL_TEXTURE30_ARB */
   { 31246, 0x000084DF }, /* GL_TEXTURE31 */
   { 31259, 0x000084DF }, /* GL_TEXTURE31_ARB */
   { 31276, 0x000084C3 }, /* GL_TEXTURE3_ARB */
   { 31292, 0x000084C4 }, /* GL_TEXTURE4 */
   { 31304, 0x000084C4 }, /* GL_TEXTURE4_ARB */
   { 31320, 0x000084C5 }, /* GL_TEXTURE5 */
   { 31332, 0x000084C5 }, /* GL_TEXTURE5_ARB */
   { 31348, 0x000084C6 }, /* GL_TEXTURE6 */
   { 31360, 0x000084C6 }, /* GL_TEXTURE6_ARB */
   { 31376, 0x000084C7 }, /* GL_TEXTURE7 */
   { 31388, 0x000084C7 }, /* GL_TEXTURE7_ARB */
   { 31404, 0x000084C8 }, /* GL_TEXTURE8 */
   { 31416, 0x000084C8 }, /* GL_TEXTURE8_ARB */
   { 31432, 0x000084C9 }, /* GL_TEXTURE9 */
   { 31444, 0x000084C9 }, /* GL_TEXTURE9_ARB */
   { 31460, 0x00000DE0 }, /* GL_TEXTURE_1D */
   { 31474, 0x00000DE1 }, /* GL_TEXTURE_2D */
   { 31488, 0x0000806F }, /* GL_TEXTURE_3D */
   { 31502, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
   { 31524, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
   { 31550, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
   { 31572, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
   { 31594, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
   { 31616, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
   { 31638, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
   { 31666, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
   { 31698, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
   { 31731, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
   { 31763, 0x00040000 }, /* GL_TEXTURE_BIT */
   { 31778, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
   { 31799, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
   { 31824, 0x00001005 }, /* GL_TEXTURE_BORDER */
   { 31842, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
   { 31866, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
   { 31897, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
   { 31927, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
   { 31957, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
   { 31992, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
   { 32023, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
   { 32061, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
   { 32088, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
   { 32120, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
   { 32154, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
   { 32178, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
   { 32206, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
   { 32230, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
   { 32258, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
   { 32291, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
   { 32315, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
   { 32337, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
   { 32359, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
   { 32385, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
   { 32419, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
   { 32452, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
   { 32489, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
   { 32517, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
   { 32549, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
   { 32572, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
   { 32610, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
   { 32652, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
   { 32683, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
   { 32711, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
   { 32741, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
   { 32769, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
   { 32789, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
   { 32813, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
   { 32844, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
   { 32879, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
   { 32910, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
   { 32945, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
   { 32976, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
   { 33011, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
   { 33042, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
   { 33077, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
   { 33108, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
   { 33143, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
   { 33174, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
   { 33209, 0x00008071 }, /* GL_TEXTURE_DEPTH */
   { 33226, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
   { 33248, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
   { 33274, 0x00002300 }, /* GL_TEXTURE_ENV */
   { 33289, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
   { 33310, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
   { 33330, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
   { 33356, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
   { 33376, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
   { 33393, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
   { 33410, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
   { 33427, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
   { 33444, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
   { 33469, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
   { 33491, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
   { 33517, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
   { 33535, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
   { 33561, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
   { 33587, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
   { 33617, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
   { 33644, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
   { 33669, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
   { 33689, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
   { 33713, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
   { 33740, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
   { 33767, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
   { 33794, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
   { 33820, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
   { 33850, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
   { 33872, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
   { 33890, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
   { 33920, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
   { 33948, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
   { 33976, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
   { 34004, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
   { 34025, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
   { 34044, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
   { 34066, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
   { 34085, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
   { 34105, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
   { 34130, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
   { 34154, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
   { 34174, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
   { 34198, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
   { 34218, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
   { 34241, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
   { 34266, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
   { 34300, 0x00001000 }, /* GL_TEXTURE_WIDTH */
   { 34317, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
   { 34335, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
   { 34353, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
   { 34371, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
   { 34391, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
   { 34410, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
   { 34439, 0x00001000 }, /* GL_TRANSFORM_BIT */
   { 34456, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
   { 34482, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
   { 34512, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
   { 34544, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
   { 34574, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
   { 34608, 0x0000862C }, /* GL_TRANSPOSE_NV */
   { 34624, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
   { 34655, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
   { 34690, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
   { 34718, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
   { 34750, 0x00000004 }, /* GL_TRIANGLES */
   { 34763, 0x00000006 }, /* GL_TRIANGLE_FAN */
   { 34779, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
   { 34800, 0x00000005 }, /* GL_TRIANGLE_STRIP */
   { 34818, 0x00000001 }, /* GL_TRUE */
   { 34826, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
   { 34846, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
   { 34869, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
   { 34889, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
   { 34910, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
   { 34932, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
   { 34954, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
   { 34974, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
   { 34995, 0x00001401 }, /* GL_UNSIGNED_BYTE */
   { 35012, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
   { 35039, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
   { 35062, 0x00001405 }, /* GL_UNSIGNED_INT */
   { 35078, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
   { 35105, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
   { 35129, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
   { 35160, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
   { 35184, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
   { 35212, 0x00001403 }, /* GL_UNSIGNED_SHORT */
   { 35230, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
   { 35260, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
   { 35286, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
   { 35316, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
   { 35342, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
   { 35366, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
   { 35394, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
   { 35422, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
   { 35449, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
   { 35481, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
   { 35512, 0x00008CA2 }, /* GL_UPPER_LEFT */
   { 35526, 0x00002A20 }, /* GL_V2F */
   { 35533, 0x00002A21 }, /* GL_V3F */
   { 35540, 0x00008B83 }, /* GL_VALIDATE_STATUS */
   { 35559, 0x00001F00 }, /* GL_VENDOR */
   { 35569, 0x00001F02 }, /* GL_VERSION */
   { 35580, 0x00008074 }, /* GL_VERTEX_ARRAY */
   { 35596, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
   { 35626, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
   { 35657, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
   { 35692, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
   { 35716, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
   { 35737, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
   { 35760, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
   { 35781, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
   { 35808, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
   { 35836, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
   { 35864, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
   { 35892, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
   { 35920, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
   { 35948, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
   { 35976, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
   { 36003, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
   { 36030, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
   { 36057, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
   { 36084, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
   { 36111, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
   { 36138, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
   { 36165, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
   { 36192, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
   { 36219, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
   { 36257, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
   { 36299, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
   { 36330, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
   { 36365, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
   { 36399, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
   { 36437, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
   { 36468, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
   { 36503, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
   { 36531, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
   { 36563, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
   { 36593, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
   { 36627, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
   { 36655, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
   { 36687, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
   { 36707, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
   { 36729, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
   { 36758, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
   { 36779, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
   { 36808, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
   { 36841, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
   { 36873, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
   { 36900, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
   { 36931, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
   { 36961, 0x00008B31 }, /* GL_VERTEX_SHADER */
   { 36978, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
   { 36999, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
   { 37026, 0x00000BA2 }, /* GL_VIEWPORT */
   { 37038, 0x00000800 }, /* GL_VIEWPORT_BIT */
   { 37054, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
   { 37074, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
   { 37105, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
   { 37140, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
   { 37168, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
   { 37193, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
   { 37220, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
   { 37245, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
   { 37269, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
   { 37288, 0x000088B9 }, /* GL_WRITE_ONLY */
   { 37302, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
   { 37320, 0x00001506 }, /* GL_XOR */
   { 37327, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
   { 37346, 0x00008757 }, /* GL_YCBCR_MESA */
   { 37360, 0x00000000 }, /* GL_ZERO */
   { 37368, 0x00000D16 }, /* GL_ZOOM_X */
   { 37378, 0x00000D17 }, /* GL_ZOOM_Y */
};

static const unsigned reduced_enums[1277] =
{
       435, /* GL_FALSE */
       643, /* GL_LINES */
       645, /* GL_LINE_LOOP */
       652, /* GL_LINE_STRIP */
      1632, /* GL_TRIANGLES */
      1635, /* GL_TRIANGLE_STRIP */
      1633, /* GL_TRIANGLE_FAN */
      1206, /* GL_QUADS */
      1208, /* GL_QUAD_STRIP */
      1096, /* GL_POLYGON */
      1108, /* GL_POLYGON_STIPPLE_BIT */
      1061, /* GL_PIXEL_MODE_BIT */
       630, /* GL_LIGHTING_BIT */
       457, /* GL_FOG_BIT */
         8, /* GL_ACCUM */
       662, /* GL_LOAD */
      1248, /* GL_RETURN */
       934, /* GL_MULT */
        23, /* GL_ADD */
       950, /* GL_NEVER */
       620, /* GL_LESS */
       425, /* GL_EQUAL */
       619, /* GL_LEQUAL */
       545, /* GL_GREATER */
       965, /* GL_NOTEQUAL */
       520, /* GL_GEQUAL */
        46, /* GL_ALWAYS */
      1381, /* GL_SRC_COLOR */
       994, /* GL_ONE_MINUS_SRC_COLOR */
      1379, /* GL_SRC_ALPHA */
       993, /* GL_ONE_MINUS_SRC_ALPHA */
       405, /* GL_DST_ALPHA */
       991, /* GL_ONE_MINUS_DST_ALPHA */
       406, /* GL_DST_COLOR */
       992, /* GL_ONE_MINUS_DST_COLOR */
      1380, /* GL_SRC_ALPHA_SATURATE */
       508, /* GL_FRONT_LEFT */
       509, /* GL_FRONT_RIGHT */
        69, /* GL_BACK_LEFT */
        70, /* GL_BACK_RIGHT */
       505, /* GL_FRONT */
        68, /* GL_BACK */
       618, /* GL_LEFT */
      1288, /* GL_RIGHT */
       506, /* GL_FRONT_AND_BACK */
        63, /* GL_AUX0 */
        64, /* GL_AUX1 */
        65, /* GL_AUX2 */
        66, /* GL_AUX3 */
       610, /* GL_INVALID_ENUM */
       613, /* GL_INVALID_VALUE */
       612, /* GL_INVALID_OPERATION */
      1382, /* GL_STACK_OVERFLOW */
      1383, /* GL_STACK_UNDERFLOW */
      1019, /* GL_OUT_OF_MEMORY */
       611, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
         0, /* GL_2D */
         2, /* GL_3D */
         3, /* GL_3D_COLOR */
         4, /* GL_3D_COLOR_TEXTURE */
         6, /* GL_4D_COLOR_TEXTURE */
      1039, /* GL_PASS_THROUGH_TOKEN */
      1095, /* GL_POINT_TOKEN */
       653, /* GL_LINE_TOKEN */
      1109, /* GL_POLYGON_TOKEN */
        74, /* GL_BITMAP_TOKEN */
       404, /* GL_DRAW_PIXEL_TOKEN */
       270, /* GL_COPY_PIXEL_TOKEN */
       646, /* GL_LINE_RESET_TOKEN */
       428, /* GL_EXP */
       429, /* GL_EXP2 */
       303, /* GL_CW */
       116, /* GL_CCW */
       137, /* GL_COEFF */
      1016, /* GL_ORDER */
       343, /* GL_DOMAIN */
       278, /* GL_CURRENT_COLOR */
       281, /* GL_CURRENT_INDEX */
       287, /* GL_CURRENT_NORMAL */
       299, /* GL_CURRENT_TEXTURE_COORDS */
       292, /* GL_CURRENT_RASTER_COLOR */
       294, /* GL_CURRENT_RASTER_INDEX */
       297, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
       295, /* GL_CURRENT_RASTER_POSITION */
       296, /* GL_CURRENT_RASTER_POSITION_VALID */
       293, /* GL_CURRENT_RASTER_DISTANCE */
      1088, /* GL_POINT_SMOOTH */
      1077, /* GL_POINT_SIZE */
      1087, /* GL_POINT_SIZE_RANGE */
      1078, /* GL_POINT_SIZE_GRANULARITY */
       647, /* GL_LINE_SMOOTH */
       654, /* GL_LINE_WIDTH */
       656, /* GL_LINE_WIDTH_RANGE */
       655, /* GL_LINE_WIDTH_GRANULARITY */
       649, /* GL_LINE_STIPPLE */
       650, /* GL_LINE_STIPPLE_PATTERN */
       651, /* GL_LINE_STIPPLE_REPEAT */
       661, /* GL_LIST_MODE */
       819, /* GL_MAX_LIST_NESTING */
       658, /* GL_LIST_BASE */
       660, /* GL_LIST_INDEX */
      1098, /* GL_POLYGON_MODE */
      1105, /* GL_POLYGON_SMOOTH */
      1107, /* GL_POLYGON_STIPPLE */
       413, /* GL_EDGE_FLAG */
       271, /* GL_CULL_FACE */
       272, /* GL_CULL_FACE_MODE */
       507, /* GL_FRONT_FACE */
       629, /* GL_LIGHTING */
       634, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
       635, /* GL_LIGHT_MODEL_TWO_SIDE */
       631, /* GL_LIGHT_MODEL_AMBIENT */
      1334, /* GL_SHADE_MODEL */
       168, /* GL_COLOR_MATERIAL_FACE */
       169, /* GL_COLOR_MATERIAL_PARAMETER */
       167, /* GL_COLOR_MATERIAL */
       456, /* GL_FOG */
       478, /* GL_FOG_INDEX */
       474, /* GL_FOG_DENSITY */
       482, /* GL_FOG_START */
       476, /* GL_FOG_END */
       479, /* GL_FOG_MODE */
       458, /* GL_FOG_COLOR */
       332, /* GL_DEPTH_RANGE */
       337, /* GL_DEPTH_TEST */
       340, /* GL_DEPTH_WRITEMASK */
       320, /* GL_DEPTH_CLEAR_VALUE */
       331, /* GL_DEPTH_FUNC */
        12, /* GL_ACCUM_CLEAR_VALUE */
      1417, /* GL_STENCIL_TEST */
      1405, /* GL_STENCIL_CLEAR_VALUE */
      1407, /* GL_STENCIL_FUNC */
      1419, /* GL_STENCIL_VALUE_MASK */
      1406, /* GL_STENCIL_FAIL */
      1414, /* GL_STENCIL_PASS_DEPTH_FAIL */
      1415, /* GL_STENCIL_PASS_DEPTH_PASS */
      1416, /* GL_STENCIL_REF */
      1420, /* GL_STENCIL_WRITEMASK */
       789, /* GL_MATRIX_MODE */
       955, /* GL_NORMALIZE */
      1722, /* GL_VIEWPORT */
       929, /* GL_MODELVIEW_STACK_DEPTH */
      1188, /* GL_PROJECTION_STACK_DEPTH */
      1611, /* GL_TEXTURE_STACK_DEPTH */
       927, /* GL_MODELVIEW_MATRIX */
      1187, /* GL_PROJECTION_MATRIX */
      1596, /* GL_TEXTURE_MATRIX */
        61, /* GL_ATTRIB_STACK_DEPTH */
       127, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
        43, /* GL_ALPHA_TEST */
        44, /* GL_ALPHA_TEST_FUNC */
        45, /* GL_ALPHA_TEST_REF */
       342, /* GL_DITHER */
        78, /* GL_BLEND_DST */
        86, /* GL_BLEND_SRC */
        75, /* GL_BLEND */
       664, /* GL_LOGIC_OP_MODE */
       584, /* GL_INDEX_LOGIC_OP */
       166, /* GL_COLOR_LOGIC_OP */
        67, /* GL_AUX_BUFFERS */
       353, /* GL_DRAW_BUFFER */
      1218, /* GL_READ_BUFFER */
      1315, /* GL_SCISSOR_BOX */
      1316, /* GL_SCISSOR_TEST */
       583, /* GL_INDEX_CLEAR_VALUE */
       588, /* GL_INDEX_WRITEMASK */
       163, /* GL_COLOR_CLEAR_VALUE */
       205, /* GL_COLOR_WRITEMASK */
       585, /* GL_INDEX_MODE */
      1282, /* GL_RGBA_MODE */
       352, /* GL_DOUBLEBUFFER */
      1421, /* GL_STEREO */
      1241, /* GL_RENDER_MODE */
      1040, /* GL_PERSPECTIVE_CORRECTION_HINT */
      1089, /* GL_POINT_SMOOTH_HINT */
       648, /* GL_LINE_SMOOTH_HINT */
      1106, /* GL_POLYGON_SMOOTH_HINT */
       477, /* GL_FOG_HINT */
      1577, /* GL_TEXTURE_GEN_S */
      1578, /* GL_TEXTURE_GEN_T */
      1576, /* GL_TEXTURE_GEN_R */
      1575, /* GL_TEXTURE_GEN_Q */
      1053, /* GL_PIXEL_MAP_I_TO_I */
      1059, /* GL_PIXEL_MAP_S_TO_S */
      1055, /* GL_PIXEL_MAP_I_TO_R */
      1051, /* GL_PIXEL_MAP_I_TO_G */
      1049, /* GL_PIXEL_MAP_I_TO_B */
      1047, /* GL_PIXEL_MAP_I_TO_A */
      1057, /* GL_PIXEL_MAP_R_TO_R */
      1045, /* GL_PIXEL_MAP_G_TO_G */
      1043, /* GL_PIXEL_MAP_B_TO_B */
      1041, /* GL_PIXEL_MAP_A_TO_A */
      1054, /* GL_PIXEL_MAP_I_TO_I_SIZE */
      1060, /* GL_PIXEL_MAP_S_TO_S_SIZE */
      1056, /* GL_PIXEL_MAP_I_TO_R_SIZE */
      1052, /* GL_PIXEL_MAP_I_TO_G_SIZE */
      1050, /* GL_PIXEL_MAP_I_TO_B_SIZE */
      1048, /* GL_PIXEL_MAP_I_TO_A_SIZE */
      1058, /* GL_PIXEL_MAP_R_TO_R_SIZE */
      1046, /* GL_PIXEL_MAP_G_TO_G_SIZE */
      1044, /* GL_PIXEL_MAP_B_TO_B_SIZE */
      1042, /* GL_PIXEL_MAP_A_TO_A_SIZE */
      1644, /* GL_UNPACK_SWAP_BYTES */
      1639, /* GL_UNPACK_LSB_FIRST */
      1640, /* GL_UNPACK_ROW_LENGTH */
      1643, /* GL_UNPACK_SKIP_ROWS */
      1642, /* GL_UNPACK_SKIP_PIXELS */
      1637, /* GL_UNPACK_ALIGNMENT */
      1028, /* GL_PACK_SWAP_BYTES */
      1023, /* GL_PACK_LSB_FIRST */
      1024, /* GL_PACK_ROW_LENGTH */
      1027, /* GL_PACK_SKIP_ROWS */
      1026, /* GL_PACK_SKIP_PIXELS */
      1020, /* GL_PACK_ALIGNMENT */
       742, /* GL_MAP_COLOR */
       743, /* GL_MAP_STENCIL */
       587, /* GL_INDEX_SHIFT */
       586, /* GL_INDEX_OFFSET */
      1230, /* GL_RED_SCALE */
      1228, /* GL_RED_BIAS */
      1739, /* GL_ZOOM_X */
      1740, /* GL_ZOOM_Y */
       549, /* GL_GREEN_SCALE */
       547, /* GL_GREEN_BIAS */
        92, /* GL_BLUE_SCALE */
        90, /* GL_BLUE_BIAS */
        42, /* GL_ALPHA_SCALE */
        40, /* GL_ALPHA_BIAS */
       333, /* GL_DEPTH_SCALE */
       314, /* GL_DEPTH_BIAS */
       814, /* GL_MAX_EVAL_ORDER */
       818, /* GL_MAX_LIGHTS */
       797, /* GL_MAX_CLIP_PLANES */
       862, /* GL_MAX_TEXTURE_SIZE */
       824, /* GL_MAX_PIXEL_MAP_TABLE */
       793, /* GL_MAX_ATTRIB_STACK_DEPTH */
       821, /* GL_MAX_MODELVIEW_STACK_DEPTH */
       822, /* GL_MAX_NAME_STACK_DEPTH */
       850, /* GL_MAX_PROJECTION_STACK_DEPTH */
       863, /* GL_MAX_TEXTURE_STACK_DEPTH */
       877, /* GL_MAX_VIEWPORT_DIMS */
       794, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
      1428, /* GL_SUBPIXEL_BITS */
       582, /* GL_INDEX_BITS */
      1229, /* GL_RED_BITS */
       548, /* GL_GREEN_BITS */
        91, /* GL_BLUE_BITS */
        41, /* GL_ALPHA_BITS */
       315, /* GL_DEPTH_BITS */
      1403, /* GL_STENCIL_BITS */
        14, /* GL_ACCUM_RED_BITS */
        13, /* GL_ACCUM_GREEN_BITS */
        10, /* GL_ACCUM_BLUE_BITS */
         9, /* GL_ACCUM_ALPHA_BITS */
       943, /* GL_NAME_STACK_DEPTH */
        62, /* GL_AUTO_NORMAL */
       688, /* GL_MAP1_COLOR_4 */
       691, /* GL_MAP1_INDEX */
       692, /* GL_MAP1_NORMAL */
       693, /* GL_MAP1_TEXTURE_COORD_1 */
       694, /* GL_MAP1_TEXTURE_COORD_2 */
       695, /* GL_MAP1_TEXTURE_COORD_3 */
       696, /* GL_MAP1_TEXTURE_COORD_4 */
       697, /* GL_MAP1_VERTEX_3 */
       698, /* GL_MAP1_VERTEX_4 */
       715, /* GL_MAP2_COLOR_4 */
       718, /* GL_MAP2_INDEX */
       719, /* GL_MAP2_NORMAL */
       720, /* GL_MAP2_TEXTURE_COORD_1 */
       721, /* GL_MAP2_TEXTURE_COORD_2 */
       722, /* GL_MAP2_TEXTURE_COORD_3 */
       723, /* GL_MAP2_TEXTURE_COORD_4 */
       724, /* GL_MAP2_VERTEX_3 */
       725, /* GL_MAP2_VERTEX_4 */
       689, /* GL_MAP1_GRID_DOMAIN */
       690, /* GL_MAP1_GRID_SEGMENTS */
       716, /* GL_MAP2_GRID_DOMAIN */
       717, /* GL_MAP2_GRID_SEGMENTS */
      1505, /* GL_TEXTURE_1D */
      1506, /* GL_TEXTURE_2D */
       438, /* GL_FEEDBACK_BUFFER_POINTER */
       439, /* GL_FEEDBACK_BUFFER_SIZE */
       440, /* GL_FEEDBACK_BUFFER_TYPE */
      1325, /* GL_SELECTION_BUFFER_POINTER */
      1326, /* GL_SELECTION_BUFFER_SIZE */
      1614, /* GL_TEXTURE_WIDTH */
      1582, /* GL_TEXTURE_HEIGHT */
      1538, /* GL_TEXTURE_COMPONENTS */
      1522, /* GL_TEXTURE_BORDER_COLOR */
      1521, /* GL_TEXTURE_BORDER */
       344, /* GL_DONT_CARE */
       436, /* GL_FASTEST */
       951, /* GL_NICEST */
        47, /* GL_AMBIENT */
       341, /* GL_DIFFUSE */
      1368, /* GL_SPECULAR */
      1110, /* GL_POSITION */
      1371, /* GL_SPOT_DIRECTION */
      1372, /* GL_SPOT_EXPONENT */
      1370, /* GL_SPOT_CUTOFF */
       244, /* GL_CONSTANT_ATTENUATION */
       638, /* GL_LINEAR_ATTENUATION */
      1205, /* GL_QUADRATIC_ATTENUATION */
       218, /* GL_COMPILE */
       219, /* GL_COMPILE_AND_EXECUTE */
       111, /* GL_BYTE */
      1645, /* GL_UNSIGNED_BYTE */
      1339, /* GL_SHORT */
      1654, /* GL_UNSIGNED_SHORT */
       590, /* GL_INT */
      1648, /* GL_UNSIGNED_INT */
       443, /* GL_FLOAT */
         1, /* GL_2_BYTES */
         5, /* GL_3_BYTES */
         7, /* GL_4_BYTES */
       351, /* GL_DOUBLE */
       123, /* GL_CLEAR */
        49, /* GL_AND */
        51, /* GL_AND_REVERSE */
       268, /* GL_COPY */
        50, /* GL_AND_INVERTED */
       953, /* GL_NOOP */
      1735, /* GL_XOR */
      1015, /* GL_OR */
       954, /* GL_NOR */
       426, /* GL_EQUIV */
       616, /* GL_INVERT */
      1018, /* GL_OR_REVERSE */
       269, /* GL_COPY_INVERTED */
      1017, /* GL_OR_INVERTED */
       944, /* GL_NAND */
      1330, /* GL_SET */
       423, /* GL_EMISSION */
      1338, /* GL_SHININESS */
        48, /* GL_AMBIENT_AND_DIFFUSE */
       165, /* GL_COLOR_INDEXES */
       894, /* GL_MODELVIEW */
      1186, /* GL_PROJECTION */
      1440, /* GL_TEXTURE */
       138, /* GL_COLOR */
       312, /* GL_DEPTH */
      1390, /* GL_STENCIL */
       164, /* GL_COLOR_INDEX */
      1408, /* GL_STENCIL_INDEX */
       321, /* GL_DEPTH_COMPONENT */
      1225, /* GL_RED */
       546, /* GL_GREEN */
        89, /* GL_BLUE */
        31, /* GL_ALPHA */
      1249, /* GL_RGB */
      1268, /* GL_RGBA */
       666, /* GL_LUMINANCE */
       687, /* GL_LUMINANCE_ALPHA */
        73, /* GL_BITMAP */
      1066, /* GL_POINT */
       636, /* GL_LINE */
       441, /* GL_FILL */
      1234, /* GL_RENDER */
       437, /* GL_FEEDBACK */
      1324, /* GL_SELECT */
       442, /* GL_FLAT */
      1343, /* GL_SMOOTH */
       617, /* GL_KEEP */
      1243, /* GL_REPLACE */
       573, /* GL_INCR */
       308, /* GL_DECR */
      1669, /* GL_VENDOR */
      1240, /* GL_RENDERER */
      1670, /* GL_VERSION */
       430, /* GL_EXTENSIONS */
      1289, /* GL_S */
      1431, /* GL_T */
      1215, /* GL_R */
      1204, /* GL_Q */
       930, /* GL_MODULATE */
       307, /* GL_DECAL */
      1572, /* GL_TEXTURE_ENV_MODE */
      1571, /* GL_TEXTURE_ENV_COLOR */
      1570, /* GL_TEXTURE_ENV */
       431, /* GL_EYE_LINEAR */
       977, /* GL_OBJECT_LINEAR */
      1369, /* GL_SPHERE_MAP */
      1574, /* GL_TEXTURE_GEN_MODE */
       979, /* GL_OBJECT_PLANE */
       432, /* GL_EYE_PLANE */
       945, /* GL_NEAREST */
       637, /* GL_LINEAR */
       949, /* GL_NEAREST_MIPMAP_NEAREST */
       642, /* GL_LINEAR_MIPMAP_NEAREST */
       948, /* GL_NEAREST_MIPMAP_LINEAR */
       641, /* GL_LINEAR_MIPMAP_LINEAR */
      1595, /* GL_TEXTURE_MAG_FILTER */
      1603, /* GL_TEXTURE_MIN_FILTER */
      1616, /* GL_TEXTURE_WRAP_S */
      1617, /* GL_TEXTURE_WRAP_T */
       117, /* GL_CLAMP */
      1242, /* GL_REPEAT */
      1104, /* GL_POLYGON_OFFSET_UNITS */
      1103, /* GL_POLYGON_OFFSET_POINT */
      1102, /* GL_POLYGON_OFFSET_LINE */
      1216, /* GL_R3_G3_B2 */
      1666, /* GL_V2F */
      1667, /* GL_V3F */
       114, /* GL_C4UB_V2F */
       115, /* GL_C4UB_V3F */
       112, /* GL_C3F_V3F */
       942, /* GL_N3F_V3F */
       113, /* GL_C4F_N3F_V3F */
      1436, /* GL_T2F_V3F */
      1438, /* GL_T4F_V4F */
      1434, /* GL_T2F_C4UB_V3F */
      1432, /* GL_T2F_C3F_V3F */
      1435, /* GL_T2F_N3F_V3F */
      1433, /* GL_T2F_C4F_N3F_V3F */
      1437, /* GL_T4F_C4F_N3F_V4F */
       130, /* GL_CLIP_PLANE0 */
       131, /* GL_CLIP_PLANE1 */
       132, /* GL_CLIP_PLANE2 */
       133, /* GL_CLIP_PLANE3 */
       134, /* GL_CLIP_PLANE4 */
       135, /* GL_CLIP_PLANE5 */
       621, /* GL_LIGHT0 */
       622, /* GL_LIGHT1 */
       623, /* GL_LIGHT2 */
       624, /* GL_LIGHT3 */
       625, /* GL_LIGHT4 */
       626, /* GL_LIGHT5 */
       627, /* GL_LIGHT6 */
       628, /* GL_LIGHT7 */
       550, /* GL_HINT_BIT */
       246, /* GL_CONSTANT_COLOR */
       989, /* GL_ONE_MINUS_CONSTANT_COLOR */
       241, /* GL_CONSTANT_ALPHA */
       987, /* GL_ONE_MINUS_CONSTANT_ALPHA */
        76, /* GL_BLEND_COLOR */
       510, /* GL_FUNC_ADD */
       878, /* GL_MIN */
       791, /* GL_MAX */
        81, /* GL_BLEND_EQUATION */
       514, /* GL_FUNC_SUBTRACT */
       512, /* GL_FUNC_REVERSE_SUBTRACT */
       249, /* GL_CONVOLUTION_1D */
       250, /* GL_CONVOLUTION_2D */
      1327, /* GL_SEPARABLE_2D */
       253, /* GL_CONVOLUTION_BORDER_MODE */
       257, /* GL_CONVOLUTION_FILTER_SCALE */
       255, /* GL_CONVOLUTION_FILTER_BIAS */
      1226, /* GL_REDUCE */
       259, /* GL_CONVOLUTION_FORMAT */
       263, /* GL_CONVOLUTION_WIDTH */
       261, /* GL_CONVOLUTION_HEIGHT */
       805, /* GL_MAX_CONVOLUTION_WIDTH */
       803, /* GL_MAX_CONVOLUTION_HEIGHT */
      1143, /* GL_POST_CONVOLUTION_RED_SCALE */
      1139, /* GL_POST_CONVOLUTION_GREEN_SCALE */
      1134, /* GL_POST_CONVOLUTION_BLUE_SCALE */
      1130, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
      1141, /* GL_POST_CONVOLUTION_RED_BIAS */
      1137, /* GL_POST_CONVOLUTION_GREEN_BIAS */
      1132, /* GL_POST_CONVOLUTION_BLUE_BIAS */
      1128, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
       551, /* GL_HISTOGRAM */
      1190, /* GL_PROXY_HISTOGRAM */
       567, /* GL_HISTOGRAM_WIDTH */
       557, /* GL_HISTOGRAM_FORMAT */
       563, /* GL_HISTOGRAM_RED_SIZE */
       559, /* GL_HISTOGRAM_GREEN_SIZE */
       554, /* GL_HISTOGRAM_BLUE_SIZE */
       552, /* GL_HISTOGRAM_ALPHA_SIZE */
       561, /* GL_HISTOGRAM_LUMINANCE_SIZE */
       565, /* GL_HISTOGRAM_SINK */
       879, /* GL_MINMAX */
       881, /* GL_MINMAX_FORMAT */
       883, /* GL_MINMAX_SINK */
      1439, /* GL_TABLE_TOO_LARGE_EXT */
      1647, /* GL_UNSIGNED_BYTE_3_3_2 */
      1656, /* GL_UNSIGNED_SHORT_4_4_4_4 */
      1658, /* GL_UNSIGNED_SHORT_5_5_5_1 */
      1652, /* GL_UNSIGNED_INT_8_8_8_8 */
      1649, /* GL_UNSIGNED_INT_10_10_10_2 */
      1101, /* GL_POLYGON_OFFSET_FILL */
      1100, /* GL_POLYGON_OFFSET_FACTOR */
      1099, /* GL_POLYGON_OFFSET_BIAS */
      1246, /* GL_RESCALE_NORMAL */
        36, /* GL_ALPHA4 */
        38, /* GL_ALPHA8 */
        32, /* GL_ALPHA12 */
        34, /* GL_ALPHA16 */
       677, /* GL_LUMINANCE4 */
       683, /* GL_LUMINANCE8 */
       667, /* GL_LUMINANCE12 */
       673, /* GL_LUMINANCE16 */
       678, /* GL_LUMINANCE4_ALPHA4 */
       681, /* GL_LUMINANCE6_ALPHA2 */
       684, /* GL_LUMINANCE8_ALPHA8 */
       670, /* GL_LUMINANCE12_ALPHA4 */
       668, /* GL_LUMINANCE12_ALPHA12 */
       674, /* GL_LUMINANCE16_ALPHA16 */
       591, /* GL_INTENSITY */
       596, /* GL_INTENSITY4 */
       598, /* GL_INTENSITY8 */
       592, /* GL_INTENSITY12 */
       594, /* GL_INTENSITY16 */
      1258, /* GL_RGB2_EXT */
      1259, /* GL_RGB4 */
      1262, /* GL_RGB5 */
      1266, /* GL_RGB8 */
      1250, /* GL_RGB10 */
      1254, /* GL_RGB12 */
      1256, /* GL_RGB16 */
      1273, /* GL_RGBA2 */
      1275, /* GL_RGBA4 */
      1263, /* GL_RGB5_A1 */
      1279, /* GL_RGBA8 */
      1251, /* GL_RGB10_A2 */
      1269, /* GL_RGBA12 */
      1271, /* GL_RGBA16 */
      1608, /* GL_TEXTURE_RED_SIZE */
      1580, /* GL_TEXTURE_GREEN_SIZE */
      1519, /* GL_TEXTURE_BLUE_SIZE */
      1508, /* GL_TEXTURE_ALPHA_SIZE */
      1593, /* GL_TEXTURE_LUMINANCE_SIZE */
      1584, /* GL_TEXTURE_INTENSITY_SIZE */
      1244, /* GL_REPLACE_EXT */
      1194, /* GL_PROXY_TEXTURE_1D */
      1196, /* GL_PROXY_TEXTURE_2D */
      1612, /* GL_TEXTURE_TOO_LARGE_EXT */
      1605, /* GL_TEXTURE_PRIORITY */
      1610, /* GL_TEXTURE_RESIDENT */
      1511, /* GL_TEXTURE_BINDING_1D */
      1512, /* GL_TEXTURE_BINDING_2D */
      1513, /* GL_TEXTURE_BINDING_3D */
      1025, /* GL_PACK_SKIP_IMAGES */
      1021, /* GL_PACK_IMAGE_HEIGHT */
      1641, /* GL_UNPACK_SKIP_IMAGES */
      1638, /* GL_UNPACK_IMAGE_HEIGHT */
      1507, /* GL_TEXTURE_3D */
      1198, /* GL_PROXY_TEXTURE_3D */
      1567, /* GL_TEXTURE_DEPTH */
      1615, /* GL_TEXTURE_WRAP_R */
       792, /* GL_MAX_3D_TEXTURE_SIZE */
      1671, /* GL_VERTEX_ARRAY */
       956, /* GL_NORMAL_ARRAY */
       139, /* GL_COLOR_ARRAY */
       576, /* GL_INDEX_ARRAY */
      1546, /* GL_TEXTURE_COORD_ARRAY */
       414, /* GL_EDGE_FLAG_ARRAY */
      1676, /* GL_VERTEX_ARRAY_SIZE */
      1678, /* GL_VERTEX_ARRAY_TYPE */
      1677, /* GL_VERTEX_ARRAY_STRIDE */
       961, /* GL_NORMAL_ARRAY_TYPE */
       960, /* GL_NORMAL_ARRAY_STRIDE */
       143, /* GL_COLOR_ARRAY_SIZE */
       145, /* GL_COLOR_ARRAY_TYPE */
       144, /* GL_COLOR_ARRAY_STRIDE */
       581, /* GL_INDEX_ARRAY_TYPE */
       580, /* GL_INDEX_ARRAY_STRIDE */
      1550, /* GL_TEXTURE_COORD_ARRAY_SIZE */
      1552, /* GL_TEXTURE_COORD_ARRAY_TYPE */
      1551, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
       418, /* GL_EDGE_FLAG_ARRAY_STRIDE */
      1675, /* GL_VERTEX_ARRAY_POINTER */
       959, /* GL_NORMAL_ARRAY_POINTER */
       142, /* GL_COLOR_ARRAY_POINTER */
       579, /* GL_INDEX_ARRAY_POINTER */
      1549, /* GL_TEXTURE_COORD_ARRAY_POINTER */
       417, /* GL_EDGE_FLAG_ARRAY_POINTER */
       935, /* GL_MULTISAMPLE */
      1301, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
      1303, /* GL_SAMPLE_ALPHA_TO_ONE */
      1308, /* GL_SAMPLE_COVERAGE */
      1305, /* GL_SAMPLE_BUFFERS */
      1296, /* GL_SAMPLES */
      1312, /* GL_SAMPLE_COVERAGE_VALUE */
      1310, /* GL_SAMPLE_COVERAGE_INVERT */
       170, /* GL_COLOR_MATRIX */
       172, /* GL_COLOR_MATRIX_STACK_DEPTH */
       799, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
      1126, /* GL_POST_COLOR_MATRIX_RED_SCALE */
      1122, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
      1117, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
      1113, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
      1124, /* GL_POST_COLOR_MATRIX_RED_BIAS */
      1120, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
      1115, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
      1111, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
      1529, /* GL_TEXTURE_COLOR_TABLE_SGI */
      1199, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
      1531, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
        80, /* GL_BLEND_DST_RGB */
        88, /* GL_BLEND_SRC_RGB */
        79, /* GL_BLEND_DST_ALPHA */
        87, /* GL_BLEND_SRC_ALPHA */
       176, /* GL_COLOR_TABLE */
      1136, /* GL_POST_CONVOLUTION_COLOR_TABLE */
      1119, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
      1189, /* GL_PROXY_COLOR_TABLE */
      1193, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
      1192, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
       200, /* GL_COLOR_TABLE_SCALE */
       180, /* GL_COLOR_TABLE_BIAS */
       185, /* GL_COLOR_TABLE_FORMAT */
       202, /* GL_COLOR_TABLE_WIDTH */
       197, /* GL_COLOR_TABLE_RED_SIZE */
       188, /* GL_COLOR_TABLE_GREEN_SIZE */
       182, /* GL_COLOR_TABLE_BLUE_SIZE */
       177, /* GL_COLOR_TABLE_ALPHA_SIZE */
       194, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
       191, /* GL_COLOR_TABLE_INTENSITY_SIZE */
        71, /* GL_BGR */
        72, /* GL_BGRA */
       813, /* GL_MAX_ELEMENTS_VERTICES */
       812, /* GL_MAX_ELEMENTS_INDICES */
      1583, /* GL_TEXTURE_INDEX_SIZE_EXT */
       136, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
      1083, /* GL_POINT_SIZE_MIN */
      1079, /* GL_POINT_SIZE_MAX */
      1073, /* GL_POINT_FADE_THRESHOLD_SIZE */
      1069, /* GL_POINT_DISTANCE_ATTENUATION */
       118, /* GL_CLAMP_TO_BORDER */
       121, /* GL_CLAMP_TO_EDGE */
      1604, /* GL_TEXTURE_MIN_LOD */
      1602, /* GL_TEXTURE_MAX_LOD */
      1510, /* GL_TEXTURE_BASE_LEVEL */
      1601, /* GL_TEXTURE_MAX_LEVEL */
       570, /* GL_IGNORE_BORDER_HP */
       245, /* GL_CONSTANT_BORDER_HP */
      1245, /* GL_REPLICATE_BORDER_HP */
       251, /* GL_CONVOLUTION_BORDER_COLOR */
       984, /* GL_OCCLUSION_TEST_HP */
       985, /* GL_OCCLUSION_TEST_RESULT_HP */
       639, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
      1523, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
      1525, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
      1527, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
      1528, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
      1526, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
      1524, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
       795, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
       796, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
      1146, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
      1148, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
      1145, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
      1147, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
      1591, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
      1592, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
      1590, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
       516, /* GL_GENERATE_MIPMAP */
       517, /* GL_GENERATE_MIPMAP_HINT */
       480, /* GL_FOG_OFFSET_SGIX */
       481, /* GL_FOG_OFFSET_VALUE_SGIX */
      1537, /* GL_TEXTURE_COMPARE_SGIX */
      1536, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
      1587, /* GL_TEXTURE_LEQUAL_R_SGIX */
      1579, /* GL_TEXTURE_GEQUAL_R_SGIX */
       322, /* GL_DEPTH_COMPONENT16 */
       325, /* GL_DEPTH_COMPONENT24 */
       328, /* GL_DEPTH_COMPONENT32 */
       273, /* GL_CULL_VERTEX_EXT */
       275, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
       274, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
      1732, /* GL_WRAP_BORDER_SUN */
      1530, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
       632, /* GL_LIGHT_MODEL_COLOR_CONTROL */
      1340, /* GL_SINGLE_COLOR */
      1328, /* GL_SEPARATE_SPECULAR_COLOR */
      1337, /* GL_SHARED_TEXTURE_PALETTE_EXT */
      1646, /* GL_UNSIGNED_BYTE_2_3_3_REV */
      1659, /* GL_UNSIGNED_SHORT_5_6_5 */
      1660, /* GL_UNSIGNED_SHORT_5_6_5_REV */
      1657, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
      1655, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
      1653, /* GL_UNSIGNED_INT_8_8_8_8_REV */
      1651, /* GL_UNSIGNED_INT_2_10_10_10_REV */
      1599, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
      1600, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
      1598, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
       886, /* GL_MIRRORED_REPEAT */
      1284, /* GL_RGB_S3TC */
      1261, /* GL_RGB4_S3TC */
      1283, /* GL_RGBA_S3TC */
      1278, /* GL_RGBA4_S3TC */
      1281, /* GL_RGBA_DXT5_S3TC */
      1276, /* GL_RGBA4_DXT5_S3TC */
       238, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
       233, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
       234, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
       235, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
       947, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
       946, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
       640, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
       467, /* GL_FOG_COORDINATE_SOURCE */
       459, /* GL_FOG_COORD */
       483, /* GL_FRAGMENT_DEPTH */
       279, /* GL_CURRENT_FOG_COORD */
       466, /* GL_FOG_COORDINATE_ARRAY_TYPE */
       465, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
       464, /* GL_FOG_COORDINATE_ARRAY_POINTER */
       461, /* GL_FOG_COORDINATE_ARRAY */
       174, /* GL_COLOR_SUM */
       298, /* GL_CURRENT_SECONDARY_COLOR */
      1321, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
      1323, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
      1322, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
      1320, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
      1317, /* GL_SECONDARY_COLOR_ARRAY */
       526, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
        28, /* GL_ALIASED_POINT_SIZE_RANGE */
        27, /* GL_ALIASED_LINE_WIDTH_RANGE */
      1441, /* GL_TEXTURE0 */
      1443, /* GL_TEXTURE1 */
      1465, /* GL_TEXTURE2 */
      1487, /* GL_TEXTURE3 */
      1493, /* GL_TEXTURE4 */
      1495, /* GL_TEXTURE5 */
      1497, /* GL_TEXTURE6 */
      1499, /* GL_TEXTURE7 */
      1501, /* GL_TEXTURE8 */
      1503, /* GL_TEXTURE9 */
      1444, /* GL_TEXTURE10 */
      1446, /* GL_TEXTURE11 */
      1448, /* GL_TEXTURE12 */
      1450, /* GL_TEXTURE13 */
      1452, /* GL_TEXTURE14 */
      1454, /* GL_TEXTURE15 */
      1456, /* GL_TEXTURE16 */
      1458, /* GL_TEXTURE17 */
      1460, /* GL_TEXTURE18 */
      1462, /* GL_TEXTURE19 */
      1466, /* GL_TEXTURE20 */
      1468, /* GL_TEXTURE21 */
      1470, /* GL_TEXTURE22 */
      1472, /* GL_TEXTURE23 */
      1474, /* GL_TEXTURE24 */
      1476, /* GL_TEXTURE25 */
      1478, /* GL_TEXTURE26 */
      1480, /* GL_TEXTURE27 */
      1482, /* GL_TEXTURE28 */
      1484, /* GL_TEXTURE29 */
      1488, /* GL_TEXTURE30 */
      1490, /* GL_TEXTURE31 */
        18, /* GL_ACTIVE_TEXTURE */
       124, /* GL_CLIENT_ACTIVE_TEXTURE */
       864, /* GL_MAX_TEXTURE_UNITS */
      1625, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
      1628, /* GL_TRANSPOSE_PROJECTION_MATRIX */
      1630, /* GL_TRANSPOSE_TEXTURE_MATRIX */
      1622, /* GL_TRANSPOSE_COLOR_MATRIX */
      1429, /* GL_SUBTRACT */
       853, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
       221, /* GL_COMPRESSED_ALPHA */
       225, /* GL_COMPRESSED_LUMINANCE */
       226, /* GL_COMPRESSED_LUMINANCE_ALPHA */
       223, /* GL_COMPRESSED_INTENSITY */
       229, /* GL_COMPRESSED_RGB */
       230, /* GL_COMPRESSED_RGBA */
      1544, /* GL_TEXTURE_COMPRESSION_HINT */
      1606, /* GL_TEXTURE_RECTANGLE_ARB */
      1516, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
      1202, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
       851, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
       334, /* GL_DEPTH_STENCIL_NV */
      1650, /* GL_UNSIGNED_INT_24_8_NV */
       860, /* GL_MAX_TEXTURE_LOD_BIAS */
      1597, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
       861, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
      1573, /* GL_TEXTURE_FILTER_CONTROL */
      1588, /* GL_TEXTURE_LOD_BIAS */
       207, /* GL_COMBINE4 */
       854, /* GL_MAX_SHININESS_NV */
       855, /* GL_MAX_SPOT_EXPONENT_NV */
       574, /* GL_INCR_WRAP */
       309, /* GL_DECR_WRAP */
       906, /* GL_MODELVIEW1_ARB */
       962, /* GL_NORMAL_MAP */
      1231, /* GL_REFLECTION_MAP */
      1553, /* GL_TEXTURE_CUBE_MAP */
      1514, /* GL_TEXTURE_BINDING_CUBE_MAP */
      1561, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
      1555, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
      1563, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
      1557, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
      1565, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
      1559, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
      1200, /* GL_PROXY_TEXTURE_CUBE_MAP */
       807, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
       941, /* GL_MULTISAMPLE_FILTER_HINT_NV */
       475, /* GL_FOG_DISTANCE_MODE_NV */
       434, /* GL_EYE_RADIAL_NV */
       433, /* GL_EYE_PLANE_ABSOLUTE_NV */
       206, /* GL_COMBINE */
       213, /* GL_COMBINE_RGB */
       208, /* GL_COMBINE_ALPHA */
      1285, /* GL_RGB_SCALE */
        24, /* GL_ADD_SIGNED */
       601, /* GL_INTERPOLATE */
       240, /* GL_CONSTANT */
      1152, /* GL_PRIMARY_COLOR */
      1149, /* GL_PREVIOUS */
      1351, /* GL_SOURCE0_RGB */
      1357, /* GL_SOURCE1_RGB */
      1363, /* GL_SOURCE2_RGB */
      1367, /* GL_SOURCE3_RGB_NV */
      1348, /* GL_SOURCE0_ALPHA */
      1354, /* GL_SOURCE1_ALPHA */
      1360, /* GL_SOURCE2_ALPHA */
      1366, /* GL_SOURCE3_ALPHA_NV */
       998, /* GL_OPERAND0_RGB */
      1004, /* GL_OPERAND1_RGB */
      1010, /* GL_OPERAND2_RGB */
      1014, /* GL_OPERAND3_RGB_NV */
       995, /* GL_OPERAND0_ALPHA */
      1001, /* GL_OPERAND1_ALPHA */
      1007, /* GL_OPERAND2_ALPHA */
      1013, /* GL_OPERAND3_ALPHA_NV */
      1672, /* GL_VERTEX_ARRAY_BINDING_APPLE */
      1736, /* GL_YCBCR_422_APPLE */
      1661, /* GL_UNSIGNED_SHORT_8_8_APPLE */
      1663, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
      1342, /* GL_SLICE_ACCUM_SUN */
      1207, /* GL_QUAD_MESH_SUN */
      1634, /* GL_TRIANGLE_MESH_SUN */
      1710, /* GL_VERTEX_PROGRAM_ARB */
      1721, /* GL_VERTEX_STATE_PROGRAM_NV */
      1697, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
      1703, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
      1705, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
      1707, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
       300, /* GL_CURRENT_VERTEX_ATTRIB */
      1165, /* GL_PROGRAM_LENGTH_ARB */
      1179, /* GL_PROGRAM_STRING_ARB */
       928, /* GL_MODELVIEW_PROJECTION_NV */
       569, /* GL_IDENTITY_NV */
       614, /* GL_INVERSE_NV */
      1627, /* GL_TRANSPOSE_NV */
       615, /* GL_INVERSE_TRANSPOSE_NV */
       837, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
       836, /* GL_MAX_PROGRAM_MATRICES_ARB */
       745, /* GL_MATRIX0_NV */
       757, /* GL_MATRIX1_NV */
       769, /* GL_MATRIX2_NV */
       773, /* GL_MATRIX3_NV */
       775, /* GL_MATRIX4_NV */
       777, /* GL_MATRIX5_NV */
       779, /* GL_MATRIX6_NV */
       781, /* GL_MATRIX7_NV */
       285, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
       282, /* GL_CURRENT_MATRIX_ARB */
      1713, /* GL_VERTEX_PROGRAM_POINT_SIZE */
      1716, /* GL_VERTEX_PROGRAM_TWO_SIDE */
      1177, /* GL_PROGRAM_PARAMETER_NV */
      1701, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
      1181, /* GL_PROGRAM_TARGET_NV */
      1178, /* GL_PROGRAM_RESIDENT_NV */
      1619, /* GL_TRACK_MATRIX_NV */
      1620, /* GL_TRACK_MATRIX_TRANSFORM_NV */
      1711, /* GL_VERTEX_PROGRAM_BINDING_NV */
      1159, /* GL_PROGRAM_ERROR_POSITION_ARB */
       319, /* GL_DEPTH_CLAMP_NV */
      1679, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
      1686, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
      1687, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
      1688, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
      1689, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
      1690, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
      1691, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
      1692, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
      1693, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
      1694, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
      1680, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
      1681, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
      1682, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
      1683, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
      1684, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
      1685, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
       699, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
       706, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
       707, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
       708, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
       709, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
       710, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
       711, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
       712, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
       713, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
       714, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
       700, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
       701, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
       702, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
       703, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
       704, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
       705, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
       726, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
       733, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
       734, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
       735, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
       736, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
       737, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
       738, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
      1158, /* GL_PROGRAM_BINDING_ARB */
       740, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
       741, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
       727, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
       728, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
       729, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
       730, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
       731, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
       732, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
      1542, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
      1539, /* GL_TEXTURE_COMPRESSED */
       967, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
       239, /* GL_COMPRESSED_TEXTURE_FORMATS */
       876, /* GL_MAX_VERTEX_UNITS_ARB */
        22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
      1731, /* GL_WEIGHT_SUM_UNITY_ARB */
      1709, /* GL_VERTEX_BLEND_ARB */
       302, /* GL_CURRENT_WEIGHT_ARB */
      1730, /* GL_WEIGHT_ARRAY_TYPE_ARB */
      1729, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
      1728, /* GL_WEIGHT_ARRAY_SIZE_ARB */
      1727, /* GL_WEIGHT_ARRAY_POINTER_ARB */
      1724, /* GL_WEIGHT_ARRAY_ARB */
       345, /* GL_DOT3_RGB */
       346, /* GL_DOT3_RGBA */
       237, /* GL_COMPRESSED_RGB_FXT1_3DFX */
       232, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
       936, /* GL_MULTISAMPLE_3DFX */
      1306, /* GL_SAMPLE_BUFFERS_3DFX */
      1297, /* GL_SAMPLES_3DFX */
       917, /* GL_MODELVIEW2_ARB */
       920, /* GL_MODELVIEW3_ARB */
       921, /* GL_MODELVIEW4_ARB */
       922, /* GL_MODELVIEW5_ARB */
       923, /* GL_MODELVIEW6_ARB */
       924, /* GL_MODELVIEW7_ARB */
       925, /* GL_MODELVIEW8_ARB */
       926, /* GL_MODELVIEW9_ARB */
       896, /* GL_MODELVIEW10_ARB */
       897, /* GL_MODELVIEW11_ARB */
       898, /* GL_MODELVIEW12_ARB */
       899, /* GL_MODELVIEW13_ARB */
       900, /* GL_MODELVIEW14_ARB */
       901, /* GL_MODELVIEW15_ARB */
       902, /* GL_MODELVIEW16_ARB */
       903, /* GL_MODELVIEW17_ARB */
       904, /* GL_MODELVIEW18_ARB */
       905, /* GL_MODELVIEW19_ARB */
       907, /* GL_MODELVIEW20_ARB */
       908, /* GL_MODELVIEW21_ARB */
       909, /* GL_MODELVIEW22_ARB */
       910, /* GL_MODELVIEW23_ARB */
       911, /* GL_MODELVIEW24_ARB */
       912, /* GL_MODELVIEW25_ARB */
       913, /* GL_MODELVIEW26_ARB */
       914, /* GL_MODELVIEW27_ARB */
       915, /* GL_MODELVIEW28_ARB */
       916, /* GL_MODELVIEW29_ARB */
       918, /* GL_MODELVIEW30_ARB */
       919, /* GL_MODELVIEW31_ARB */
       350, /* GL_DOT3_RGB_EXT */
       348, /* GL_DOT3_RGBA_EXT */
       890, /* GL_MIRROR_CLAMP_EXT */
       893, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
       931, /* GL_MODULATE_ADD_ATI */
       932, /* GL_MODULATE_SIGNED_ADD_ATI */
       933, /* GL_MODULATE_SUBTRACT_ATI */
      1737, /* GL_YCBCR_MESA */
      1022, /* GL_PACK_INVERT_MESA */
       305, /* GL_DEBUG_OBJECT_MESA */
       306, /* GL_DEBUG_PRINT_MESA */
       304, /* GL_DEBUG_ASSERT_MESA */
       107, /* GL_BUFFER_SIZE */
       109, /* GL_BUFFER_USAGE */
      1394, /* GL_STENCIL_BACK_FUNC */
      1392, /* GL_STENCIL_BACK_FAIL */
      1396, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
      1398, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
       484, /* GL_FRAGMENT_PROGRAM_ARB */
      1156, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
      1184, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
      1183, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
      1168, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
      1174, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
      1173, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
       826, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
       849, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
       848, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
       839, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
       845, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
       844, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
       809, /* GL_MAX_DRAW_BUFFERS */
       354, /* GL_DRAW_BUFFER0 */
       357, /* GL_DRAW_BUFFER1 */
       378, /* GL_DRAW_BUFFER2 */
       381, /* GL_DRAW_BUFFER3 */
       384, /* GL_DRAW_BUFFER4 */
       387, /* GL_DRAW_BUFFER5 */
       390, /* GL_DRAW_BUFFER6 */
       393, /* GL_DRAW_BUFFER7 */
       396, /* GL_DRAW_BUFFER8 */
       399, /* GL_DRAW_BUFFER9 */
       358, /* GL_DRAW_BUFFER10 */
       361, /* GL_DRAW_BUFFER11 */
       364, /* GL_DRAW_BUFFER12 */
       367, /* GL_DRAW_BUFFER13 */
       370, /* GL_DRAW_BUFFER14 */
       373, /* GL_DRAW_BUFFER15 */
        82, /* GL_BLEND_EQUATION_ALPHA */
       790, /* GL_MATRIX_PALETTE_ARB */
       820, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
       823, /* GL_MAX_PALETTE_MATRICES_ARB */
       288, /* GL_CURRENT_PALETTE_MATRIX_ARB */
       784, /* GL_MATRIX_INDEX_ARRAY_ARB */
       283, /* GL_CURRENT_MATRIX_INDEX_ARB */
       786, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
       788, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
       787, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
       785, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
      1568, /* GL_TEXTURE_DEPTH_SIZE */
       338, /* GL_DEPTH_TEXTURE_MODE */
      1534, /* GL_TEXTURE_COMPARE_MODE */
      1532, /* GL_TEXTURE_COMPARE_FUNC */
       216, /* GL_COMPARE_R_TO_TEXTURE */
      1090, /* GL_POINT_SPRITE */
       265, /* GL_COORD_REPLACE */
      1094, /* GL_POINT_SPRITE_R_MODE_NV */
      1209, /* GL_QUERY_COUNTER_BITS */
       290, /* GL_CURRENT_QUERY */
      1211, /* GL_QUERY_RESULT */
      1213, /* GL_QUERY_RESULT_AVAILABLE */
       870, /* GL_MAX_VERTEX_ATTRIBS */
      1699, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
       336, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
       335, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
       856, /* GL_MAX_TEXTURE_COORDS */
       858, /* GL_MAX_TEXTURE_IMAGE_UNITS */
      1161, /* GL_PROGRAM_ERROR_STRING_ARB */
      1163, /* GL_PROGRAM_FORMAT_ASCII_ARB */
      1162, /* GL_PROGRAM_FORMAT_ARB */
      1613, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
       317, /* GL_DEPTH_BOUNDS_TEST_EXT */
       316, /* GL_DEPTH_BOUNDS_EXT */
        52, /* GL_ARRAY_BUFFER */
       419, /* GL_ELEMENT_ARRAY_BUFFER */
        54, /* GL_ARRAY_BUFFER_BINDING */
       421, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
      1673, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
       957, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
       140, /* GL_COLOR_ARRAY_BUFFER_BINDING */
       577, /* GL_INDEX_ARRAY_BUFFER_BINDING */
      1547, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
       415, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
      1318, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
       462, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
      1725, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
      1695, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
      1164, /* GL_PROGRAM_INSTRUCTIONS_ARB */
       832, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
      1170, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
       841, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
      1182, /* GL_PROGRAM_TEMPORARIES_ARB */
       847, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
      1172, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
       843, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
      1176, /* GL_PROGRAM_PARAMETERS_ARB */
       846, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
      1171, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
       842, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
      1157, /* GL_PROGRAM_ATTRIBS_ARB */
       827, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
      1169, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
       840, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
      1155, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
       825, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
      1167, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
       838, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
       833, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
       829, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
      1185, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
      1624, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
      1221, /* GL_READ_ONLY */
      1733, /* GL_WRITE_ONLY */
      1223, /* GL_READ_WRITE */
       101, /* GL_BUFFER_ACCESS */
       103, /* GL_BUFFER_MAPPED */
       105, /* GL_BUFFER_MAP_POINTER */
      1618, /* GL_TIME_ELAPSED_EXT */
       744, /* GL_MATRIX0_ARB */
       756, /* GL_MATRIX1_ARB */
       768, /* GL_MATRIX2_ARB */
       772, /* GL_MATRIX3_ARB */
       774, /* GL_MATRIX4_ARB */
       776, /* GL_MATRIX5_ARB */
       778, /* GL_MATRIX6_ARB */
       780, /* GL_MATRIX7_ARB */
       782, /* GL_MATRIX8_ARB */
       783, /* GL_MATRIX9_ARB */
       746, /* GL_MATRIX10_ARB */
       747, /* GL_MATRIX11_ARB */
       748, /* GL_MATRIX12_ARB */
       749, /* GL_MATRIX13_ARB */
       750, /* GL_MATRIX14_ARB */
       751, /* GL_MATRIX15_ARB */
       752, /* GL_MATRIX16_ARB */
       753, /* GL_MATRIX17_ARB */
       754, /* GL_MATRIX18_ARB */
       755, /* GL_MATRIX19_ARB */
       758, /* GL_MATRIX20_ARB */
       759, /* GL_MATRIX21_ARB */
       760, /* GL_MATRIX22_ARB */
       761, /* GL_MATRIX23_ARB */
       762, /* GL_MATRIX24_ARB */
       763, /* GL_MATRIX25_ARB */
       764, /* GL_MATRIX26_ARB */
       765, /* GL_MATRIX27_ARB */
       766, /* GL_MATRIX28_ARB */
       767, /* GL_MATRIX29_ARB */
       770, /* GL_MATRIX30_ARB */
       771, /* GL_MATRIX31_ARB */
      1424, /* GL_STREAM_DRAW */
      1426, /* GL_STREAM_READ */
      1422, /* GL_STREAM_COPY */
      1386, /* GL_STATIC_DRAW */
      1388, /* GL_STATIC_READ */
      1384, /* GL_STATIC_COPY */
       409, /* GL_DYNAMIC_DRAW */
       411, /* GL_DYNAMIC_READ */
       407, /* GL_DYNAMIC_COPY */
       533, /* GL_GL_PIXEL_PACK_BUFFER */
       535, /* GL_GL_PIXEL_UNPACK_BUFFER */
       534, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
       536, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
       830, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
       828, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
       831, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
       835, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
       834, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
      1418, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
        17, /* GL_ACTIVE_STENCIL_FACE_EXT */
       891, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
      1299, /* GL_SAMPLES_PASSED */
       485, /* GL_FRAGMENT_SHADER */
      1719, /* GL_VERTEX_SHADER */
      1175, /* GL_PROGRAM_OBJECT_ARB */
      1331, /* GL_SHADER_OBJECT_ARB */
       816, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
       874, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
       868, /* GL_MAX_VARYING_FLOATS */
       872, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
       801, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
       982, /* GL_OBJECT_TYPE_ARB */
      1333, /* GL_SHADER_TYPE */
       450, /* GL_FLOAT_VEC2 */
       452, /* GL_FLOAT_VEC3 */
       454, /* GL_FLOAT_VEC4 */
       604, /* GL_INT_VEC2 */
       606, /* GL_INT_VEC3 */
       608, /* GL_INT_VEC4 */
        93, /* GL_BOOL */
        95, /* GL_BOOL_VEC2 */
        97, /* GL_BOOL_VEC3 */
        99, /* GL_BOOL_VEC4 */
       444, /* GL_FLOAT_MAT2 */
       446, /* GL_FLOAT_MAT3 */
       448, /* GL_FLOAT_MAT4 */
      1290, /* GL_SAMPLER_1D */
      1292, /* GL_SAMPLER_2D */
      1294, /* GL_SAMPLER_3D */
      1295, /* GL_SAMPLER_CUBE */
      1291, /* GL_SAMPLER_1D_SHADOW */
      1293, /* GL_SAMPLER_2D_SHADOW */
       527, /* GL_GL_FLOAT_MAT2x3 */
       528, /* GL_GL_FLOAT_MAT2x4 */
       529, /* GL_GL_FLOAT_MAT3x2 */
       530, /* GL_GL_FLOAT_MAT3x4 */
       531, /* GL_GL_FLOAT_MAT4x2 */
       532, /* GL_GL_FLOAT_MAT4x3 */
       311, /* GL_DELETE_STATUS */
       220, /* GL_COMPILE_STATUS */
       657, /* GL_LINK_STATUS */
      1668, /* GL_VALIDATE_STATUS */
       589, /* GL_INFO_LOG_LENGTH */
        56, /* GL_ATTACHED_SHADERS */
        20, /* GL_ACTIVE_UNIFORMS */
        21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
      1332, /* GL_SHADER_SOURCE_LENGTH */
        15, /* GL_ACTIVE_ATTRIBUTES */
        16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
       487, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
      1335, /* GL_SHADING_LANGUAGE_VERSION */
       289, /* GL_CURRENT_PROGRAM */
      1031, /* GL_PALETTE4_RGB8_OES */
      1033, /* GL_PALETTE4_RGBA8_OES */
      1029, /* GL_PALETTE4_R5_G6_B5_OES */
      1032, /* GL_PALETTE4_RGBA4_OES */
      1030, /* GL_PALETTE4_RGB5_A1_OES */
      1036, /* GL_PALETTE8_RGB8_OES */
      1038, /* GL_PALETTE8_RGBA8_OES */
      1034, /* GL_PALETTE8_R5_G6_B5_OES */
      1037, /* GL_PALETTE8_RGBA4_OES */
      1035, /* GL_PALETTE8_RGB5_A1_OES */
       572, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
       571, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
       541, /* GL_GL_SRGB */
       542, /* GL_GL_SRGB8 */
       544, /* GL_GL_SRGB_ALPHA */
       543, /* GL_GL_SRGB8_ALPHA8 */
       540, /* GL_GL_SLUMINANCE_ALPHA */
       539, /* GL_GL_SLUMINANCE8_ALPHA8 */
       537, /* GL_GL_SLUMINANCE */
       538, /* GL_GL_SLUMINANCE8 */
       524, /* GL_GL_COMPRESSED_SRGB */
       525, /* GL_GL_COMPRESSED_SRGB_ALPHA */
       522, /* GL_GL_COMPRESSED_SLUMINANCE */
       523, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
      1092, /* GL_POINT_SPRITE_COORD_ORIGIN */
       665, /* GL_LOWER_LEFT */
      1665, /* GL_UPPER_LEFT */
      1400, /* GL_STENCIL_BACK_REF */
      1401, /* GL_STENCIL_BACK_VALUE_MASK */
      1402, /* GL_STENCIL_BACK_WRITEMASK */
       402, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
      1235, /* GL_RENDERBUFFER_BINDING_EXT */
      1220, /* GL_READ_FRAMEBUFFER_EXT */
       403, /* GL_DRAW_FRAMEBUFFER_EXT */
      1219, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
       489, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
       488, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
       492, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
       491, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
       490, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
       494, /* GL_FRAMEBUFFER_COMPLETE_EXT */
       496, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
       501, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
       499, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
       497, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
       500, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
       498, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
       502, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
       504, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
       503, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
       798, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
       146, /* GL_COLOR_ATTACHMENT0_EXT */
       153, /* GL_COLOR_ATTACHMENT1_EXT */
       154, /* GL_COLOR_ATTACHMENT2_EXT */
       155, /* GL_COLOR_ATTACHMENT3_EXT */
       156, /* GL_COLOR_ATTACHMENT4_EXT */
       157, /* GL_COLOR_ATTACHMENT5_EXT */
       158, /* GL_COLOR_ATTACHMENT6_EXT */
       159, /* GL_COLOR_ATTACHMENT7_EXT */
       160, /* GL_COLOR_ATTACHMENT8_EXT */
       161, /* GL_COLOR_ATTACHMENT9_EXT */
       147, /* GL_COLOR_ATTACHMENT10_EXT */
       148, /* GL_COLOR_ATTACHMENT11_EXT */
       149, /* GL_COLOR_ATTACHMENT12_EXT */
       150, /* GL_COLOR_ATTACHMENT13_EXT */
       151, /* GL_COLOR_ATTACHMENT14_EXT */
       152, /* GL_COLOR_ATTACHMENT15_EXT */
       313, /* GL_DEPTH_ATTACHMENT_EXT */
      1391, /* GL_STENCIL_ATTACHMENT_EXT */
       495, /* GL_FRAMEBUFFER_EXT */
      1236, /* GL_RENDERBUFFER_EXT */
      1239, /* GL_RENDERBUFFER_WIDTH_EXT */
      1237, /* GL_RENDERBUFFER_HEIGHT_EXT */
      1238, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
      1413, /* GL_STENCIL_INDEX_EXT */
      1410, /* GL_STENCIL_INDEX1_EXT */
      1411, /* GL_STENCIL_INDEX4_EXT */
      1412, /* GL_STENCIL_INDEX8_EXT */
      1409, /* GL_STENCIL_INDEX16_EXT */
       427, /* GL_EVAL_BIT */
      1217, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
       659, /* GL_LIST_BIT */
      1518, /* GL_TEXTURE_BIT */
      1314, /* GL_SCISSOR_BIT */
        29, /* GL_ALL_ATTRIB_BITS */
       938, /* GL_MULTISAMPLE_BIT */
        30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};

#define Elements(x) sizeof(x)/sizeof(*x)

typedef int (*cfunc)(const void *, const void *);

/**
 * Compare a key name to an element in the \c all_enums array.
 *
 * \c bsearch always passes the key as the first parameter and the pointer
 * to the array element as the second parameter.  We can elimiate some
 * extra work by taking advantage of that fact.
 *
 * \param a  Pointer to the desired enum name.
 * \param b  Pointer to an element of the \c all_enums array.
 */
static int compar_name( const char *a, const enum_elt *b )
{
   return _mesa_strcmp( a, & enum_string_table[ b->offset ] );
}

/**
 * Compare a key enum value to an element in the \c all_enums array.
 *
 * \c bsearch always passes the key as the first parameter and the pointer
 * to the array element as the second parameter.  We can elimiate some
 * extra work by taking advantage of that fact.
 *
 * \param a  Pointer to the desired enum name.
 * \param b  Pointer to an index into the \c all_enums array.
 */
static int compar_nr( const int *a, const unsigned *b )
{
   return a[0] - all_enums[*b].n;
}


static char token_tmp[20];

const char *_mesa_lookup_enum_by_nr( int nr )
{
   unsigned * i;

   i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums),
                            sizeof(reduced_enums[0]), (cfunc) compar_nr );

   if ( i != NULL ) {
      return & enum_string_table[ all_enums[ *i ].offset ];
   }
   else {
      /* this is not re-entrant safe, no big deal here */
      _mesa_sprintf(token_tmp, "0x%x", nr);
      return token_tmp;
   }
}

int _mesa_lookup_enum_by_name( const char *symbol )
{
   enum_elt * f = NULL;

   if ( symbol != NULL ) {
      f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums),
			       sizeof( enum_elt ), (cfunc) compar_name );
   }

   return (f != NULL) ? f->n : -1;
}


