/*
 * Copyright (c) 1996, 1998 by Internet Software Consortium.
 *
 * Permission to use, copy, modify, and distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
 * SOFTWARE.
 */

/*
 * Portions Copyright (c) 1995 by International Business Machines, Inc.
 *
 * International Business Machines, Inc. (hereinafter called IBM) grants
 * permission under its copyrights to use, copy, modify, and distribute this
 * Software with or without fee, provided that the above copyright notice and
 * all paragraphs of this notice appear in all copies, and that the name of IBM
 * not be used in connection with the marketing of any product incorporating
 * the Software or modifications thereof, without specific, written prior
 * permission.
 *
 * To the extent it has a right to do so, IBM grants an immunity from suit
 * under its patents, if any, for the use, sale or manufacture of products to
 * the extent that such products are used for performing Domain Name System
 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
 * granted for any product per se or for any other function of any product.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
 */

/*
 * Portions copyright (c) 1999, 2000
 * Intel Corporation.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * 3. All advertising materials mentioning features or use of this software
 *    must display the following acknowledgement:
 *
 *    This product includes software developed by Intel Corporation and
 *    its contributors.
 *
 * 4. Neither the name of Intel Corporation or its contributors may be
 *    used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY INTEL CORPORATION AND CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL INTEL CORPORATION OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 *
  base64.c,v 1.1.1.1 2003/11/19 01:51:25 kyu3 Exp
 */

#include <sys/types.h>
#include <sys/param.h>
#include <sys/socket.h>

#include <netinet/in.h>
#include <arpa/inet.h>
#include <arpa/nameser.h>

#include <ctype.h>
#include <resolv.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#define Assert(Cond) if (!(Cond)) abort()

static const char Base64[] =
  "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char Pad64 = '=';

/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
   The following encoding technique is taken from RFC 1521 by Borenstein
   and Freed.  It is reproduced here in a slightly edited form for
   convenience.

   A 65-character subset of US-ASCII is used, enabling 6 bits to be
   represented per printable character. (The extra 65th character, "=",
   is used to signify a special processing function.)

   The encoding process represents 24-bit groups of input bits as output
   strings of 4 encoded characters. Proceeding from left to right, a
   24-bit input group is formed by concatenating 3 8-bit input groups.
   These 24 bits are then treated as 4 concatenated 6-bit groups, each
   of which is translated into a single digit in the base64 alphabet.

   Each 6-bit group is used as an index into an array of 64 printable
   characters. The character referenced by the index is placed in the
   output string.

                         Table 1: The Base64 Alphabet

      Value Encoding  Value Encoding  Value Encoding  Value Encoding
          0 A            17 R            34 i            51 z
          1 B            18 S            35 j            52 0
          2 C            19 T            36 k            53 1
          3 D            20 U            37 l            54 2
          4 E            21 V            38 m            55 3
          5 F            22 W            39 n            56 4
          6 G            23 X            40 o            57 5
          7 H            24 Y            41 p            58 6
          8 I            25 Z            42 q            59 7
          9 J            26 a            43 r            60 8
         10 K            27 b            44 s            61 9
         11 L            28 c            45 t            62 +
         12 M            29 d            46 u            63 /
         13 N            30 e            47 v
         14 O            31 f            48 w         (pad) =
         15 P            32 g            49 x
         16 Q            33 h            50 y

   Special processing is performed if fewer than 24 bits are available
   at the end of the data being encoded.  A full encoding quantum is
   always completed at the end of a quantity.  When fewer than 24 input
   bits are available in an input group, zero bits are added (on the
   right) to form an integral number of 6-bit groups.  Padding at the
   end of the data is performed using the '=' character.

   Since all base64 input is an integral number of octets, only the
         -------------------------------------------------
   following cases can arise:

       (1) the final quantum of encoding input is an integral
           multiple of 24 bits; here, the final unit of encoded
     output will be an integral multiple of 4 characters
     with no "=" padding,
       (2) the final quantum of encoding input is exactly 8 bits;
           here, the final unit of encoded output will be two
     characters followed by two "=" padding characters, or
       (3) the final quantum of encoding input is exactly 16 bits;
           here, the final unit of encoded output will be three
     characters followed by one "=" padding character.
   */

int
b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize) {
  size_t datalength = 0;
  u_char input[3];
  u_char output[4];
  size_t i;

  input[0] = input[1] = input[2] = '\0';
  while (2 < srclength) {
    input[0] = *src++;
    input[1] = *src++;
    input[2] = *src++;
    srclength -= 3;

    output[0] = input[0] >> 2;
    output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
    output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
    output[3] = input[2] & 0x3f;
    Assert(output[0] < 64);
    Assert(output[1] < 64);
    Assert(output[2] < 64);
    Assert(output[3] < 64);

    if (datalength + 4 > targsize)
      return (-1);
    target[datalength++] = Base64[output[0]];
    target[datalength++] = Base64[output[1]];
    target[datalength++] = Base64[output[2]];
    target[datalength++] = Base64[output[3]];
  }

  /* Now we worry about padding. */
  if (0 != srclength) {
    /* Get what's left. */
    input[0] = input[1] = input[2] = '\0';
    for (i = 0; i < srclength; i++)
      input[i] = *src++;

    output[0] = input[0] >> 2;
    output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
    output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
    Assert(output[0] < 64);
    Assert(output[1] < 64);
    Assert(output[2] < 64);

    if (datalength + 4 > targsize)
      return (-1);
    target[datalength++] = Base64[output[0]];
    target[datalength++] = Base64[output[1]];
    if (srclength == 1)
      target[datalength++] = Pad64;
    else
      target[datalength++] = Base64[output[2]];
    target[datalength++] = Pad64;
  }
  if (datalength >= targsize)
    return (-1);
  target[datalength] = '\0';  /* Returned value doesn't count \0. */
  return ((int)datalength);
}

/* skips all whitespace anywhere.
   converts characters, four at a time, starting at (or after)
   src from base - 64 numbers into three 8 bit bytes in the target area.
   it returns the number of data bytes stored at the target, or -1 on error.
 */

int
b64_pton(
  char const *src,
  u_char *target,
  size_t targsize
  )
{
  int tarindex, state, ch;
  char *pos;

  state = 0;
  tarindex = 0;

  while ((ch = *src++) != '\0') {
    if (isspace(ch))  /* Skip whitespace anywhere. */
      continue;

    if (ch == Pad64)
      break;

    pos = strchr(Base64, ch);
    if (pos == 0)     /* A non-base64 character. */
      return (-1);

    switch (state) {
    case 0:
      if (target) {
        if ((size_t)tarindex >= targsize)
          return (-1);
        target[tarindex] = (u_char)((pos - Base64) << 2);
      }
      state = 1;
      break;
    case 1:
      if (target) {
        if ((size_t)tarindex + 1 >= targsize)
          return (-1);
        target[tarindex]   |= (u_char)((pos - Base64) >> 4);
        target[tarindex+1]  = (u_char)(((pos - Base64) & 0x0f)
              << 4) ;
      }
      tarindex++;
      state = 2;
      break;
    case 2:
      if (target) {
        if ((size_t)tarindex + 1 >= targsize)
          return (-1);
        target[tarindex]   |= (u_char)((pos - Base64) >> 2);
        target[tarindex+1]  = (u_char)(((pos - Base64) & 0x03)
              << 6);
      }
      tarindex++;
      state = 3;
      break;
    case 3:
      if (target) {
        if ((size_t)tarindex >= targsize)
          return (-1);
        target[tarindex] |= (u_char)(pos - Base64);
      }
      tarindex++;
      state = 0;
      break;
    default:
      abort();
    }
  }

  /*
   * We are done decoding Base-64 chars.  Let's see if we ended
   * on a byte boundary, and/or with erroneous trailing characters.
   */

  if (ch == Pad64) {    /* We got a pad char. */
    ch = *src++;    /* Skip it, get next. */
    switch (state) {
    case 0:   /* Invalid = in first position */
    case 1:   /* Invalid = in second position */
      return (-1);

    case 2:   /* Valid, means one byte of info */
      /* Skip any number of spaces. */
      for ((void)NULL; ch != '\0'; ch = *src++)
        if (!isspace(ch))
          break;
      /* Make sure there is another trailing = sign. */
      if (ch != Pad64)
        return (-1);
      ch = *src++;    /* Skip the = */
      /* Fall through to "single trailing =" case. */
      /* FALLTHROUGH */

    case 3:   /* Valid, means two bytes of info */
      /*
       * We know this char is an =.  Is there anything but
       * whitespace after it?
       */
      for ((void)NULL; ch != '\0'; ch = *src++)
        if (!isspace(ch))
          return (-1);

      /*
       * Now make sure for cases 2 and 3 that the "extra"
       * bits that slopped past the last full byte were
       * zeros.  If we don't check them, they become a
       * subliminal channel.
       */
      if (target && target[tarindex] != 0)
        return (-1);
    }
  } else {
    /*
     * We ended by seeing the end of the string.  Make sure we
     * have no partial bytes lying around.
     */
    if (state != 0)
      return (-1);
  }

  return (tarindex);
}
