///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/core/type_vec1.hpp
/// @date 2008-08-25 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////

#ifndef glm_core_type_gentype1
#define glm_core_type_gentype1

#include "_swizzle.hpp"
#include "type_float.hpp"
#include "type_int.hpp"
#include "type_size.hpp"
#include "type_vec.hpp"

namespace glm {
namespace detail {
template<typename T>
struct tref1;
template<typename T>
struct tref2;
template<typename T>
struct tref3;
template<typename T>
struct tref4;
template<typename T>
struct tvec1;
template<typename T>
struct tvec2;
template<typename T>
struct tvec3;
template<typename T>
struct tvec4;

template<typename T>
struct tvec1
{
    enum ctor
    {
        null
    };

    typedef T value_type;
    typedef std::size_t size_type;
    GLM_FUNC_DECL size_type length() const;

    typedef tvec1<T> type;
    typedef tvec1<bool> bool_type;

    //////////////////////////////////////
    // Data

#if (GLM_COMPONENT == GLM_COMPONENT_ONLY_XYZW)
    value_type x;
#else //(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES)
    union {
        value_type x, r, s;
    };
#endif //GLM_COMPONENT

    //////////////////////////////////////
    // Accesses

    GLM_FUNC_DECL value_type & operator[](size_type i);
    GLM_FUNC_DECL value_type const & operator[](size_type i) const;

    //////////////////////////////////////
    // Implicit basic constructors

    GLM_FUNC_DECL tvec1();
    GLM_FUNC_DECL tvec1(tvec1<T> const & v);

    //////////////////////////////////////
    // Explicit basic constructors

    GLM_FUNC_DECL explicit tvec1(
      ctor);
    GLM_FUNC_DECL explicit tvec1(
      value_type const & s);

    //////////////////////////////////////
    // Swizzle constructors

    GLM_FUNC_DECL tvec1(tref1<T> const & r);

    //////////////////////////////////////
    // Convertion scalar constructors

    //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
    template<typename U>
    GLM_FUNC_DECL explicit tvec1(U const & s);

    //////////////////////////////////////
    // Convertion vector constructors

    //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
    template<typename U>
    GLM_FUNC_DECL explicit tvec1(tvec2<U> const & v);
    //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
    template<typename U>
    GLM_FUNC_DECL explicit tvec1(tvec3<U> const & v);
    //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
    template<typename U>
    GLM_FUNC_DECL explicit tvec1(tvec4<U> const & v);

    //////////////////////////////////////
    // Unary arithmetic operators

    GLM_FUNC_DECL tvec1<T> & operator=(tvec1<T> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator=(tvec1<U> const & v);

    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator+=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator+=(tvec1<U> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator-=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator-=(tvec1<U> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator*=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator*=(tvec1<U> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator/=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator/=(tvec1<U> const & v);
    GLM_FUNC_DECL tvec1<T> & operator++();
    GLM_FUNC_DECL tvec1<T> & operator--();

    //////////////////////////////////////
    // Unary bit operators

    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator%=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator%=(tvec1<U> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator&=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator&=(tvec1<U> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator|=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator|=(tvec1<U> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator^=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator^=(tvec1<U> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator<<=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator<<=(tvec1<U> const & v);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator>>=(U const & s);
    template<typename U>
    GLM_FUNC_DECL tvec1<T> & operator>>=(tvec1<U> const & v);

    //////////////////////////////////////
    // Swizzle operators

    GLM_FUNC_DECL value_type swizzle(comp X) const;
    GLM_FUNC_DECL tvec2<T> swizzle(comp X, comp Y) const;
    GLM_FUNC_DECL tvec3<T> swizzle(comp X, comp Y, comp Z) const;
    GLM_FUNC_DECL tvec4<T> swizzle(comp X, comp Y, comp Z, comp W) const;
    GLM_FUNC_DECL tref1<T> swizzle(comp X);
};

template<typename T>
struct tref1
{
    GLM_FUNC_DECL tref1(T & x);
    GLM_FUNC_DECL tref1(tref1<T> const & r);
    GLM_FUNC_DECL tref1(tvec1<T> const & v);

    GLM_FUNC_DECL tref1<T> & operator=(tref1<T> const & r);
    GLM_FUNC_DECL tref1<T> & operator=(tvec1<T> const & v);

    T & x;
};

GLM_DETAIL_IS_VECTOR(tvec1);

typedef detail::tvec1<highp_float> highp_vec1_t;
typedef detail::tvec1<mediump_float> mediump_vec1_t;
typedef detail::tvec1<lowp_float> lowp_vec1_t;
typedef detail::tvec1<highp_int> highp_ivec1_t;
typedef detail::tvec1<mediump_int> mediump_ivec1_t;
typedef detail::tvec1<lowp_int> lowp_ivec1_t;
typedef detail::tvec1<highp_uint> highp_uvec1_t;
typedef detail::tvec1<mediump_uint> mediump_uvec1_t;
typedef detail::tvec1<lowp_uint> lowp_uvec1_t;

} //namespace detail
} //namespace glm

#ifndef GLM_EXTERNAL_TEMPLATE
#include "type_vec1.inl"
#endif //GLM_EXTERNAL_TEMPLATE

#endif //glm_core_type_gentype1
