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	test-actors.c test-shader-effects.c test-script.c test-grab.c \
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	test-cogl-tex-convert.c test-cogl-tex-foreign.c \
	test-cogl-tex-getset.c test-cogl-offscreen.c \
	test-cogl-tex-polygon.c test-cogl-multitexture.c \
	test-stage-read-pixels.c test-clip.c test-paint-wrapper.c \
	test-texture-quality.c test-layout.c test-animation.c \
	test-easing.c test-binding-pool.c test-text.c \
	test-text-field.c test-cairo-clock.c test-cairo-flowers.c \
	test-cogl-vertex-buffer.c test-stage-sizing.c test-scrolling.c \
	test-swipe-action.c test-cogl-point-sprites.c \
	test-table-layout.c test-path-constraint.c test-state-script.c \
	test-devices.c test-content.c test-keyframe-transition.c \
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check_SCRIPTS = wrappers $(top_builddir)/build/win32/test-interactive-clutter.bat
test_interactive_SOURCES = test-main.c $(UNIT_TESTS)
nodist_test_interactive_SOURCES = test-unit-names.h
test_interactive_CFLAGS = $(CLUTTER_CFLAGS) $(GDK_PIXBUF_CFLAGS)
test_interactive_CPPFLAGS = \
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	-DCOGL_DISABLE_DEPRECATION_WARNINGS \
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	-I$(top_srcdir)	\
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	$(am__define_uniq_tagged_files); \
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	      "$$@" $$unique; \
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ctags: ctags-am

CTAGS: ctags
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GTAGS:
	here=`$(am__cd) $(top_builddir) && pwd` \
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cscopelist: cscopelist-am

cscopelist-am: $(am__tagged_files)
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	  if test -f "$$i"; then \
	    echo "$(subdir)/$$i"; \
	  else \
	    echo "$$sdir/$$i"; \
	  fi; \
	done >> $(top_builddir)/cscope.files

distclean-tags:
	-rm -f TAGS ID GTAGS GRTAGS GSYMS GPATH tags

distdir: $(DISTFILES)
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	list='$(DISTFILES)'; \
	  dist_files=`for file in $$list; do echo $$file; done | \
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	  fi; \
	done
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	  top_distdir="$(top_distdir)" distdir="$(distdir)" \
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	$(MAKE) $(AM_MAKEFLAGS) $(check_PROGRAMS) $(check_SCRIPTS)
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uninstall: uninstall-am

install-am: all-am
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dvi-am:

html: html-am

html-am:

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info-am:

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.PRECIOUS: Makefile


# For convenience, this provides a way to easily run individual unit tests:
wrappers: stamp-test-interactive
	@true

.gitignore: Makefile.am
	$(QUIET_GEN)if test -d "$(top_srcdir)/.git"; then \
		( echo "*.o" ; \
		  echo ".gitignore" ; \
		) > .gitignore ; \
		for p in $(GIT_IGNORE_FILES); do \
			echo "/$$p" >> .gitignore ; \
		done \
	fi

gitignore: .gitignore

gitignore-clean:
	$(QUIET_RM)rm -f .gitignore

.PHONY: gitignore gitignore-clean

all-am: gitignore

maintainer-clean: gitignore-clean

stamp-test-interactive: Makefile
	@wrapper=$(abs_builddir)/wrapper.sh ; \
	chmod +x $$wrapper && \
	for i in $(UNIT_TESTS); \
	do \
		test_bin=$${i%*.c} ; \
		echo "  GEN      $$test_bin" ; \
		( echo "#!/bin/sh" ; \
		  echo "$$wrapper $$test_bin \$$@" \
		) > $$test_bin$(SHEXT) ; \
		chmod +x $$test_bin$(SHEXT) ; \
	done \
	&& echo timestamp > $(@F)

$(top_builddir)/build/win32/test-interactive-clutter.bat: Makefile
	@echo "  GEN      test-interactive-clutter.bat" ; \
	for i in $(UNIT_TESTS); \
	do \
		case $$i in \
		test-pixmap.c|test-devices.c) ;; \
		*.c)	test_bin=$${i%*.c} \
			;; \
		esac; \
		( echo "test-interactive-clutter $$test_bin" ) > $$test_bin-clutter.bat ; \
		( echo "test-interactive-clutter $$test_bin" ) >> test-interactive-clutter.bat ; \
	done \
	&& mv -f *.bat $(top_builddir)/build/win32/

$(top_builddir)/build/win32/test-unit-names.h: test-unit-names.h
	@echo "  CP       "; cp test-unit-names.h $(top_builddir)/build/win32/

test-unit-names.h: stamp-test-unit-names
	@true

stamp-test-unit-names: Makefile
	@( echo "/* ** This file is autogenerated. Do not edit. ** */" ; \
	  echo "" ; \
	  echo "const char *test_unit_names[] = {" ) > test-unit-names.h ; \
	for i in $(UNIT_TESTS); \
	do \
		test_bin=$${i%*.c} ; \
		echo "  \"$$test_bin\"," >> test-unit-names.h ; \
	done \
	&& echo "};" >> test-unit-names.h \
	&& echo timestamp > $(@F)

clean-wrappers:
	@for i in $(UNIT_TESTS); \
	do \
		test_bin=$${i%*.c} ; \
		echo "  RM      $$test_bin"; \
		rm -f $$test_bin$(SHEXT); \
	done \
	&& rm -f $(top_builddir)/build/win32/*.bat \
	&& rm -f stamp-test-unit-names \
	&& rm -f stamp-test-interactive

.PHONY: wrappers clean-wrappers

dist-hook: $(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters

$(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj: $(top_srcdir)/build/win32/vs9/test-interactive-clutter.vcprojin
	for F in $(test_interactive_SOURCES); do \
		case $$F in \
		test-pixmap.c|test-devices.c) ;; \
		*.c)	echo '   <File RelativePath="..\..\..\tests\interactive\'$$F'" />' \
			;; \
		esac; \
	done > testinteractive.sourcefiles
	$(CPP) -P - <$(top_srcdir)/build/win32/vs9/test-interactive-clutter.vcprojin >$@
	rm -f testinteractive.sourcefiles

$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj: $(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxprojin
	for F in $(test_interactive_SOURCES); do \
		case $$F in \
		test-pixmap.c|test-devices.c) ;; \
		*.c)	echo '    <ClCompile Include="..\..\..\tests\interactive\'$$F'" />' \
			;; \
		esac; \
	done > testinteractive.vs10.sourcefiles
	$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxprojin >$@
	rm -f testinteractive.vs10.sourcefiles

$(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters: $(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxproj.filtersin
	for F in $(test_interactive_SOURCES); do \
		case $$F in \
		test-pixmap.c|test-devices.c) ;; \
		*.c)	echo '    <ClCompile Include="..\..\..\tests\interactive\'$$F'"><Filter>Sources</Filter></ClCompile>' \
			;; \
		esac; \
	done > testinteractive.vs10.sourcefiles.filters
	$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxproj.filtersin >$@
	rm -f testinteractive.vs10.sourcefiles.filters

clean-local: clean-wrappers

# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
