Import('env')
print 'Preparing Patterns (16 bit Bitmap) ...'
patterns16bit = [
'3dgreen.pat',
'amethyst.pat',
'bark.pat',
'bluegrid.pat',
'blue.pat',
'bluesquares.pat',
'blueweb.pat',
'brick.pat',
'burlap.pat',
'burlwood.pat',
'choc_swirl.pat',
'corkboard.pat',
'cracked.pat',
'Craters.pat',
'crinklepaper.pat',
'electric.pat',
'fibers.pat',
'granite1.pat',
'ground1.pat',
'ice.pat',
'java.pat',
'leather.pat',
'leaves.pat',
'leopard.pat',
'lightning.pat',
'marble1.pat',
'marble2.pat',
'marble3.pat',
'Moonfoot.pat',
'nops.pat',
'paper.pat',
'parque1.pat',
'parque2.pat',
'parque3.pat',
'pastel.pat',
'pine.pat',
'pink_marble.pat',
'pool.pat',
'qube1.pat',
'rain.pat',
'recessed.pat',
'redcube.pat',
'rock.pat',
'sky.pat',
'slate.pat',
'sm_squares.pat',
'starfield.pat',
'stone33.pat',
'terra.pat',
'walnut.pat',
'warning.pat',
'wood1.pat',
'wood2.pat',
'wood3.pat',
'wood4.pat',
'wood5.pat']

installdir=env['PREFIX'] + '/share/create/patterns/bitmaps/16bit'
env.Install(installdir, patterns16bit)
ipatb16=env.Alias('install-patterns-bitmap-16bit', installdir)
Export('ipatb16')
