#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion

using System;
using System.Collections.Generic;
using System.Text;
#if DNXCORE50
using Xunit;
using Test = Xunit.FactAttribute;
using Assert = Newtonsoft.Json.Tests.XUnitAssert;
#else
using NUnit.Framework;

#endif

namespace Newtonsoft.Json.Tests.Documentation.Samples.Serializer
{
    [TestFixture]
    public class JsonPropertyRequired : TestFixtureBase
    {
        #region Types
        public class Videogame
        {
            [JsonProperty(Required = Required.Always)]
            public string Name { get; set; }

            [JsonProperty(Required = Required.AllowNull)]
            public DateTime? ReleaseDate { get; set; }
        }
        #endregion

        [Test]
        public void Example()
        {
            #region Usage
            string json = @"{
              'Name': 'Starcraft III',
              'ReleaseDate': null
            }";

            Videogame starcraft = JsonConvert.DeserializeObject<Videogame>(json);

            Console.WriteLine(starcraft.Name);
            // Starcraft III

            Console.WriteLine(starcraft.ReleaseDate);
            // null
            #endregion
        }
    }
}