<Type Name="EngineLang" FullName="Pango.EngineLang">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class EngineLang : GLib.Opaque" />
  <TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit EngineLang extends GLib.Opaque" />
  <AssemblyInfo>
    <AssemblyName>pango-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Base>
    <BaseTypeName>GLib.Opaque</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>Rendering-system independent script engines</summary>
    <remarks>The <see cref="T:Pango.EngineLang" /> is implemented by engines that customize the rendering-system independent part of the Pango pipeline for a particular script or language. For instance, a custom <see cref="T:Pango.EngineLang" /> could be provided for Thai to implement the dictionary-based word boundary lookups needed for that language.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EngineLang (IntPtr raw);" />
      <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(native int raw) cil managed" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <summary>Internal constructor</summary>
        <remarks>This is an internal constructor, and should not be used by user code.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
