/* -*- C++ -*-

This file implements the DestructedState class.

$ Author: Mirko Boehm $
$ Copyright: (C) 2005-2013 Mirko Boehm $
$ Contact: mirko@kde.org
http://www.kde.org
http://creative-destruction.me $

   This library is free software; you can redistribute it and/or
   modify it under the terms of the GNU Library General Public
   License as published by the Free Software Foundation; either
   version 2 of the License, or (at your option) any later version.

   This library is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   Library General Public License for more details.

   You should have received a copy of the GNU Library General Public License
   along with this library; see the file COPYING.LIB.  If not, write to
   the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
   Boston, MA 02110-1301, USA.

$Id: DestructedState.cpp 30 2005-08-16 16:16:04Z mirko $
*/

#include "DestructedState.h"

using namespace ThreadWeaver;

void DestructedState::suspend()
{
}

void DestructedState::resume()
{
}

Job* DestructedState::applyForWork ( Thread*,  Job*)
{
    return 0;
}

void DestructedState::waitForAvailableJob ( Thread * )
{
}

StateId DestructedState::stateId() const
{
    return Destructed;
}
