/*
 * Copyright © 2010 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#include "ast.h"

void
ast_type_specifier::print(void) const
{
   if (structure) {
      structure->print();
   } else {
      printf("%s ", type_name);
   }

   if (array_specifier) {
      array_specifier->print();
   }
}

bool
ast_fully_specified_type::has_qualifiers() const
{
   return this->qualifier.flags.i != 0;
}

bool ast_type_qualifier::has_interpolation() const
{
   return this->flags.q.smooth
          || this->flags.q.flat
          || this->flags.q.noperspective;
}

bool
ast_type_qualifier::has_layout() const
{
   return this->flags.q.origin_upper_left
          || this->flags.q.pixel_center_integer
          || this->flags.q.depth_any
          || this->flags.q.depth_greater
          || this->flags.q.depth_less
          || this->flags.q.depth_unchanged
          || this->flags.q.std140
          || this->flags.q.shared
          || this->flags.q.column_major
          || this->flags.q.row_major
          || this->flags.q.packed
          || this->flags.q.explicit_location
          || this->flags.q.explicit_index
          || this->flags.q.explicit_binding
          || this->flags.q.explicit_offset;
}

bool
ast_type_qualifier::has_storage() const
{
   return this->flags.q.constant
          || this->flags.q.attribute
          || this->flags.q.varying
          || this->flags.q.in
          || this->flags.q.out
          || this->flags.q.uniform;
}

bool
ast_type_qualifier::has_auxiliary_storage() const
{
   return this->flags.q.centroid
          || this->flags.q.sample;
}

const char*
ast_type_qualifier::interpolation_string() const
{
   if (this->flags.q.smooth)
      return "smooth";
   else if (this->flags.q.flat)
      return "flat";
   else if (this->flags.q.noperspective)
      return "noperspective";
   else
      return NULL;
}

bool
ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
				    _mesa_glsl_parse_state *state,
				    ast_type_qualifier q)
{
   ast_type_qualifier ubo_mat_mask;
   ubo_mat_mask.flags.i = 0;
   ubo_mat_mask.flags.q.row_major = 1;
   ubo_mat_mask.flags.q.column_major = 1;

   ast_type_qualifier ubo_layout_mask;
   ubo_layout_mask.flags.i = 0;
   ubo_layout_mask.flags.q.std140 = 1;
   ubo_layout_mask.flags.q.packed = 1;
   ubo_layout_mask.flags.q.shared = 1;

   ast_type_qualifier ubo_binding_mask;
   ubo_binding_mask.flags.i = 0;
   ubo_binding_mask.flags.q.explicit_binding = 1;
   ubo_binding_mask.flags.q.explicit_offset = 1;

   /* Uniform block layout qualifiers get to overwrite each
    * other (rightmost having priority), while all other
    * qualifiers currently don't allow duplicates.
    */

   if ((this->flags.i & q.flags.i & ~(ubo_mat_mask.flags.i |
				      ubo_layout_mask.flags.i |
                                      ubo_binding_mask.flags.i)) != 0) {
      _mesa_glsl_error(loc, state,
		       "duplicate layout qualifiers used");
      return false;
   }

   if (q.flags.q.prim_type) {
      if (this->flags.q.prim_type && this->prim_type != q.prim_type) {
	 _mesa_glsl_error(loc, state,
			  "conflicting primitive type qualifiers used");
	 return false;
      }
      this->prim_type = q.prim_type;
   }

   if (q.flags.q.max_vertices) {
      if (this->flags.q.max_vertices && this->max_vertices != q.max_vertices) {
	 _mesa_glsl_error(loc, state,
			  "geometry shader set conflicting max_vertices "
			  "(%d and %d)", this->max_vertices, q.max_vertices);
	 return false;
      }
      this->max_vertices = q.max_vertices;
   }

   if ((q.flags.i & ubo_mat_mask.flags.i) != 0)
      this->flags.i &= ~ubo_mat_mask.flags.i;
   if ((q.flags.i & ubo_layout_mask.flags.i) != 0)
      this->flags.i &= ~ubo_layout_mask.flags.i;

   this->flags.i |= q.flags.i;

   if (q.flags.q.explicit_location)
      this->location = q.location;

   if (q.flags.q.explicit_index)
      this->index = q.index;

   if (q.flags.q.explicit_binding)
      this->binding = q.binding;

   if (q.flags.q.explicit_offset)
      this->offset = q.offset;

   if (q.precision != ast_precision_none)
      this->precision = q.precision;

   return true;
}

