Mesa Release Notes

The Mesa 3D Graphics Library

# Mesa 18.0.5 Release Notes / June 3, 2018

Mesa 18.0.5 is a bug fix release which fixes bugs found since the 18.0.4 release.

Mesa 18.0.5 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    ea3e00329cea899b1e32db812fd2f426832be37e4baa2e2fd9288a3480f30531  mesa-18.0.5.tar.gz
    5187bba8d72aea78f2062d134ec6079a508e8216062dce9ec9048b5eb2c4fc6b  mesa-18.0.5.tar.xz

## New features

None

## Bug fixes

- Bug 78097 - glUniform1ui and friends not supported by display lists
- Bug 102390 - centroid interpolation causes broken attribute values
- Bug 105351 - [Gen6+] piglit's arb_shader_image_load_store-host-mem-barrier fails with a glGetTexSubImage fallback path
- Bug 106090 - Compiling compute shader crashes RADV
- Bug 106315 - The witness + dxvk suffers flickering garbage
- Bug 106465 - No test for Image Load/Store on format-incompatible texture buffer
- Bug 106479 - NDEBUG not defined for libamdgpu_addrlib
- Bug 106481 - No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB
- Bug 106504 - vulkan SPIR-V parsing failed at ../src/compiler/spirv/vtn_cfg.c:381
- Bug 106587 - Dota2 is very dark when using vulkan render on a Intel << AMD prime setup
- Bug 106629 - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels

## Changes

Anuj Phogat (1):

- i965/glk: Add l3 banks count for 2x6 configuration

Bas Nieuwenhuizen (2):

- amd/addrlib: Use defines in autotools build.
- radv: Fix SRGB compute copies.

Dave Airlie (1):

- tgsi/scan: add hw atomic to the list of memory accessing files

Francisco Jerez (4):

- Revert "mesa: simplify _mesa_is_image_unit_valid for buffers"
- i965: Move buffer texture size calculation into a common helper function.
- i965: Handle non-zero texture buffer offsets in buffer object range calculation.
- i965: Use intel_bufferobj_buffer() wrapper in image surface state setup.

Jan Vesely (1):

- eg/compute: Use reference counting to handle compute memory pool.

Jason Ekstrand (2):

- intel/eu: Set EXECUTE_1 when setting the rounding mode in cr0
- intel/blorp: Support blits and clears on surfaces with offsets

Jose Dapena Paz (1):

- mesa: do not leak ctx->Shader.ReferencedProgram references

Juan A. Suarez Romero (8):

- docs: add sha256 checksums for 18.0.4
- cherry-ignore: i965/miptree: Fix handling of uninitialized MCS buffers
- cherry-ignore: add explicit 18.1 only nominations
- cherry-ignore: mesa/st: handle vert_attrib_mask in nir case too
- cherry-ignore: Tegra is not supported
- cherry-ignore: st/mesa: fix assertion failures with GL_UNSIGNED_INT64_ARB (v2)
- cherry-ignore: nv30: ensure that displayable formats are marked accordingly
- Update version to 18.0.5

Marek Olšák (3):

- st/mesa: simplify lastLevel determination in st_finalize_texture
- radeonsi: fix incorrect parentheses around VS-PS varying elimination
- mesa: handle GL_UNSIGNED_INT64_ARB properly (v2)

Michel Dänzer (1):

- dri3: Stricter SBC wraparound handling

Nanley Chery (1):

- i965/miptree: Zero-initialize CCS_D buffers

Samuel Pitoiset (2):

- spirv: fix visiting inner loops with same break/continue block
- radv: fix centroid interpolation

Stuart Young (1):

- etnaviv: Fix missing rnndb file in tarballs

Timothy Arceri (1):

- mesa: add glUniform*ui{v} support to display lists