Mesa Release Notes

The Mesa 3D Graphics Library

# Mesa 17.3.9 Release Notes / April 18, 2018

Mesa 17.3.9 is a bug fix release which fixes bugs found since the 17.3.8 release.

Mesa 17.3.9 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    4d625f65a1ff4cd8cfeb39e38f047507c6dea047502a0d53113c96f54588f340  mesa-17.3.9.tar.gz
    c5beb5fc05f0e0c294fefe1a393ee118cb67e27a4dca417d77c297f7d4b6e479  mesa-17.3.9.tar.xz

## New features

None

## Bug fixes

- Bug 98281 - 'message's in ctx->Debug.LogMessages[] seem to leak.
- Bug 101408 - [Gen8+] Xonotic fails to render one of the weapons
- Bug 102342 - mesa-17.1.7/src/gallium/auxiliary/pipebuffer/pb_cache.c:169]: (style) Suspicious condition
- Bug 105317 - The GPU Vega 56 was hang while try to pass #GraphicsFuzz shader15 test
- Bug 105440 - GEN7: rendering issue on citra
- Bug 105442 - Hang when running nine ff lighting shader with radeonsi
- Bug 105994 - surface state leak when creating and destroying image views with aspectMask depth and stencil

## Changes

Andres Gomez (2):

- dri_util: when overriding, always reset the core version
- mesa: adds some comments regarding MESA_GLES_VERSION_OVERRIDE usage

Axel Davy (2):

- st/nine: Declare lighting consts for ff shaders
- st/nine: Do not use scratch for face register

Bas Nieuwenhuizen (1):

- ac/nir: Add workaround for GFX9 buffer views.

Daniel Stone (1):

- st/dri: Initialise modifier to INVALID for DRI2

Emil Velikov (1):

- glsl: remove unreachable assert()

Eric Engestrom (1):

- gbm: remove never-implemented function

Henri Verbeet (1):

- mesa: Inherit texture view multi-sample information from the original texture images.

Iago Toral Quiroga (1):

- compiler/spirv: set is_shadow for depth comparitor sampling opcodes

Jason Ekstrand (4):

- nir/vars_to_ssa: Remove copies from the correct set
- nir/lower_indirect_derefs: Support interp_var_at intrinsics
- intel/vec4: Set channel_sizes for MOV_INDIRECT sources
- nir/lower_vec_to_movs: Only coalesce if the vec had a SSA destination

Juan A. Suarez Romero (3):

- docs: add sha256 checksums for 17.3.8
- cherry-ignore: Explicit 18.0 only nominations
- Update version to 17.3.9

Lionel Landwerlin (1):

- anv: fix number of planes for depth & stencil

Marek Olšák (1):

- mesa: simplify MESA_GL_VERSION_OVERRIDE behavior of API override

Samuel Pitoiset (1):

- radv: fix picking the method for resolve subpass

Sergii Romantsov (1):

- i965: Extend the negative 32-bit deltas to 64-bits

Timothy Arceri (6):

- gallium/pipebuffer: fix parenthesis location
- glsl: always call do_lower_jumps() after loop unrolling
- ac: add if/loop build helpers
- radeonsi: make use of if/loop build helpers in ac
- ac: make use of if/loop build helpers
- mesa: free debug messages when destroying the debug state

Xiong, James (1):

- i965: return the fourcc saved in __DRIimage when possible