Mesa Release Notes

The Mesa 3D Graphics Library

# Mesa 10.6.9 Release Notes / Octover 03, 2015

Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release.

Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.3. OpenGL 3.3 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a  mesa-10.6.9.tar.gz
    b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3  mesa-10.6.9.tar.xz

## New features

None

## Bug fixes

This list is likely incomplete.

- Bug 38109 - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)
- Bug 55552 - Compile errors with --enable-mangling
- Bug 86281 - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)
- Bug 91970 - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex
- Bug 92072 - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)

## Changes

Brian Paul (1):

- st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats

Chris Wilson (1):

- i965: Remove early release of DRI2 miptree

Emil Velikov (4):

- docs: add sha256 checksums for 10.6.8
- cherry-ignore: add commit non applicable for 10.6
- cherry-ignore: add commit non applicable for 10.6
- Update version to 10.6.9

Iago Toral Quiroga (1):

- mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.

Ian Romanick (5):

- t_dd_dmatmp: Make "count" actually be the count
- t_dd_dmatmp: Clean up improper code formatting from previous patch
- t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
- t_dd_dmatmp: Pull out common 'count -= count & 3' code
- t_dd_dmatmp: Use addition instead of subtraction in loop bounds

Jeremy Huddleston (1):

- configure.ac: Add support to enable read-only text segment on x86.

Kristian Høgsberg Kristensen (1):

- i965: Respect stride and subreg_offset for ATTR registers

Kyle Brenneman (3):

- glx: Fix build errors with --enable-mangling (v2)
- mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.
- glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)

Leo Liu (1):

- radeon/vce: fix vui time_scale zero error

Marek Olšák (1):

- st/mesa: fix front buffer regression after dropping st_validate_state in Blit

Roland Scheidegger (1):

- mesa: fix mipmap generation for immutable, compressed textures