Mesa Release Notes

The Mesa 3D Graphics Library

# Mesa 17.1.9 Release Notes / September 8, 2017

Mesa 17.1.9 is a bug fix release which fixes bugs found since the 17.1.8 release.

Mesa 17.1.9 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation because compatibility contexts are not supported.

## SHA256 checksums

    4325401b07b5f44759da781bc8d7c0a4a7244e09a702d16c037090986e07ee22  mesa-17.1.9.tar.gz
    5f51ad94341696097d5df7b838183534478216858ac0fc8de183671a36ffea1a  mesa-17.1.9.tar.xz

## New features

None

## Bug fixes

- Bug 100613 - Regression in Mesa 17 on s390x (zSystems)
- Bug 102454 - glibc 2.26 doesn't provide anymore xlocale.h
- Bug 102467 - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant assignment

## Changes

Andres Gomez (8):

- docs: add sha256 checksums for 17.1.8
- cherry-ignore: added 17.2 nominations.
- cherry-ignore: add "nir: Fix system_value_from_intrinsic for subgroups"
- cherry-ignore: add "i965: Fix crash in fallback GTT mapping."
- cherry-ignore: add "radeonsi/gfx9: always flush DB metadata on framebuffer changes"
- cherry-ignore: add "radv: Fix vkCopyImage with both depth and stencil aspects."
- cherry-ignore: add "radeonsi/gfx9: proper workaround for LS/HS VGPR initialization bug"
- Update version to 17.1.9

Bas Nieuwenhuizen (3):

- radv: Fix off by one in MAX_VBS assert.
- radv: Fix sparse BO mapping merging.
- radv: Actually set the cmd_buffer usage_flags.

Ben Crocker (1):

- llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load

Charmaine Lee (1):

- vbo: fix offset in minmax cache key

Christian Gmeiner (1):

- etnaviv: use correct param for etna_compatible_rs_format(..)

Emil Velikov (3):

- egl: don't NULL deref the .get_capabilities function pointer
- egl/wayland: plug leaks in dri2_wl_create_window_surface() error path
- egl/wayland: polish object teardown in dri2_wl_destroy_surface

Eric Engestrom (1):

- util: improve compiler guard

Grazvydas Ignotas (2):

- radv: clear dynamic_shader_stages on create
- radv: don't assert on empty hash table

Ilia Mirkin (2):

- glsl: fix counting of vertex shader output slots used by explicit vars
- st/mesa: fix handling of vertex array double inputs

Jason Ekstrand (2):

- anv/formats: Nicely handle unknown VkFormat enums
- spirv: Add support for the HelperInvocation builtin

Karol Herbst (1):

- nvc0: write 0 to pipeline_statistics.cs_invocations

Michael Olbrich (1):

- egl/dri2: only destroy created objects

Ray Strode (1):

- gallivm: correct channel shift logic on big endian

Roland Scheidegger (1):

- st/mesa: fix view template initialization in try_pbo_readpixels