/*
 *  $Id$
 *
 *  ilstack.c - inline stack for compatibility with Mosaic
 *
 *  Copyright (c) 1998-2000 World Wide Web Consortium
 *  (Massachusetts Institute of Technology, Institut National de
 *  Recherche en Informatique et en Automatique, Keio University).
 *  All Rights Reserved.
 *
 *  Contributing Author(s):
 *
 *  Dave Raggett <dsr@w3.org>
 *
 *  The contributing author(s) would like to thank all those who
 *  helped with testing, bug fixes, and patience.  This wouldn't
 *  have been possible without all of you.
 *
 *  COPYRIGHT NOTICE:
 *
 *  This software and documentation is provided "as is," and
 *  the copyright holders and contributing author(s) make no
 *  representations or warranties, express or implied, including
 *  but not limited to, warranties of merchantability or fitness
 *  for any particular purpose or that the use of the software or
 *  documentation will not infringe any third party patents,
 *  copyrights, trademarks or other rights.
 *
 *  The copyright holders and contributing author(s) will not be
 *  liable for any direct, indirect, special or consequential damages
 *  arising out of any use of the software or documentation, even if
 *  advised of the possibility of such damage.
 *
 *  Permission is hereby granted to use, copy, modify, and distribute
 *  this source code, or portions hereof, documentation and executables,
 *  for any purpose, without fee, subject to the following restrictions:
 *
 *  1. The origin of this source code must not be misrepresented.
 *  2. Altered versions must be plainly marked as such and must
 *     not be misrepresented as being the original source.
 *  3. This Copyright notice may not be removed or altered from any
 *     source or altered source distribution.
 *
 *  The copyright holders and contributing author(s) specifically
 *  permit, without fee, and encourage the use of this source code
 *  as a component for supporting the Hypertext Markup Language in
 *  commercial products. If you use this source code in a product,
 *  acknowledgment is not required but would be appreciated.
 */

#include "platform.h"
#include "html.h"

extern Bool   debug_flag;
extern Node  *debug_element;
extern Lexer *debug_lexer;

/* duplicate attributes */
AttVal *DupAttrs(AttVal *attrs)
{
    AttVal *newattrs;

    if (attrs == null)
        return attrs;

    newattrs = NewAttribute();
    *newattrs = *attrs;
    newattrs->next = DupAttrs(attrs->next);
    newattrs->attribute = wstrdup(attrs->attribute);
    newattrs->value = wstrdup(attrs->value);
    newattrs->dict = FindAttribute(newattrs);
    return newattrs;
}

/*
  push a copy of an inline node onto stack
  but don't push if implicit or OBJECT or APPLET
  (implicit tags are ones generated from the istack)

  One issue arises with pushing inlines when
  the tag is already pushed. For instance:

      <p><em>text
      <p><em>more text

  Shouldn't be mapped to

      <p><em>text</em></p>
      <p><em><em>more text</em></em>
*/
void PushInline(Lexer *lexer, Node *node)
{
    IStack *istack;

    if (node->implicit)
        return;

    if (node->tag == null)
        return;

    if (!(node->tag->model & CM_INLINE))
        return;

    if (node->tag->model & CM_OBJECT)
        return;

    if (node->tag != tag_font && IsPushed(lexer, node))
        return;

    /* make sure there is enough space for the stack */
    if (lexer->istacksize + 1 > lexer->istacklength)
    {
        if (lexer->istacklength == 0)
            lexer->istacklength = 6;   /* this is perhaps excessive */

        lexer->istacklength = lexer->istacklength * 2;
        lexer->istack = (IStack *)MemRealloc(lexer->istack,
                            sizeof(IStack)*(lexer->istacklength));
    }

    istack = &(lexer->istack[lexer->istacksize]);
    istack->tag = node->tag;

    istack->element = wstrdup(node->element);
    istack->attributes = DupAttrs(node->attributes);
    ++(lexer->istacksize);
}

/* pop inline stack */
void PopInline(Lexer *lexer, Node *node)
{
    AttVal *av;
    IStack *istack;

    if (node)
    {
        if (node->tag == null)
            return;

        if (!(node->tag->model & CM_INLINE))
            return;

        if (node->tag->model & CM_OBJECT)
            return;

        /* if node is </a> then pop until we find an <a> */
        if (node->tag == tag_a)
        {
            while (lexer->istacksize > 0)
            {
                --(lexer->istacksize);
                istack = &(lexer->istack[lexer->istacksize]);

                while (istack->attributes)
                {
                    av = istack->attributes;

                    if (av->attribute)
                        MemFree(av->attribute);
                    if (av->value)
                        MemFree(av->value);

                    istack->attributes = av->next;
                    MemFree(av);
                }

                if (istack->tag == tag_a)
                {
                    MemFree(istack->element);
                    break;
                }

                MemFree(istack->element);
            }

            return;
        }
    }

    if (lexer->istacksize > 0)
    {
        --(lexer->istacksize);
        istack = &(lexer->istack[lexer->istacksize]);

        while (istack->attributes)
        {
            av = istack->attributes;

            if (av->attribute)
                MemFree(av->attribute);
            if (av->value)
                MemFree(av->value);

            istack->attributes = av->next;
            MemFree(av);
        }

        MemFree(istack->element);
    }
}

Bool IsPushed(Lexer *lexer, Node *node)
{
    int i;

    for (i = lexer->istacksize - 1; i >= 0; --i)
    {
        if (lexer->istack[i].tag == node->tag)
            return yes;
    }

    return no;
}

/*
  This has the effect of inserting "missing" inline
  elements around the contents of blocklevel elements
  such as P, TD, TH, DIV, PRE etc. This procedure is
  called at the start of ParseBlock. when the inline
  stack is not empty, as will be the case in:

    <i><h1>italic heading</h1></i>

  which is then treated as equivalent to

    <h1><i>italic heading</i></h1>

  This is implemented by setting the lexer into a mode
  where it gets tokens from the inline stack rather than
  from the input stream.
*/
int InlineDup(Lexer *lexer, Node *node)
{
    int n;

    if ((n = lexer->istacksize - lexer->istackbase) > 0)
    {
        lexer->insert = &(lexer->istack[lexer->istackbase]);
        lexer->inode = node;
    }

    return n;
}

/*
 defer duplicates when entering a table or other
 element where the inlines shouldn't be duplicated
*/
void DeferDup(Lexer *lexer)
{
    lexer->insert = null;
    lexer->inode = null;
}

Node *InsertedToken(Lexer *lexer)
{
    Node *node;
    IStack *istack;
    uint n;

    /* this will only be null if inode != null */
    if (lexer->insert == null)
    {
        node = lexer->inode;
        lexer->inode = null;
        return node;
    }

    /*

      is this is the "latest" node then update
      the position, otherwise use current values
    */

    if (lexer->inode == null)
    {
        lexer->lines = lexer->in->curline;
        lexer->columns = lexer->in->curcol;
    }

    node = NewNode();
    node->type = StartTag;
    node->implicit = yes;
    node->start = lexer->txtstart;
    node->end = lexer->txtstart;
    istack = lexer->insert;
    node->element = wstrdup(istack->element);
    node->tag = istack->tag;
    node->attributes = DupAttrs(istack->attributes);

    /* advance lexer to next item on the stack */
    n = lexer->insert - &(lexer->istack[0]);

    /* and recover state if we have reached the end */
    if (++n < lexer->istacksize)
        lexer->insert = &(lexer->istack[n]);
    else
        lexer->insert = null;

    return node;
}




