Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: Platinum Arts Sandbox 3D Game Maker
Upstream-Contact: Mike Tomaino, Platinum Arts, LLC <PlatinumArts@gmail.com>
Source: http://sandboxgamemaker.com/download-sandbox.html
Disclaimer: contrib because it recomends non-free sandboxgamemaker-data

Files: src/* *.cfg
Copyright: Copyright (C) 2001-2009 Wouter van Oortmerssen, Lee Salzman, Mike Dysart, Robert Pointon, and Quinton Reeves
License: ZLIB
    Sauerbraten source code license, usage, and documentation.
 .
    You may use the Sauerbraten source code if you abide by the ZLIB license
    http://www.opensource.org/licenses/zlib-license.php
    (very similar to the BSD license):
 .
 .
    LICENSE
    =======
 .
    Sauerbraten game engine source code, any release.
 .
    Copyright (C) 2001-2009 Wouter van Oortmerssen, Lee Salzman, Mike Dysart, Robert Pointon, and Quinton Reeves
 .
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
 .
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely, subject to the following restrictions:
 .
    1. The origin of this software must not be misrepresented; you must not
       claim that you wrote the original software. If you use this software
       in a product, an acknowledgment in the product documentation would be
       appreciated but is not required.
    2. Altered source versions must be plainly marked as such, and must not be
       misrepresented as being the original software.
    3. This notice may not be removed or altered from any source distribution.
 .
 .
    LICENSE NOTES
    =============
    The license covers the source code found in the "src" directory of this
    archive as well as the .cfg files under the "data" directory. The included 
    ENet network library which Sauerbraten uses is covered by an MIT-style 
    license, which is however compatible with the above license for all 
    practical purposes.
 .
    Game media included in the game (maps, textures, sounds, models etc.)
    are NOT covered by this license, and may have individual copyrights and
    distribution restrictions (see individual readmes).
 .
 .
    AUTHORS
    ======
    Wouter "Aardappel" van Oortmerssen
    http://strlen.com
 .
    Lee "eihrul" Salzman 
    http://lee.fov120.com
 .
    Mike "Gilt" Dysart
 .
    Robert "baby-rabbit" Pointon
    http://www.fernlightning.com
 .
    Quinton "Quin" Reeves
    http://bloodfrontier.com
 .
    For additional authors/contributors, see the Sauerbraten binary distribution readme.

Files: src/moviecube/*
Copyright: 2007-2008 Thomas Achtner
License: ZLIB
    Moviecube is a Machinima tool based on the Sauerbraten game engine, both of which are
    covered under the ZLIB license. You may use the source code so long as you
    obey this license, for further information see:
 .
	    http://www.opensource.org/licenses/zlib-license.php
 .
    LICENSE
    =======
 .
    Moviecube, Copyright (C) 2007-2008
	    Thomas Achtner
 .
    Sauerbraten, Copyright (C) 2001-2008
	    Wouter "aardappel" van Oortmerssen, Lee "eihrul" Salzman
 .
    This software is provided 'as-is', without any express or implied
    warranty.  In no event will the authors be held liable for any damages
    arising from the use of this software.
 .
    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely, subject to the following restrictions:
 .
    1. The origin of this software must not be misrepresented; you must not
       claim that you wrote the original software. If you use this software
       in a product, an acknowledgment in the product documentation would be
       appreciated but is not required.
    2. Altered source versions must be plainly marked as such, and must not be
       misrepresented as being the original software.
    3. This notice may not be removed or altered from any source distribution.
 .
 .
    LICENSE NOTES
    =============
    The license covers the source code found in this directory of the
    archive, the included enet network library is covered by an MIT-style license,
    which is however compatible with the above license for all practical purposes.
 .
    Game media included in the game (maps, textures, sounds, models etc.)
    are NOT covered by this license, and may have individual copyrights and
    distribution restrictions (see individual readmes).

Files: debian/*
Copyright: 2009-2011, Scott Howard <showard314@gmail.com>
License: MIT
 Permission is hereby granted, free of charge, to any person obtaining a copy of
 this software and associated documentation files (the "Software"), to deal in
 the Software without restriction, including without limitation the rights to
 use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
 of the Software, and to permit persons to whom the Software is furnished to do
 so, subject to the following conditions:
 .
 The above copyright notice and this permission notice shall be included in all
 copies or substantial portions of the Software.
 .
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.

Files: debian/icons/* sandboxgamemaker.xpm sandboxlogosmall.png
Copyright: 2009-2011, Platinum Arts LLC
License: GFDL-1.2
 Permission is granted to copy, distribute and/or modify this document
 under the terms of the GNU Free Documentation License, Version 1.2
 or any later version published by the Free Software Foundation;
 with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.
 A copy of the license can be found on Debian systems
 "/usr/share/common-licenses/GFDL-1.2"
