# Copyright (c) 2001, Stanford University
# All rights reserved.
#
# See the file LICENSE.txt for information on redistributing this software.
:enable:polygonSmooth:GL_POLYGON_SMOOTH
:enable:polygonOffsetFill:GL_POLYGON_OFFSET_FILL
:enable:polygonOffsetLine:GL_POLYGON_OFFSET_LINE
:enable:polygonOffsetPoint:GL_POLYGON_OFFSET_POINT
:enable:polygonStipple:GL_POLYGON_STIPPLE
:enable:cullFace:GL_CULL_FACE
:offset:offsetFactor,offsetUnits:PolygonOffset
:mode:frontFace:FrontFace
:mode:cullFaceMode:CullFace
:mode:backMode:PolygonMode,GL_BACK
:mode:frontMode:PolygonMode,GL_FRONT
-:stipple:stipple:*diff_api.PolygonStipple ((GLubyte *) to->stipple);
+:stipple:*int iStripple;
+:stipple:*diff_api.PolygonStipple ((GLubyte *) to->stipple);
+:stipple:*for (iStripple=0; iStripple<32; iStripple++)
+:stipple:*{
+:stipple:*	from->stipple[iStripple] = to->stipple[iStripple];
+:stipple:*}
