import org.checkerframework.checker.guieffect.qual.AlwaysSafe;
import org.checkerframework.checker.guieffect.qual.PolyUI;
import org.checkerframework.checker.guieffect.qual.PolyUIType;
import org.checkerframework.checker.guieffect.qual.UI;

public class AssignmentTests {
    public static @PolyUIType class P {}
    // We must separate these tests, otherwise the flow sensitivity kicks in and confounds the test
    // results
    public void testBody1(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        ui = safe;
    }

    public void testBody2(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        ui = ui;
    }

    public void testBody3(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        ui = poly;
    }

    public void testBody4(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        safe = safe;
    }

    public void testBody5(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        // :: error: (assignment.type.incompatible)
        safe = ui;
    }

    public void testBody6(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        // :: error: (assignment.type.incompatible)
        safe = poly;
    }

    public void testBody7(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        poly = safe;
    }

    public void testBody8(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        poly = poly;
    }

    public void testBody9(@UI P ui, @AlwaysSafe P safe, @PolyUI P poly) {
        // :: error: (assignment.type.incompatible)
        poly = ui;
    }
}
