<Type Name="ModifierType" FullName="Clutter.ModifierType">
  <TypeSignature Language="C#" Value="public enum ModifierType" />
  <AssemblyInfo>
    <AssemblyName>clutter-sharp</AssemblyName>
    <AssemblyVersion>0.9.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Attributes>
    <Attribute>
      <AttributeName>GLib.GType(typeof(Clutter.ModifierTypeGType))</AttributeName>
    </Attribute>
    <Attribute>
      <AttributeName>System.Flags</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    <Member MemberName="Button1Mask">
      <MemberSignature Language="C#" Value="Button1Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Button2Mask">
      <MemberSignature Language="C#" Value="Button2Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Button3Mask">
      <MemberSignature Language="C#" Value="Button3Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Button4Mask">
      <MemberSignature Language="C#" Value="Button4Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Button5Mask">
      <MemberSignature Language="C#" Value="Button5Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="ControlMask">
      <MemberSignature Language="C#" Value="ControlMask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="HyperMask">
      <MemberSignature Language="C#" Value="HyperMask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="LockMask">
      <MemberSignature Language="C#" Value="LockMask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="MetaMask">
      <MemberSignature Language="C#" Value="MetaMask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Mod1Mask">
      <MemberSignature Language="C#" Value="Mod1Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Mod2Mask">
      <MemberSignature Language="C#" Value="Mod2Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Mod3Mask">
      <MemberSignature Language="C#" Value="Mod3Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Mod4Mask">
      <MemberSignature Language="C#" Value="Mod4Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Mod5Mask">
      <MemberSignature Language="C#" Value="Mod5Mask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="ModifierMask">
      <MemberSignature Language="C#" Value="ModifierMask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="ReleaseMask">
      <MemberSignature Language="C#" Value="ReleaseMask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="ShiftMask">
      <MemberSignature Language="C#" Value="ShiftMask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="SuperMask">
      <MemberSignature Language="C#" Value="SuperMask" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ModifierType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member>
  </Members>
</Type>
