<Type Name="Viewport" FullName="Clutter.Viewport">
  <TypeSignature Language="C#" Value="public class Viewport : Clutter.Actor, Clutter.Container, Clutter.Scrollable, Clutter.Zoomable" />
  <AssemblyInfo>
    <AssemblyName>clutter-gtk-sharp</AssemblyName>
    <AssemblyVersion>0.9.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Clutter.Actor</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Clutter.Container</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>Clutter.Scrollable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>Clutter.Zoomable</InterfaceName>
    </Interface>
  </Interfaces>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Viewport (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes>
      <Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters>
      <Docs><param name="gtype">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Viewport (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters>
      <Docs><param name="raw">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Viewport (Gtk.Adjustment h_adjust, Gtk.Adjustment v_adjust);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters><Parameter Name="h_adjust" Type="Gtk.Adjustment" /><Parameter Name="v_adjust" Type="Gtk.Adjustment" /></Parameters>
      <Docs><param name="h_adjust">To be added.</param><param name="v_adjust">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public Viewport (Gtk.Adjustment h_adjust, Gtk.Adjustment v_adjust, Gtk.Adjustment z_adjust);" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Parameters><Parameter Name="h_adjust" Type="Gtk.Adjustment" /><Parameter Name="v_adjust" Type="Gtk.Adjustment" /><Parameter Name="z_adjust" Type="Gtk.Adjustment" /></Parameters><Docs><param name="h_adjust">To be added.</param><param name="v_adjust">To be added.</param><param name="z_adjust">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ActorAdded">
      <MemberSignature Language="C#" Value="public event Clutter.ActorAddedHandler ActorAdded;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.Signal("actor-added")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>Clutter.ActorAddedHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="ActorRemoved">
      <MemberSignature Language="C#" Value="public event Clutter.ActorRemovedHandler ActorRemoved;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.Signal("actor-removed")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>Clutter.ActorRemovedHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="Add">
      <MemberSignature Language="C#" Value="public void Add (Clutter.Actor actor);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="actor" Type="Clutter.Actor" /></Parameters>
      <Docs><param name="actor">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="Adjustment"><MemberSignature Language="C#" Value="public Gtk.Adjustment Adjustment { set; get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Gtk.Adjustment</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="ChildGetProperty">
      <MemberSignature Language="C#" Value="public void ChildGetProperty (Clutter.Actor child, string property, GLib.Value value);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="child" Type="Clutter.Actor" /><Parameter Name="property" Type="System.String" /><Parameter Name="value" Type="GLib.Value" /></Parameters>
      <Docs><param name="child">To be added.</param><param name="property">To be added.</param><param name="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="ChildNotify">
      <MemberSignature Language="C#" Value="public event Clutter.ChildNotifyHandler ChildNotify;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.Signal("child-notify")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>Clutter.ChildNotifyHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="Children">
      <MemberSignature Language="C#" Value="public GLib.List Children { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>GLib.List</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="ChildSetProperty">
      <MemberSignature Language="C#" Value="public void ChildSetProperty (Clutter.Actor child, string property, GLib.Value value);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="child" Type="Clutter.Actor" /><Parameter Name="property" Type="System.String" /><Parameter Name="value" Type="GLib.Value" /></Parameters>
      <Docs><param name="child">To be added.</param><param name="property">To be added.</param><param name="value">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="FindChildByName">
      <MemberSignature Language="C#" Value="public Clutter.Actor FindChildByName (string child_name);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.Actor</ReturnType></ReturnValue>
      <Parameters><Parameter Name="child_name" Type="System.String" /></Parameters>
      <Docs><param name="child_name">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="Foreach">
      <MemberSignature Language="C#" Value="public void Foreach (Clutter.Callback cb);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="cb" Type="Clutter.Callback" /></Parameters>
      <Docs><param name="cb">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="ForeachWithInternals"><MemberSignature Language="C#" Value="public void ForeachWithInternals (Clutter.Callback cb);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="cb" Type="Clutter.Callback" /></Parameters><Docs><param name="cb">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="GetAdjustments">
      <MemberSignature Language="C#" Value="public void GetAdjustments (Gtk.Adjustment h_adjust, Gtk.Adjustment v_adjust);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="h_adjust" Type="Gtk.Adjustment" /><Parameter Name="v_adjust" Type="Gtk.Adjustment" /></Parameters>
      <Docs><param name="h_adjust">To be added.</param><param name="v_adjust">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="GetChildMeta">
      <MemberSignature Language="C#" Value="public Clutter.ChildMeta GetChildMeta (Clutter.Actor actor);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Clutter.ChildMeta</ReturnType></ReturnValue>
      <Parameters><Parameter Name="actor" Type="Clutter.Actor" /></Parameters>
      <Docs><param name="actor">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="GetOrigin">
      <MemberSignature Language="C#" Value="public void GetOrigin (out float x, out float y, out float z);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="x" Type="System.Single&amp;" RefType="out" /><Parameter Name="y" Type="System.Single&amp;" RefType="out" /><Parameter Name="z" Type="System.Single&amp;" RefType="out" /></Parameters>
      <Docs><param name="x">To be added.</param><param name="y">To be added.</param><param name="z">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="LowerChild">
      <MemberSignature Language="C#" Value="public void LowerChild (Clutter.Actor actor, Clutter.Actor sibling);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="actor" Type="Clutter.Actor" /><Parameter Name="sibling" Type="Clutter.Actor" /></Parameters>
      <Docs><param name="actor">To be added.</param><param name="sibling">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="OnActorAdded">
      <MemberSignature Language="C#" Value="protected virtual void OnActorAdded (Clutter.Actor actor);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Viewport), ConnectionMethod="OverrideActorAdded")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="actor" Type="Clutter.Actor" /></Parameters>
      <Docs><param name="actor">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="OnActorRemoved">
      <MemberSignature Language="C#" Value="protected virtual void OnActorRemoved (Clutter.Actor actor);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Viewport), ConnectionMethod="OverrideActorRemoved")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="actor" Type="Clutter.Actor" /></Parameters>
      <Docs><param name="actor">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="OnChildNotify">
      <MemberSignature Language="C#" Value="protected virtual void OnChildNotify (Clutter.Actor actor, IntPtr pspec);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Viewport), ConnectionMethod="OverrideChildNotify")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="actor" Type="Clutter.Actor" /><Parameter Name="pspec" Type="System.IntPtr" /></Parameters>
      <Docs><param name="actor">To be added.</param><param name="pspec">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="RaiseChild">
      <MemberSignature Language="C#" Value="public void RaiseChild (Clutter.Actor actor, Clutter.Actor sibling);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="actor" Type="Clutter.Actor" /><Parameter Name="sibling" Type="Clutter.Actor" /></Parameters>
      <Docs><param name="actor">To be added.</param><param name="sibling">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="Remove">
      <MemberSignature Language="C#" Value="public void Remove (Clutter.Actor actor);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="actor" Type="Clutter.Actor" /></Parameters>
      <Docs><param name="actor">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="SetAdjustments">
      <MemberSignature Language="C#" Value="public void SetAdjustments (Gtk.Adjustment h_adjust, Gtk.Adjustment v_adjust);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters><Parameter Name="h_adjust" Type="Gtk.Adjustment" /><Parameter Name="v_adjust" Type="Gtk.Adjustment" /></Parameters>
      <Docs><param name="h_adjust">To be added.</param><param name="v_adjust">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="SortDepthOrder">
      <MemberSignature Language="C#" Value="public void SortDepthOrder ();" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member>
  </Members>
</Type>
