<Type Name="FeatureFlags" FullName="Cogl.FeatureFlags">
  <TypeSignature Language="C#" Value="public enum FeatureFlags" />
  <AssemblyInfo>
    <AssemblyName>clutter-sharp</AssemblyName>
    <AssemblyVersion>0.9.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Attributes>
    <Attribute>
      <AttributeName>System.Flags</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    
    
    
    
    
    
    <Member MemberName="FourClipPlanes">
      <MemberSignature Language="C#" Value="FourClipPlanes" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Offscreen">
      <MemberSignature Language="C#" Value="Offscreen" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="OffscreenBlit">
      <MemberSignature Language="C#" Value="OffscreenBlit" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="OffscreenMultisample">
      <MemberSignature Language="C#" Value="OffscreenMultisample" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="ShadersGlsl">
      <MemberSignature Language="C#" Value="ShadersGlsl" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="StencilBuffer">
      <MemberSignature Language="C#" Value="StencilBuffer" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="TextureNpot">
      <MemberSignature Language="C#" Value="TextureNpot" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="TextureReadPixels">
      <MemberSignature Language="C#" Value="TextureReadPixels" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="TextureRectangle">
      <MemberSignature Language="C#" Value="TextureRectangle" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="TextureYuv">
      <MemberSignature Language="C#" Value="TextureYuv" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member><Member MemberName="Vbos">
      <MemberSignature Language="C#" Value="Vbos" />
      <MemberType>Field</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>Cogl.FeatureFlags</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary></Docs>
    </Member>
  </Members>
</Type>
