<Type Name="Backend" FullName="Clutter.Backend">
  <TypeSignature Language="C#" Value="public class Backend : GLib.Object" />
  <AssemblyInfo>
    <AssemblyName>clutter-sharp</AssemblyName>
    <AssemblyVersion>0.9.0.0</AssemblyVersion>
    <AssemblyVersion>1.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>GLib.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    
    
    
    
    
    
    
    
    
    
    
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Backend ();" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Parameters />
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Backend (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>System.Obsolete</AttributeName></Attribute></Attributes>
      <Parameters><Parameter Name="gtype" Type="GLib.GType" /></Parameters>
      <Docs><param name="gtype">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Backend (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Parameters><Parameter Name="raw" Type="System.IntPtr" /></Parameters>
      <Docs><param name="raw">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="DoubleClickDistance">
      <MemberSignature Language="C#" Value="public uint DoubleClickDistance { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="DoubleClickTime">
      <MemberSignature Language="C#" Value="public uint DoubleClickTime { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="FontChanged">
      <MemberSignature Language="C#" Value="public event EventHandler FontChanged;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.Signal("font-changed")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="FontName">
      <MemberSignature Language="C#" Value="public string FontName { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.String</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>GLib.GType</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="OnCreateContext"><MemberSignature Language="C#" Value="protected virtual bool OnCreateContext (bool is_offscreen);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideCreateContext")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="is_offscreen" Type="System.Boolean" /></Parameters><Docs><param name="is_offscreen">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnCreateStage"><MemberSignature Language="C#" Value="protected virtual Clutter.Actor OnCreateStage (Clutter.Stage wrapper);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideCreateStage")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Clutter.Actor</ReturnType></ReturnValue><Parameters><Parameter Name="wrapper" Type="Clutter.Stage" /></Parameters><Docs><param name="wrapper">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnEnsureContext"><MemberSignature Language="C#" Value="protected virtual void OnEnsureContext (Clutter.Stage stage);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideEnsureContext")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="stage" Type="Clutter.Stage" /></Parameters><Docs><param name="stage">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnFontChanged">
      <MemberSignature Language="C#" Value="protected virtual void OnFontChanged ();" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideFontChanged")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="OnGetFeatures"><MemberSignature Language="C#" Value="protected virtual Clutter.FeatureFlags OnGetFeatures ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideGetFeatures")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>Clutter.FeatureFlags</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnInitEvents"><MemberSignature Language="C#" Value="protected virtual void OnInitEvents ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideInitEvents")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnInitFeatures"><MemberSignature Language="C#" Value="protected virtual void OnInitFeatures ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideInitFeatures")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnPostParse"><MemberSignature Language="C#" Value="protected virtual bool OnPostParse ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverridePostParse")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnPreParse"><MemberSignature Language="C#" Value="protected virtual bool OnPreParse ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverridePreParse")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnRedraw"><MemberSignature Language="C#" Value="protected virtual void OnRedraw (Clutter.Stage stage);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo><Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideRedraw")</AttributeName></Attribute></Attributes><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="stage" Type="Clutter.Stage" /></Parameters><Docs><param name="stage">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OnResolutionChanged">
      <MemberSignature Language="C#" Value="protected virtual void OnResolutionChanged ();" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.DefaultSignalHandler(Type=typeof(Clutter.Backend), ConnectionMethod="OverrideResolutionChanged")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue>
      <Parameters />
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="Resolution">
      <MemberSignature Language="C#" Value="public double Resolution { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <ReturnValue><ReturnType>System.Double</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs>
    </Member><Member MemberName="ResolutionChanged">
      <MemberSignature Language="C#" Value="public event EventHandler ResolutionChanged;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        
      <AssemblyVersion>0.9.0.0</AssemblyVersion><AssemblyVersion>1.0.0.0</AssemblyVersion></AssemblyInfo>
      <Attributes><Attribute><AttributeName>GLib.Signal("resolution-changed")</AttributeName></Attribute></Attributes>
      <ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue>
      <Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs>
    </Member>
  </Members>
</Type>
