// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: 7609b6c0dde1114b3ebecd57d13696581a109cd1 $

#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif

#include "common/TypeNode.h"

#include "common/Property.h"
#include "common/PropertyManager.h"

int main()
{
    TypeNode foo("thing");

    TypeNode bar("entity");

    assert(foo.isTypeOf(&foo));
    assert(!foo.isTypeOf(&bar));
    assert(!bar.isTypeOf(&foo));
    assert(bar.isTypeOf(&bar));

    bar.setParent(&foo);

    assert(!foo.isTypeOf(&bar));
    assert(bar.isTypeOf(&foo));

    foo.defaults();
    return 0;
}

// stub functions

PropertyManager * PropertyManager::m_instance = 0;
