// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2010 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: b5ac82ccb1b350f7cd5dfc167f5bbef0c65a271b $

#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif

#include "server/ConnectedRouter.h"

#include <cassert>

class TestConnectedRouter : public ConnectedRouter {
  public:
    TestConnectedRouter() : ConnectedRouter("1", 1) { }

    virtual void operation(const Operation&, OpVector&) { }
};

int main()
{
    {
        TestConnectedRouter * cr = new TestConnectedRouter;

        delete cr;
    }
    return 0;
}

// stubs

Router::Router(const std::string & id, long intId) : m_id(id),
                                                             m_intId(intId)
{
}

Router::~Router()
{
}

void Router::addToMessage(Atlas::Message::MapType & omap) const
{
}

void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
{
}
