// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2012 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: ff3f1305ec8f08e8ed5084883d963b7185ed80da $

#ifndef SERVER_COMM_ADMIN_CLIENT_H
#define SERVER_COMM_ADMIN_CLIENT_H

#include "CommClient.h"

#include <skstream/skstream_unix.h>

/// \brief Base class for Atlas clients connected to the server.
///
/// Used by subclasses to handle remote TCP clients and local UNIX clients.
/// \ingroup ServerSockets
class CommAdminClient : public CommClient<unix_socket_stream> {
  public:
    CommAdminClient(CommServer &, const std::string &, int fd);
    virtual ~CommAdminClient();
};

#endif // SERVER_COMM_ADMIN_CLIENT_H
