// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2003 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: 1112459c285fadd2f626787a4e85982e75dde5b6 $

#include "Idle.h"

#include "CommServer.h"

/// \brief Constructor for socket object.
///
/// @param svr Reference to the object that manages all socket communication.
Idle::Idle(CommServer & svr) : m_idleManager(svr)
{
}

Idle::~Idle()
{
    m_idleManager.removeIdle(this);
}
