// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000,2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: 6f1172f1eade333623e540f7ce5ee9a1666c6646 $

#include "MemEntity.h"

static const bool debug_flag = false;

MemEntity::MemEntity(const std::string & id, long intId) :
           LocatedEntity(id, intId), m_visible(false), m_lastSeen(0.)
{
}

MemEntity::~MemEntity()
{
}
