// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2007 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: f6cd31a942c83fee566814279d70ce7a32f02aa9 $

#ifndef SERVER_EXTERNAL_PROPERTY_H
#define SERVER_EXTERNAL_PROPERTY_H

#include "common/Property.h"

class Router;

/// \brief Class to handle whether or not a character has an external mind
/// \ingroup PropertyClasses
class ExternalProperty : public PropertyBase {
  protected:
    Router * & m_data;
  public:
    explicit ExternalProperty(Router * & data);

    virtual int get(Atlas::Message::Element & val) const;
    virtual void set(const Atlas::Message::Element & val);
    virtual void add(const std::string & val,
                     Atlas::Message::MapType & map) const;
    virtual void add(const std::string & val,
                     const Atlas::Objects::Entity::RootEntity & ent) const;
};

#endif // SERVER_EXTERNAL_PROPERTY_H
