// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA

// $Id: e6bdf50d7cf1e1150afd3aa9d3a2492699598dd7 $

#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif

#include "common/Monitors.h"
#include "common/Variable.h"

#include <iostream>

#include <cassert>

int main()
{
    Monitors * m = Monitors::instance();

    assert(m != 0);

    int foo = 1;

    m->watch("foo", new Variable<int>(foo));

    m->insert("bar", 3);
    m->insert("mim", 3.f);
    m->insert("qux", "three");

    m->send(std::cout);

    Monitors::cleanup();
    return 0;
}

namespace Atlas { namespace Objects { namespace Operation {
int MONITOR_NO = -1;
} } }
