/*******************************************************************************
 * Copyright (c) 2005, 2009 IBM Corporation and others.
 *
 * This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License 2.0
 * which accompanies this distribution, and is available at
 * https://www.eclipse.org/legal/epl-2.0/
 *
 * SPDX-License-Identifier: EPL-2.0
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *     Brad Reynolds - bug 116920
 *     Matthew Hall - bug 260329
 *******************************************************************************/
package org.eclipse.jface.tests.databinding.scenarios;

import static org.junit.Assert.assertEquals;

import org.eclipse.core.databinding.beans.typed.BeanProperties;
import org.eclipse.jface.databinding.swt.typed.WidgetProperties;
import org.eclipse.jface.examples.databinding.model.Adventure;
import org.eclipse.jface.examples.databinding.model.SampleData;
import org.eclipse.swt.SWT;
import org.eclipse.swt.widgets.Button;
import org.junit.After;
import org.junit.Before;
import org.junit.Test;

/**
 * To run the tests in this class, right-click and select "Run As JUnit Plug-in
 * Test". This will also start an Eclipse instance. To clean up the launch
 * configuration, open up its "Main" tab and select "[No Application] - Headless
 * Mode" as the application to run.
 */

public class ButtonControlScenario extends ScenariosTestCase {

	private Adventure adventure;

	private Button button;

	@Override
	@Before
	public void setUp() throws Exception {
		super.setUp();
		// do any setup work here
		button = new Button(getComposite(), SWT.CHECK);
		adventure = SampleData.WINTER_HOLIDAY;
	}

	@Override
	@After
	public void tearDown() throws Exception {
		button.dispose();
		super.tearDown();
	}

	@Test
	public void testScenario01() {
		// Bind the button's selection to the adventure "isPetsAllowed"

		getDbc().bindValue(WidgetProperties.buttonSelection().observe(button),
				BeanProperties.value("petsAllowed").observe(adventure));

		// Check the model and GUI are in the same state
		assertEquals(button.getSelection(), adventure.isPetsAllowed());
		// Change the model and check the GUI is updated
		boolean newBoolean = !adventure.isPetsAllowed();
		adventure.setPetsAllowed(newBoolean);
		assertEquals(newBoolean, adventure.isPetsAllowed());
		assertEquals(button.getSelection(), newBoolean);
		// Change the GUI and check the model
		newBoolean = !newBoolean;
		button.setSelection(newBoolean);
		button.notifyListeners(SWT.Selection, null);
		assertEquals(newBoolean, adventure.isPetsAllowed());
		newBoolean = !newBoolean;
		final boolean finalNewBoolean = newBoolean;
		adventure.setPetsAllowed(finalNewBoolean);
		spinEventLoop(0);
		assertEquals(newBoolean, button.getSelection());

	}

	@Test
	public void testScenario02() {
		// Test with an SWT.Toggle button
		button.dispose();
		button = new Button(getComposite(), SWT.TOGGLE);
		// Bind the button's selection to the adventure "isPetsAllowed"
		getDbc().bindValue(WidgetProperties.buttonSelection().observe(button),
				BeanProperties.value("petsAllowed").observe(adventure));

		// Check the model and GUI are in the same state
		assertEquals(button.getSelection(), adventure.isPetsAllowed());
		// Change the model and check the GUI is updated
		boolean newBoolean = !adventure.isPetsAllowed();
		adventure.setPetsAllowed(newBoolean);
		assertEquals(newBoolean, adventure.isPetsAllowed());
		assertEquals(button.getSelection(), newBoolean);
		// Change the GUI and check the model
		newBoolean = !newBoolean;
		button.setSelection(newBoolean);
		button.notifyListeners(SWT.Selection, null);
		assertEquals(newBoolean, adventure.isPetsAllowed());
	}

	@Test
	public void testScenario03() {
		// Test with an SWT.Radio button
		button.dispose();
		button = new Button(getComposite(), SWT.RADIO);

		// Bind the button's selection to the adventure "isPetsAllowed"
		getDbc().bindValue(WidgetProperties.buttonSelection().observe(button),
				BeanProperties.value("petsAllowed").observe(adventure));
		// Check the model and GUI are in the same state
		assertEquals(button.getSelection(), adventure.isPetsAllowed());
		// Change the model and check the GUI is updated
		boolean newBoolean = !adventure.isPetsAllowed();
		adventure.setPetsAllowed(newBoolean);
		assertEquals(newBoolean, adventure.isPetsAllowed());
		assertEquals(button.getSelection(), newBoolean);
		// Change the GUI and check the model
		newBoolean = !newBoolean;
		button.setSelection(newBoolean);
		button.notifyListeners(SWT.Selection, null);
		assertEquals(newBoolean, adventure.isPetsAllowed());
	}
}
