/*
 * <one line to give the program's name and a brief idea of what it does.>
 * Copyright (C) 2014  Salvo Tomaselli <tiposchi@tiscali.it>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef BOARDWIDGET_H
#define BOARDWIDGET_H

#include <QWidget>

#include "board.h"

typedef enum {
    BOARD_WIDGET_LOCAL,
    BOARD_WIDGET_AI,
    BOARD_WIDGET_NETWORK,
} boardwidget_t;

class BoardWidget : public QWidget {
    Q_OBJECT

public:
    BoardWidget(boardwidget_t);
    ~BoardWidget();

    virtual QSize sizeHint();
    virtual QSize minimumSizeHint();

protected:
    virtual void mousePressEvent(QMouseEvent *);
    virtual void paintEvent(QPaintEvent *);

public slots:
    void newgame();

private slots:
    void changed(int row, int col);
    void winner(player_t winner,int row, int col);


private:
    Board * board = NULL;
    int diameter;
    int winner_row = -1;
    int winner_col = -1;
    boardwidget_t board_type;

    void init();
};

#endif // BOARDWIDGET_H
