
#include <globjects/base/LogMessage.h>


namespace globjects
{


LogMessage::LogMessage(const LogMessageLevel level, const std::string & message)
: m_level(level)
, m_message(message)
{
}

LogMessageLevel LogMessage::level() const
{
	return m_level;
}

const std::string & LogMessage::message() const
{
	return m_message;
}


} // namespace globjects
