-- Echo server program
module Main (main) where

import Control.Concurrent (forkFinally)
import qualified Control.Exception as E
import Control.Monad (unless, forever, void)
import qualified Data.ByteString as S
import Network.Socket hiding (recv)
import Network.Socket.ByteString (recv, sendAll)

main :: IO ()
main = withSocketsDo $ do
    addr <- resolve "3000"
    E.bracket (open addr) close loop
  where
    resolve port = do
        let hints = defaultHints {
                addrFlags = [AI_PASSIVE]
              , addrSocketType = Stream
              }
        addr:_ <- getAddrInfo (Just hints) Nothing (Just port)
        return addr
    open addr = do
        sock <- socket (addrFamily addr) (addrSocketType addr) (addrProtocol addr)
        setSocketOption sock ReuseAddr 1
        -- If the prefork technique is not used,
        -- set CloseOnExec for the security reasons.
        let fd = fdSocket sock
        setCloseOnExecIfNeeded fd
        bind sock (addrAddress addr)
        listen sock 10
        return sock
    loop sock = forever $ do
        (conn, peer) <- accept sock
        putStrLn $ "Connection from " ++ show peer
        void $ forkFinally (talk conn) (\_ -> close conn)
    talk conn = do
        msg <- recv conn 1024
        unless (S.null msg) $ do
          sendAll conn msg
          talk conn
