if(!dojo._hasResource["dojo.dnd.move"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojo.dnd.move"] = true;
dojo.provide("dojo.dnd.move");

dojo.require("dojo.dnd.Mover");
dojo.require("dojo.dnd.Moveable");

dojo.declare("dojo.dnd.move.constrainedMoveable", dojo.dnd.Moveable, {
	// object attributes (for markup)
	constraints: function(){},
	within: false,
	
	// markup methods
	markupFactory: function(params, node){
		return new dojo.dnd.move.constrainedMoveable(node, params);
	},

	constructor: function(node, params){
		// summary: an object, which makes a node moveable
		// node: Node: a node (or node's id) to be moved
		// params: Object: an optional object with additional parameters;
		//	following parameters are recognized:
		//		constraints: Function: a function, which calculates a constraint box,
		//			it is called in a context of the moveable object.
		//		within: Boolean: restrict move within boundaries.
		//	the rest is passed to the base class
		if(!params){ params = {}; }
		this.constraints = params.constraints;
		this.within = params.within;
	},
	onFirstMove: function(/* dojo.dnd.Mover */ mover){
		// summary: called during the very first move notification,
		//	can be used to initialize coordinates, can be overwritten.
		var c = this.constraintBox = this.constraints.call(this, mover), m = mover.marginBox;
		c.r = c.l + c.w - (this.within ? m.w : 0);
		c.b = c.t + c.h - (this.within ? m.h : 0);
	},
	onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
		// summary: called during every move notification,
		//	should actually move the node, can be overwritten.
		var c = this.constraintBox;
		leftTop.l = leftTop.l < c.l ? c.l : c.r < leftTop.l ? c.r : leftTop.l;
		leftTop.t = leftTop.t < c.t ? c.t : c.b < leftTop.t ? c.b : leftTop.t;
		dojo.marginBox(mover.node, leftTop);
	}
});

dojo.declare("dojo.dnd.move.boxConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
	// object attributes (for markup)
	box: {},
	
	// markup methods
	markupFactory: function(params, node){
		return new dojo.dnd.move.boxConstrainedMoveable(node, params);
	},

	constructor: function(node, params){
		// summary: an object, which makes a node moveable
		// node: Node: a node (or node's id) to be moved
		// params: Object: an optional object with additional parameters;
		//	following parameters are recognized:
		//		box: Object: a constraint box
		//	the rest is passed to the base class
		var box = params && params.box;
		this.constraints = function(){ return box; };
	}
});

dojo.declare("dojo.dnd.move.parentConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
	// object attributes (for markup)
	area: "content",

	// markup methods
	markupFactory: function(params, node){
		return new dojo.dnd.move.parentConstrainedMoveable(node, params);
	},

	constructor: function(node, params){
		// summary: an object, which makes a node moveable
		// node: Node: a node (or node's id) to be moved
		// params: Object: an optional object with additional parameters;
		//	following parameters are recognized:
		//		area: String: a parent's area to restrict the move,
		//			can be "margin", "border", "padding", or "content".
		//	the rest is passed to the base class
		var area = params && params.area;
		this.constraints = function(){
			var n = this.node.parentNode, 
				s = dojo.getComputedStyle(n), 
				mb = dojo._getMarginBox(n, s);
			if(area == "margin"){
				return mb;	// Object
			}
			var t = dojo._getMarginExtents(n, s);
			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
			if(area == "border"){
				return mb;	// Object
			}
			t = dojo._getBorderExtents(n, s);
			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
			if(area == "padding"){
				return mb;	// Object
			}
			t = dojo._getPadExtents(n, s);
			mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
			return mb;	// Object
		};
	}
});

// WARNING: below are obsolete objects, instead of custom movers use custom moveables (above)

dojo.dnd.move.constrainedMover = function(fun, within){
	// summary: returns a constrained version of dojo.dnd.Mover
	// description: this function produces n object, which will put a constraint on 
	//	the margin box of dragged object in absolute coordinates
	// fun: Function: called on drag, and returns a constraint box
	// within: Boolean: if true, constraints the whole dragged object withtin the rectangle, 
	//	otherwise the constraint is applied to the left-top corner
	var mover = function(node, e, notifier){
		dojo.dnd.Mover.call(this, node, e, notifier);
	};
	dojo.extend(mover, dojo.dnd.Mover.prototype);
	dojo.extend(mover, {
		onMouseMove: function(e){
			// summary: event processor for onmousemove
			// e: Event: mouse event
			dojo.dnd.autoScroll(e);
			var m = this.marginBox, c = this.constraintBox,
				l = m.l + e.pageX, t = m.t + e.pageY;
			l = l < c.l ? c.l : c.r < l ? c.r : l;
			t = t < c.t ? c.t : c.b < t ? c.b : t;
			this.host.onMove(this, {l: l, t: t});
		},
		onFirstMove: function(){
			// summary: called once to initialize things; it is meant to be called only once
			dojo.dnd.Mover.prototype.onFirstMove.call(this);
			var c = this.constraintBox = fun.call(this), m = this.marginBox;
			c.r = c.l + c.w - (within ? m.w : 0);
			c.b = c.t + c.h - (within ? m.h : 0);
		}
	});
	return mover;	// Object
};

dojo.dnd.move.boxConstrainedMover = function(box, within){
	// summary: a specialization of dojo.dnd.constrainedMover, which constrains to the specified box
	// box: Object: a constraint box (l, t, w, h)
	// within: Boolean: if true, constraints the whole dragged object withtin the rectangle, 
	//	otherwise the constraint is applied to the left-top corner
	return dojo.dnd.move.constrainedMover(function(){ return box; }, within);	// Object
};

dojo.dnd.move.parentConstrainedMover = function(area, within){
	// summary: a specialization of dojo.dnd.constrainedMover, which constrains to the parent node
	// area: String: "margin" to constrain within the parent's margin box, "border" for the border box,
	//	"padding" for the padding box, and "content" for the content box; "content" is the default value.
	// within: Boolean: if true, constraints the whole dragged object withtin the rectangle, 
	//	otherwise the constraint is applied to the left-top corner
	var fun = function(){
		var n = this.node.parentNode, 
			s = dojo.getComputedStyle(n), 
			mb = dojo._getMarginBox(n, s);
		if(area == "margin"){
			return mb;	// Object
		}
		var t = dojo._getMarginExtents(n, s);
		mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
		if(area == "border"){
			return mb;	// Object
		}
		t = dojo._getBorderExtents(n, s);
		mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
		if(area == "padding"){
			return mb;	// Object
		}
		t = dojo._getPadExtents(n, s);
		mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
		return mb;	// Object
	};
	return dojo.dnd.move.constrainedMover(fun, within);	// Object
};

// patching functions one level up for compatibility

dojo.dnd.constrainedMover = dojo.dnd.move.constrainedMover;
dojo.dnd.boxConstrainedMover = dojo.dnd.move.boxConstrainedMover;
dojo.dnd.parentConstrainedMover = dojo.dnd.move.parentConstrainedMover;

}
