/*
 * $RCSfile: JoglCgShaderProgramInfo.java,v $
 *
 * Copyright 2006-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 * $Revision: 1.4 $
 * $Date: 2008/02/28 20:17:18 $
 * $State: Exp $
 */

package javax.media.j3d;

import com.sun.opengl.cg.*;

class JoglCgShaderProgramInfo extends JoglShaderObject {
  private JoglCgShaderInfo vShader;  // vertex shader
  private JoglCgShaderInfo fShader;  // fragment shader
  // Array of parameters for (varying) vertex attributes
  private CGparameter[] vtxAttrs;

  JoglCgShaderProgramInfo() {
    super(0);
  }

  public JoglCgShaderInfo getVertexShader()                        { return vShader;   }
  public void             setVertexShader(JoglCgShaderInfo info)   { vShader = info;   }
  public JoglCgShaderInfo getFragmentShader()                      { return fShader;   }
  public void             setFragmentShader(JoglCgShaderInfo info) { fShader = info;   }
  public CGparameter[]    getVertexAttributes()                    { return vtxAttrs;  }
  public void             setVertexAttributes(CGparameter[] attrs) { vtxAttrs = attrs; }
  public int getNumVertexAttributes() {
    if (vtxAttrs == null)
      return 0;
    return vtxAttrs.length;
  }
}
