//
//  libavg - Media Playback Engine. 
//  Copyright (C) 2003-2014 Ulrich von Zadow
//
//  This library is free software; you can redistribute it and/or
//  modify it under the terms of the GNU Lesser General Public
//  License as published by the Free Software Foundation; either
//  version 2 of the License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//
//  Current versions can be found at www.libavg.de
//

#ifndef _Directory_H_
#define _Directory_H_

#include "../api.h"
#include "DirEntry.h"

#ifdef _WIN32
#include <io.h>
#else
#include <dirent.h>
#endif

#include <string>

namespace avg {
    
class AVG_API Directory {
public:
    Directory(std::string sName);
    virtual ~Directory();

    int open(bool bCreateIfMissing = false);
    DirEntryPtr getNextEntry();
    const std::string& getName();
    void empty();

private:
    std::string m_sName;

#ifdef _WIN32
    _finddata_t m_FindData;
    intptr_t m_hFile;
    bool m_bFirstFile;
#else
    DIR * m_pDir;
#endif
};

}

#endif 


