// 
// TextTableCell.cs
//  
// Author:
//       Lluis Sanchez <lluis@xamarin.com>
// 
// Copyright (c) 2011 Xamarin Inc
// 
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// 
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.


using System;
using Xwt.Backends;

#if MONOMAC
using nint = System.Int32;
using nfloat = System.Single;
using MonoMac.AppKit;
#else
using AppKit;
#endif

namespace Xwt.Mac
{
	class TextTableCell: NSCell, ICellRenderer
	{
		public TextTableCell (): base ("")
		{
			Wraps = false;
		}
		
		public TextTableCell (IntPtr p): base (p)
		{
		}
		
		ITextCellViewFrontend Frontend {
			get { return (ITextCellViewFrontend) Backend.Frontend; }
		}
		
		public CellViewBackend Backend { get; set; }

		public CompositeCell CellContainer { get; set; }

		public void Fill ()
		{
			if (Frontend.Markup != null)
				AttributedStringValue = FormattedText.FromMarkup (Frontend.Markup).ToAttributedString ();
			else
				StringValue = Frontend.Text ?? "";
		}

		public void CopyFrom (object other)
		{
			var ob = (TextTableCell)other;
			Backend = ob.Backend;
		}
	}
}
