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# dmap

> Apply a unary function accepting and returning double-precision floating-point numbers to each element in a double-precision floating-point strided input array and assign each result to an element in a double-precision floating-point strided output array.

<section class="intro">

</section>

<!-- /.intro -->

<section class="usage">

## Usage

```javascript
var dmap = require( '@stdlib/strided/base/dmap' );
```

#### dmap( N, x, strideX, y, strideY, fcn )

Applies a unary function accepting and returning double-precision floating-point numbers to each element in a double-precision floating-point strided input array and assigns each result to an element in a double-precision floating-point strided output array.

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var abs = require( '@stdlib/math/base/special/abs' );

var x = new Float64Array( [ -2.0, 1.0, 3.0, -5.0, 4.0, 0.0, -1.0, -3.0 ] );

// Compute the absolute values in-place:
dmap( x.length, x, 1, x, 1, abs );
// x => <Float64Array>[ 2.0, 1.0, 3.0, 5.0, 4.0, 0.0, 1.0, 3.0 ]
```

The function accepts the following arguments:

-   **N**: number of indexed elements.
-   **x**: input [`Float64Array`][@stdlib/array/float64].
-   **strideX**: index increment for `x`.
-   **y**: output [`Float64Array`][@stdlib/array/float64].
-   **strideY**: index increment for `y`.
-   **fcn**: function to apply.

The `N` and `stride` parameters determine which elements in `x` and `y` are accessed at runtime. For example, to index every other value in `x` and to index the first `N` elements of `y` in reverse order,

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var floor = require( '@stdlib/math/base/special/floor' );
var abs = require( '@stdlib/math/base/special/abs' );

var x = new Float64Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );

var N = floor( x.length / 2 );

dmap( N, x, 2, y, -1, abs );
// y => <Float64Array>[ 5.0, 3.0, 1.0, 0.0, 0.0, 0.0 ]
```

Note that indexing is relative to the first index. To introduce an offset, use [`typed array`][@stdlib/array/float64] views.

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var floor = require( '@stdlib/math/base/special/floor' );
var abs = require( '@stdlib/math/base/special/abs' );

// Initial arrays...
var x0 = new Float64Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] );
var y0 = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );

// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element

var N = floor( x0.length / 2 );

dmap( N, x1, -2, y1, 1, abs );
// y0 => <Float64Array>[ 0.0, 0.0, 0.0, 6.0, 4.0, 2.0 ]
```

#### dmap.ndarray( N, x, strideX, offsetX, y, strideY, offsetY, fcn )

Applies a unary function accepting and returning double-precision floating-point numbers to each element in a double-precision floating-point strided input array and assigns each result to an element in a double-precision floating-point strided output array using alternative indexing semantics.

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var abs = require( '@stdlib/math/base/special/abs' );

var x = new Float64Array( [ -1.0, -2.0, -3.0, -4.0, -5.0 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0 ] );

dmap.ndarray( x.length, x, 1, 0, y, 1, 0, abs );
// y => <Float64Array>[ 1.0, 2.0, 3.0, 4.0, 5.0 ]
```

The function accepts the following additional arguments:

-   **offsetX**: starting index for `x`.
-   **offsetY**: starting index for `y`.

While [`typed array`][@stdlib/array/float64] views mandate a view offset based on the underlying `buffer`, the `offsetX` and `offsetY` parameters support indexing semantics based on starting indices. For example, to index every other value in `x` starting from the second value and to index the last `N` elements in `y`,

```javascript
var Float64Array = require( '@stdlib/array/float64' );
var floor = require( '@stdlib/math/base/special/floor' );
var abs = require( '@stdlib/math/base/special/abs' );

var x = new Float64Array( [ -1.0, -2.0, -3.0, -4.0, -5.0, -6.0 ] );
var y = new Float64Array( [ 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ] );

var N = floor( x.length / 2 );

dmap.ndarray( N, x, 2, 1, y, -1, y.length-1, abs );
// y => <Float64Array>[ 0.0, 0.0, 0.0, 6.0, 4.0, 2.0 ]
```

</section>

<!-- /.usage -->

<section class="notes">

</section>

<!-- /.notes -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var round = require( '@stdlib/math/base/special/round' );
var randu = require( '@stdlib/random/base/randu' );
var Float64Array = require( '@stdlib/array/float64' );
var dmap = require( '@stdlib/strided/base/dmap' );

function scale( x ) {
    return x * 10.0;
}

var x = new Float64Array( 10 );
var y = new Float64Array( 10 );

var i;
for ( i = 0; i < x.length; i++ ) {
    x[ i ] = round( (randu()*200.0) - 100.0 );
}
console.log( x );
console.log( y );

dmap.ndarray( x.length, x, 1, 0, y, -1, y.length-1, scale );
console.log( y );
```

</section>

<!-- /.examples -->

<!-- C interface documentation. -->

* * *

<section class="c">

## C APIs

<!-- Section to include introductory text. Make sure to keep an empty line after the intro `section` element and another before the `/section` close. -->

<section class="intro">

</section>

<!-- /.intro -->

<!-- C usage documentation. -->

<section class="usage">

### Usage

```c
#include "stdlib/strided/base/dmap.h"
```

#### stdlib_strided_dmap( N, \*X, strideX, \*Y, strideY, fcn )

Applies a unary function accepting and returning double-precision floating-point numbers to each element in a double-precision floating-point strided input array and assigns each result to an element in a double-precision floating-point strided output array.

```c
#include <stdint.h>

static double scale( const double x ) {
    return x * 10.0;
}

double X[] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 };
double Y[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };

int64_t N = 6;

stdlib_strided_dmap( N, X, 1, Y, 1, scale );
```

The function accepts the following arguments:

-   **N**: `[in] int64_t` number of indexed elements.
-   **X**: `[in] double*` input array.
-   **strideX** `[in] int64_t` index increment for `X`.
-   **Y**: `[out] double*` output array.
-   **strideY**: `[in] int64_t` index increment for `Y`.
-   **fcn**: `[in] double (*fcn)( double )` unary function to apply.

```c
void stdlib_strided_dmap( const int64_t N, const double *X, const int64_t strideX, double *Y, const int64_t strideY, double (*fcn)( double ) );
```

</section>

<!-- /.usage -->

<!-- C API usage notes. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="notes">

</section>

<!-- /.notes -->

<!-- C API usage examples. -->

<section class="examples">

### Examples

```c
#include "stdlib/strided/base/dmap.h"
#include <stdint.h>
#include <stdio.h>
#include <inttypes.h>

// Define a callback:
static double scale( const double x ) {
    return x * 10.0;
}

int main() {
    // Create an input strided array:
    double X[] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 };

    // Create an output strided array:
    double Y[] = { 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 };

    // Specify the number of elements:
    int64_t N = 6;

    // Define the strides:
    int64_t strideX = 1;
    int64_t strideY = -1;

    // Apply the callback:
    stdlib_strided_dmap( N, X, strideX, Y, strideY, scale );

    // Print the results:
    for ( int64_t i = 0; i < N; i++ ) {
        printf( "Y[ %"PRId64" ] = %lf\n", i, Y[ i ] );
    }
}
```

</section>

<!-- /.examples -->

</section>

<!-- /.c -->

<section class="links">

[@stdlib/array/float64]: https://github.com/stdlib-js/array-float64

</section>

<!-- /.links -->
