OpenLayer Offline Manual

OpenLayer | Settings | TextureMappingUsed TextureMappingUsed Advanced function
static bool TextureMappingUsed();
Returns true if texture mapping is turned on and false if it's not. You can use this function to check the state of the texture mapping if you use any OpenGL code directly. Texture mapping preferences don't affect OpenLayer's functions. Examples // Check if the texture mapping is turned on // if( Settings::TextureMappingUsed() ) { // Texture mapping is used // } Other functions of the class Settings
SetAntialiasing | Turns the anti-aliasing on or off
SetCircleAccuracy | Sets the accuracy of the circle drawing functions
SetCollisionPolyAccuracy | Sets the accuracy of the generated collision polygons
SetCollisionPolyAlphaLimit | Sets the maxium alpha value which is considered transparent by the collision polygon generation
Advanced functions
SetTextureMapping | Turns the OpenGL texture mapping on or off
TextureMappingUsed | Returns true if texture mapping is turned on
SetOrthographicProjection | Sets the orthographic projection as the active OpenGL projection mode
RestoreOldProjection | Restores the old projection mode
StoreMemoryBitmaps | Choose the Bitmaps to be stored in the memory
MemoryBitmapsStored | Returns true if the Bitmaps are stored in the memory
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