OpenLayer Offline Manual

OpenLayer | FpsCounter | NewFrameStarted NewFrameStarted
static float NewFrameStarted();
Tells OpenLayer that a new game frame has started. You should call this function in the beginning of the game loop if you wish to use the speed regulation. This function now returns the delta time just like GetDeltaTime. Examples while( gameRunning ) { // Tell OpenLayer that a new game frame has started. // FpsCounter::NewFrameStarted(); // Other game loop code // } Other functions of the class FpsCounter
Start | Starts the FPS counter
NewFrameStarted | Tells OpenLayer that a new game frame has started
GetDeltaTime | Get the elapsed game time between this and the previous frame
GetFps | Returns the frames per second the program runs at
Pause | Pauses the FPS counter
Resume | Resumes the paused FPS counter
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