/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies).
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****************************************************************************/

#include "qrenderstate_p.h"
#include "qblendequation.h"
#include <private/qnode_p.h>
#include <Qt3DCore/qscenepropertychange.h>

QT_BEGIN_NAMESPACE

namespace Qt3D {

class QBlendEquationPrivate : public QRenderStatePrivate
{
public:
    QBlendEquationPrivate()
        : QRenderStatePrivate(QRenderState::BlendEquation)
    {
    }

    Q_DECLARE_PUBLIC(QBlendEquation)
    QBlendEquation::BlendMode m_mode;
};

void QBlendEquation::copy(const QNode *ref)
{
    QRenderState::copy(ref);
    const QBlendEquation *refState = reinterpret_cast<const QBlendEquation*>(ref);
    d_func()->m_mode = refState->d_func()->m_mode;
}

QBlendEquation::QBlendEquation(QNode *parent)
    : QRenderState(*new QBlendEquationPrivate, parent)
{
}

QBlendEquation::~QBlendEquation()
{
    QNode::cleanup();
}

QBlendEquation::BlendMode QBlendEquation::mode() const
{
    Q_D(const QBlendEquation);
    return d->m_mode;
}

void QBlendEquation::setMode(QBlendEquation::BlendMode mode)
{
    Q_D(QBlendEquation);
    if (d->m_mode != mode) {
        d->m_mode = mode;
        emit modeChanged();
    }
}

} // Qt3D

QT_END_NAMESPACE
