// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CC_LAYERS_SURFACE_LAYER_H_
#define CC_LAYERS_SURFACE_LAYER_H_

#include "base/macros.h"
#include "cc/cc_export.h"
#include "cc/layers/deadline_policy.h"
#include "cc/layers/layer.h"
#include "components/viz/common/surfaces/surface_info.h"
#include "components/viz/common/surfaces/surface_range.h"
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/geometry/size.h"

namespace cc {

// If given true, we should submit frames, as we are unoccluded on screen.
// If given false, we should not submit compositor frames.
using UpdateSubmissionStateCB = base::RepeatingCallback<void(bool is_visible)>;

// A layer that renders a surface referencing the output of another compositor
// instance or client.
class CC_EXPORT SurfaceLayer : public Layer {
 public:
  static scoped_refptr<SurfaceLayer> Create();
  static scoped_refptr<SurfaceLayer> Create(UpdateSubmissionStateCB);

  void SetPrimarySurfaceId(const viz::SurfaceId& surface_id,
                           const DeadlinePolicy& deadline_policy);
  void SetFallbackSurfaceId(const viz::SurfaceId& surface_id);

  // When stretch_content_to_fill_bounds is true, the scale of the embedded
  // surface is ignored and the content will be stretched to fill the bounds.
  void SetStretchContentToFillBounds(bool stretch_content_to_fill_bounds);
  bool stretch_content_to_fill_bounds() const {
    return stretch_content_to_fill_bounds_;
  }

  void SetSurfaceHitTestable(bool surface_hit_testable);
  bool surface_hit_testable() const { return surface_hit_testable_; }

  void SetMayContainVideo(bool);

  // Layer overrides.
  std::unique_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
  void SetLayerTreeHost(LayerTreeHost* host) override;
  void PushPropertiesTo(LayerImpl* layer) override;

  const viz::SurfaceId& primary_surface_id() const {
    return primary_surface_id_;
  }

  const viz::SurfaceId& fallback_surface_id() const {
    return fallback_surface_id_;
  }

  base::Optional<uint32_t> deadline_in_frames() const {
    return deadline_in_frames_;
  }

 protected:
  SurfaceLayer();
  explicit SurfaceLayer(UpdateSubmissionStateCB);
  bool HasDrawableContent() const override;

 private:
  ~SurfaceLayer() override;

  // Returns a SurfaceRange corresponding to the surface layer.
  viz::SurfaceRange GetSurfaceRange() const;

  UpdateSubmissionStateCB update_submission_state_callback_;

  bool may_contain_video_ = false;
  viz::SurfaceId primary_surface_id_;
  viz::SurfaceId fallback_surface_id_;
  base::Optional<uint32_t> deadline_in_frames_ = 0u;

  bool stretch_content_to_fill_bounds_ = false;

  // Whether or not the surface should submit hit test data when submitting
  // compositor frame. The bit represents that the surface layer may be
  // associated with an out-of-process iframe and viz hit testing needs to know
  // the hit test information of that iframe. This bit is different from a layer
  // being hit testable in the renderer, a hit testable surface layer may not
  // be surface hit testable (e.g., a surface layer created by video).
  bool surface_hit_testable_ = false;

  DISALLOW_COPY_AND_ASSIGN(SurfaceLayer);
};

}  // namespace cc

#endif  // CC_LAYERS_SURFACE_LAYER_H_
