/*
   
    Copyright (c) 2006 Florian Wesch <fw@dividuum.de>. All Rights Reserved.
    
    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
    
    You should have received a copy of the GNU General Public License along
    with this program; if not, write to the Free Software Foundation, Inc.,
    59 Temple Place - Suite 330, Boston, MA  02111-1307, USA

*/

#ifndef GLOBAL_H
#define GLOBAL_H

#ifdef EVENT_NAME
#define GAME_NAME "Infon Battle Arena (" EVENT_NAME " Edition)"
#else
#define GAME_NAME "Infon Battle Arena " REVISION
#endif

// Pfadsuche, bei der mehrere beieinanderliegende
// Tiles zu einem Area zusammengefasst werden. Die
// Pfadsuche verwendet dann diese Areas fuer die 
// Pfadsuche. Dies ist schneller und die gefundenen
// Pfade sehen natuerlicher aus. Allerdings ergeben 
// sich gelegentlich aufgrund der zusammenfassung
// der Tiles komische Pfade.
#define PATHFIND_AREA_MERGE 

// Netzwerk Protokoll
#define PROTOCOL_VERSION 7

// do not open stdin (console) client?
// #define NO_CONSOLE_CLIENT

// warn if no coredumps possible
// #define WARN_COREDUMP

#ifdef  BUILTIN_RENDERER
#define DEFAULT_RENDERER BUILTIN_RENDERER
#endif

#ifndef DEFAULT_RENDERER
#define DEFAULT_RENDERER sdl_gui
#endif

#endif
